Player Matchup

Bakasura
Bakasura
Dewaci
Bakasura
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 112L
1,471 Elo+
Solo
Mercury
Mercury
Djeke
Mercury
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
240W - 254L
1,513 Elo+
Solo
Achilles
Achilles
DutchArmyGames
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,450 Elo+
Solo
Hades
Hades
Mirrinbelde
Hades
Level 143
God Stats
0W - 4L
1,266 SR
Queue Stats
184W - 167L
1,445 Elo+
Solo
Nu Wa
Nu Wa
xo jayS Girl xo
Nu Wa
Level 76
God Stats
0W - 2L
1,319 SR
Queue Stats
4W - 11L
1,374 Elo+
Solo
Team Averages
Level 87
1,417 SR
1,450 Elo+

VS

Team Averages
Level 108
1,517 SR
1,426 Elo+
Danzaburou
Danzaburou
Berndt
Danzaburou
Level 142
God Stats
6W - 8L
1,616 SR
Queue Stats
268W - 261L
1,541 Elo+
Solo
Discordia
Discordia
JakeTheJuicer
Discordia
Level 104
God Stats
2W - 0L
1,715 SR
Queue Stats
27W - 25L
1,320 Elo+
Party 1
Chernobog
Chernobog
JshRynR
Chernobog
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 37L
1,441 Elo+
Party 1
Ares
Ares
KeenanTheKettle
Ares
Level 118
God Stats
3W - 1L
1,253 SR
Queue Stats
54W - 47L
1,447 Elo+
Party 1
King Arthur
King Arthur
ShizzyMcCreepy
King Arthur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dewaci
Bakasura
13
0 / 8 / 5
7,253
725
3,172
11,552
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Djeke
Mercury
14
3 / 8 / 3
7,927
793
6,536
11,637
4,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
15
3 / 8 / 5
8,759
876
6,403
15,736
12,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 7 / 2
7,863
786
7,238
11,843
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 5 / 5
8,309
831
9,783
10,553
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Berndt
Danzaburou
16
7 / 3 / 19
9,604
960
12,745
8,141
4,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
JakeTheJuicer
Discordia
18
10 / 1 / 22
10,307
1,031
13,502
6,449
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
JshRynR
Chernobog
19
13 / 1 / 20
11,115
1,112
16,118
8,098
4,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 2 / 23
9,431
943
9,665
12,895
12,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
ShizzyMcCreepy
King Arthur
14
1 / 3 / 18
8,296
830
5,249
11,237
13,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
138
10
Kills
36
36
Deaths
10
20
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Berndt
Danzaburou
7
3
19
5.5
L
Bakasura
Dewaci
Bakasura
0
8
5
0.31
L
Mercury
Djeke
Mercury
3
8
3
0.56
L
Achilles
3
8
5
0.69
W
Discordia
JakeTheJuicer
Discordia
10
1
22
21
W
Chernobog
JshRynR
Chernobog
13
1
20
23
W
5
2
23
8.25
L
2
7
2
0.43
W
King Arthur
ShizzyMcCreepy
King Arthur
1
3
18
3.33
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,132
Damage
57,279
61,321
Taken
46,820
31,305
Mitigated
38,113
10,609
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Berndt
Danzaburou
12,745
3,930
503
1,169
8,141
4,197
3,653
3,495
4,480
0
30,231
L
Bakasura
Dewaci
Bakasura
3,172
1,679
449
1,063
11,552
3,992
1,222
5,374
6,143
0
4,412
L
Mercury
Djeke
Mercury
6,536
1,606
318
980
11,637
4,908
0
4,688
6,850
0
15,468
L
Achilles
6,403
892
498
1,958
15,736
12,652
0
5,302
9,934
0
10,870
W
Discordia
JakeTheJuicer
Discordia
13,502
150
1,941
1,438
6,449
3,041
148
2,094
4,098
31,431
0
W
Chernobog
JshRynR
Chernobog
16,118
9,804
1,309
1,929
8,098
4,487
1,475
2,687
5,227
0
37,465
W
9,665
375
824
3,348
12,895
12,806
149
3,688
8,675
12,177
0
L
7,238
736
1,121
2,104
11,843
5,409
134
3,604
8,134
11,032
0
W
King Arthur
ShizzyMcCreepy
King Arthur
5,249
420
884
1,476
11,237
13,582
80
4,335
6,152
0
10,422
L
9,783
2,587
279
1,839
10,553
4,344
301
3,904
6,440
27,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,111
Gold Earned
48,753
78
Minions Killed
141
0
Camps Cleared
0
829,124
Distance Traveled
976,501
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,604
960
40
4
0
168,634
0
L
Bakasura
7,253
725
12
1
0
176,983
1
L
Mercury
7,927
793
11
1
0
184,010
0
L
Achilles
8,759
876
14
1
0
168,294
3
W
Discordia
10,307
1,031
39
4
0
216,460
0
W
Chernobog
11,115
1,112
50
5
0
184,730
2
W
Ares
9,431
943
4
0
0
210,661
2
L
Hades
7,863
786
15
2
0
146,464
3
W
King Arthur
8,296
830
8
1
0
196,016
0
L
Nu Wa
8,309
831
26
3
0
153,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role