Player Matchup

Ra
Ra
Barneyknightmare
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,454 Elo+
Party 2
Xbalanque
Xbalanque
Gazisaur
Xbalanque
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,517 Elo+
Party 2
Eset
Eset
Samu_naranja
Eset
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 139L
1,444 Elo+
Solo
Loki
Loki
TheMoDE-11
Loki
Level 69
God Stats
4W - 5L
1,472 SR
Queue Stats
13W - 19L
1,410 Elo+
Party 2
Ao Kuang
Ao Kuang
tobilee9
Ao Kuang
Level 131
God Stats
4W - 5L
1,740 SR
Queue Stats
20W - 36L
1,431 Elo+
Party 2
Team Averages
Level 112
1,542 SR
1,451 Elo+

VS

Team Averages
Level 86
1,523 SR
1,440 Elo+
Serqet
Serqet
Betito6827
Serqet
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 161L
1,445 Elo+
Party 1
Zeus
Zeus
ElChito96
Zeus
Level 74
God Stats
19W - 36L
1,420 SR
Queue Stats
599W - 583L
1,507 Elo+
Solo
Achilles
Achilles
Flamin Bacon856
Achilles
Level 66
God Stats
2W - 3L
1,709 SR
Queue Stats
214W - 214L
1,322 Elo+
Solo
Thanatos
Thanatos
MyG_FeellpZ
Thanatos
Level 88
God Stats
2W - 4L
1,484 SR
Queue Stats
235W - 238L
1,443 Elo+
Party 1
Neith
Neith
SprayMan0206
Neith
Level 137
God Stats
8W - 6L
1,500 SR
Queue Stats
302W - 287L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,042
458
1,528
4,607
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Gazisaur
Xbalanque
10
6 / 0 / 5
6,205
564
9,885
6,079
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 1 / 7
6,174
561
4,500
6,007
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 5
5,738
522
1,896
5,032
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
tobilee9
Ao Kuang
11
7 / 2 / 4
7,034
639
5,840
9,444
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Betito6827
Serqet
6
0 / 4 / 1
4,575
416
2,295
9,902
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
10
3 / 5 / 1
6,089
554
5,291
6,583
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
4
1 / 2 / 0
4,195
381
1,062
2,279
1,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MyG_FeellpZ
Thanatos
11
2 / 1 / 1
6,234
567
3,405
5,464
1,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 0
5,511
501
3,888
10,487
4,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
16
Kills
7
7
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
Serqet
Betito6827
Serqet
0
4
1
0.13
L
Zeus
3
5
1
0.7
L
Achilles
1
2
0
0.5
W
Xbalanque
Gazisaur
Xbalanque
6
0
5
8.5
L
Thanatos
MyG_FeellpZ
Thanatos
2
1
1
2.5
W
1
1
7
4.5
L
1
4
0
0.25
W
1
1
5
3.5
W
Ao Kuang
tobilee9
Ao Kuang
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,649
Damage
15,941
31,169
Taken
34,715
11,696
Mitigated
13,134
10,752
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,528
249
141
1,442
4,607
1,384
0
1,672
2,935
17,655
0
L
Serqet
Betito6827
Serqet
2,295
217
0
1,600
9,902
3,361
0
2,047
7,819
0
5,754
L
Zeus
5,291
992
0
1,047
6,583
2,240
522
3,895
2,584
29,770
2,202
L
Achilles
1,062
550
0
862
2,279
1,032
0
1,765
514
0
5,215
W
Xbalanque
Gazisaur
Xbalanque
9,885
3,886
0
2,030
6,079
1,602
370
230
5,735
0
32,988
L
Thanatos
MyG_FeellpZ
Thanatos
3,405
578
0
4,372
5,464
1,781
0
1,621
3,835
0
33,726
W
4,500
956
225
1,706
6,007
4,176
41
822
4,960
21,337
2,216
L
3,888
717
931
4,576
10,487
4,720
10
2,037
8,450
0
29,187
W
1,896
737
0
559
5,032
1,931
0
1,584
3,448
0
28,409
W
Ao Kuang
tobilee9
Ao Kuang
5,840
1,710
0
4,649
9,444
2,603
288
676
8,533
25,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
26,604
219
Minions Killed
203
0
Camps Cleared
0
986,121
Distance Traveled
855,180
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,042
458
30
3
0
133,164
1
L
Serqet
4,575
416
7
1
0
219,270
0
L
Zeus
6,089
554
65
6
0
170,086
1
L
Achilles
4,195
381
11
1
0
54,453
0
W
Xbalanque
6,205
564
55
5
0
205,657
2
L
Thanatos
6,234
567
66
6
0
234,708
1
W
Eset
6,174
561
33
3
0
193,203
1
L
Neith
5,511
501
54
5
0
176,663
0
W
Loki
5,738
522
54
5
0
227,675
2
W
Ao Kuang
7,034
639
47
4
0
226,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role