Player Matchup

Nox
Nox
Gold II
 
Nox
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Daииi
Nu Wa
Gold IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,405 MMR
Solo
Nemesis
Nemesis
Gold IV
Funnyx9898
Nemesis
Gold IV
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 223L
1,397 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
TheRealChaos
Amaterasu
Gold IV
Level 132
God Stats
4W - 3L
1,500 SR
Queue Stats
224W - 223L
1,397 MMR
Party 1
Sol
Sol
Silver III
txarraka
Sol
Silver III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,363 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,500 SR
1,412 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,571 SR
1,424 MMR
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
BabyShaark
Mulan
Gold IV
Level 160
God Stats
2W - 1L
1,756 SR
Queue Stats
216W - 223L
1,381 MMR
Solo
Khepri
Khepri
Silver III
gianniskazakos
Khepri
Silver III
Level 87
God Stats
6W - 4L
1,298 SR
Queue Stats
26W - 37L
1,357 MMR
Solo
Vulcan
Vulcan
Gold V
lilstrides
Vulcan
Gold V
Level 63
God Stats
2W - 1L
1,800 SR
Queue Stats
58W - 74L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 1 / 6
10,161
565
6,102
13,584
17,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Daииi
Nu Wa
18
4 / 1 / 9
11,078
615
10,509
7,324
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Funnyx9898
Nemesis
17
7 / 1 / 4
10,613
590
10,207
12,487
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
TheRealChaos
Amaterasu
16
0 / 5 / 2
10,393
577
5,592
18,619
13,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 1 / 4
11,610
645
11,245
13,447
4,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
GebLokiBastetGilgamesh

VS

Bans
AtlasApolloKaliThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
5 / 3 / 2
10,463
581
6,924
13,575
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
 
Hou Yi
14
1 / 3 / 1
8,629
479
7,676
13,184
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
15
3 / 3 / 4
9,514
529
13,925
16,802
16,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 2 / 1
6,626
368
2,012
7,812
3,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
lilstrides
Vulcan
13
0 / 6 / 1
8,058
448
8,108
10,783
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
9
9
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
6
5
L
Mercury
 
Mercury
5
3
2
2
L
Hou Yi
 
Hou Yi
1
3
1
0.5
L
Mulan
3
3
4
1.67
W
Nu Wa
Daииi
Nu Wa
4
1
9
8.5
W
Nemesis
Funnyx9898
Nemesis
7
1
4
9
W
Amaterasu
TheRealChaos
Amaterasu
0
5
2
0.2
L
0
2
1
0.25
L
Vulcan
lilstrides
Vulcan
0
6
1
0.08
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,655
Damage
38,645
65,461
Taken
62,156
43,225
Mitigated
31,321
30,709
Healing
19,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,102
847
205
2,998
13,584
17,086
22
3,590
9,790
26,322
0
L
Mercury
 
Mercury
6,924
4,477
0
4,865
13,575
4,124
0
4,549
9,026
0
89,783
L
Hou Yi
 
Hou Yi
7,676
4,477
0
5,615
13,184
4,348
0
9,326
3,858
0
60,700
L
Mulan
13,925
3,366
0
4,561
16,802
16,484
0
3,580
13,222
0
66,977
W
Nu Wa
Daииi
Nu Wa
10,509
1,128
0
1,526
7,324
2,614
330
3,415
3,637
89,181
0
W
Nemesis
Funnyx9898
Nemesis
10,207
3,005
0
6,710
12,487
5,218
0
2,386
9,931
0
71,960
W
Amaterasu
TheRealChaos
Amaterasu
5,592
2,634
0
9,479
18,619
13,927
0
382
18,237
0
70,938
L
2,012
32
1,285
1,709
7,812
3,398
0
3,899
3,913
13,722
0
L
Vulcan
lilstrides
Vulcan
8,108
698
0
1,873
10,783
2,967
0
6,502
4,281
55,739
0
W
11,245
5,956
0
9,791
13,447
4,380
581
1,446
12,001
104,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,855
Gold Earned
43,290
593
Minions Killed
552
0
Camps Cleared
0
1,855,648
Distance Traveled
1,674,475
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,161
565
33
2
0
356,094
6
L
Mercury
10,463
581
158
9
0
432,452
3
L
Hou Yi
8,629
479
121
7
0
298,286
2
L
Mulan
9,514
529
123
7
0
345,705
3
W
Nu Wa
11,078
615
139
8
0
337,342
3
W
Nemesis
10,613
590
109
6
0
441,900
4
W
Amaterasu
10,393
577
146
8
0
361,820
8
L
Khepri
6,626
368
19
1
0
256,476
6
L
Vulcan
8,058
448
131
7
0
341,556
5
W
Sol
11,610
645
166
9
0
358,492
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role