Player Matchup

Atlas
Atlas
AztecaAmericano
Atlas
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 52L
1,523 Elo+
Solo
Camazotz
Camazotz
Norwegian Storm
Camazotz
Level 85
God Stats
4W - 8L
1,289 SR
Queue Stats
239W - 260L
1,527 Elo+
Solo
Medusa
Medusa
RKO4blindkidz
Medusa
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
353W - 360L
1,574 Elo+
Solo
Nox
Nox
oRoyaltyz
Nox
Level 160
God Stats
83W - 68L
1,577 SR
Queue Stats
1,094W - 897L
1,764 Elo+
Solo
Cu Chulainn
Cu Chulainn
papaswink
Cu Chulainn
Level 130
God Stats
3W - 0L
1,500 SR
Queue Stats
203W - 186L
1,607 Elo+
Solo
Team Averages
Level 126
1,473 SR
1,599 Elo+

VS

Team Averages
Level 137
1,456 SR
1,485 Elo+
Awilix
Awilix
BigKingSteve92
Awilix
Level 158
God Stats
7W - 4L
1,315 SR
Queue Stats
23W - 20L
1,318 Elo+
Solo
Chaac
Chaac
LrSlime
Chaac
Level 128
God Stats
25W - 32L
1,467 SR
Queue Stats
68W - 93L
1,523 Elo+
Solo
Freya
Freya
TheNickofTime11
Freya
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 105L
1,571 Elo+
Solo
Ne Zha
Ne Zha
TheTranzition
Ne Zha
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 205L
1,513 Elo+
Solo
Izanami
Izanami
lonelover
Izanami
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 4
5,970
597
4,604
10,564
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
9
2 / 1 / 3
5,765
577
5,129
6,416
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 3
6,516
652
6,212
8,627
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 0 / 3
6,637
664
6,139
4,983
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
papaswink
Cu Chulainn
11
0 / 0 / 0
6,030
603
4,033
9,238
4,465
Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,010
601
3,286
7,628
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
LrSlime
Chaac
11
0 / 0 / 0
6,433
643
6,837
7,571
6,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
1 / 4 / 0
5,532
553
2,267
7,224
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 3
5,279
528
3,689
8,848
5,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
lonelover
Izanami
11
3 / 4 / 2
6,573
657
7,094
7,900
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
6
6
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
1
2
2
1
L
Chaac
LrSlime
Chaac
0
0
0
0
W
Camazotz
2
1
3
3.5
W
3
2
3
2.25
L
1
4
0
0.25
L
1
1
3
2.5
L
Izanami
lonelover
Izanami
3
4
2
1
W
3
0
3
4.5
W
Cu Chulainn
papaswink
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,117
Damage
23,173
39,828
Taken
39,171
13,997
Mitigated
19,011
13,603
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,604
1,956
276
2,634
10,564
4,630
0
75
10,489
18,556
0
L
3,286
1,173
0
2,632
7,628
2,229
40
1,319
6,309
0
30,590
L
Chaac
LrSlime
Chaac
6,837
2,482
0
4,278
7,571
6,860
49
0
7,571
0
41,384
W
Camazotz
5,129
1,336
0
2,786
6,416
1,600
0
335
6,081
0
29,898
W
6,212
3,293
0
3,791
8,627
1,619
289
0
8,627
0
39,030
L
2,267
907
0
1,576
7,224
2,385
0
5,005
2,219
22,153
765
L
3,689
773
135
1,755
8,848
5,323
0
3,084
5,764
0
18,284
L
Izanami
lonelover
Izanami
7,094
5,551
0
1,135
7,900
2,214
0
1,335
6,565
0
43,053
W
6,139
1,060
0
1,479
4,983
1,683
0
1,629
3,354
43,522
0
W
Cu Chulainn
papaswink
Cu Chulainn
4,033
1,187
0
2,637
9,238
4,465
0
0
9,238
0
35,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,918
Gold Earned
29,827
311
Minions Killed
318
0
Camps Cleared
0
1,051,507
Distance Traveled
1,076,905
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,970
597
27
3
0
203,533
3
L
Awilix
6,010
601
70
7
0
266,445
2
L
Chaac
6,433
643
90
9
0
226,653
3
W
Camazotz
5,765
577
51
5
0
240,524
3
W
Medusa
6,516
652
65
7
0
198,081
3
L
Freya
5,532
553
53
5
0
177,814
2
L
Ne Zha
5,279
528
23
2
0
218,284
4
L
Izanami
6,573
657
82
8
0
187,709
2
W
Nox
6,637
664
87
9
0
200,445
5
W
Cu Chulainn
6,030
603
81
8
0
208,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role