Player Matchup

Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CaptainGordan
Atlas
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 22L
1,510 Elo+
Solo
Olorun
Olorun
DrKevorkian
Olorun
Level 156
God Stats
15W - 17L
1,586 SR
Queue Stats
328W - 344L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
zeropond
Sun Wukong
Level 96
God Stats
19W - 12L
1,565 SR
Queue Stats
314W - 314L
1,483 Elo+
Solo
Team Averages
Level 93
1,530 SR
1,501 Elo+

VS

Team Averages
Level 112
1,419 SR
1,521 Elo+
Agni
Agni
 
Agni
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AmnesiaHorror
Ravana
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,525 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Aureth
Ah Muzen Cab
Level 106
God Stats
4W - 5L
1,215 SR
Queue Stats
143W - 159L
1,509 Elo+
Solo
Cabrakan
Cabrakan
Grackos
Cabrakan
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 13L
1,600 Elo+
Party 2
Hercules
Hercules
Miguelm116
Hercules
Level 96
God Stats
5W - 12L
1,380 SR
Queue Stats
90W - 106L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
12 / 1 / 3
13,559
714
15,136
12,992
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
 
Osiris
17
6 / 1 / 5
11,408
600
9,307
12,457
9,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 17
11,315
596
11,631
18,886
18,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
19
9 / 0 / 6
12,865
677
16,598
11,347
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
zeropond
Sun Wukong
16
1 / 2 / 7
10,934
575
7,338
15,651
12,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 8 / 1
8,461
445
6,062
11,303
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 5 / 1
9,245
487
7,558
12,253
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Aureth
Ah Muzen Cab
13
0 / 9 / 1
8,486
447
7,409
16,673
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Grackos
Cabrakan
10
0 / 4 / 2
7,326
386
3,572
12,885
12,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Miguelm116
Hercules
16
3 / 4 / 1
10,175
536
11,369
20,982
22,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
30
Kills
5
5
Deaths
30
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
3
13.5
W
Osiris
 
Osiris
6
1
5
8.5
L
Agni
 
Agni
0
8
1
0.06
L
2
5
1
0.5
L
Ah Muzen Cab
Aureth
Ah Muzen Cab
0
9
1
0.06
W
2
1
17
10.5
W
Olorun
9
0
6
12
L
Cabrakan
Grackos
Cabrakan
0
4
2
0.25
L
Hercules
Miguelm116
Hercules
3
4
1
0.88
W
Sun Wukong
zeropond
Sun Wukong
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,010
Damage
35,970
71,333
Taken
74,096
52,549
Mitigated
47,287
30,152
Healing
19,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,136
6,579
0
6,843
12,992
6,164
5,704
1,699
11,120
0
112,341
W
Osiris
 
Osiris
9,307
3,824
0
3,288
12,457
9,612
137
2,383
9,535
0
73,358
L
Agni
 
Agni
6,062
165
0
1,264
11,303
3,381
0
4,315
6,988
53,521
0
L
7,558
3,062
0
2,622
12,253
5,562
457
5,136
7,117
0
69,860
L
Ah Muzen Cab
Aureth
Ah Muzen Cab
7,409
3,507
0
4,840
16,673
4,014
3,379
3,582
13,091
0
61,802
W
11,631
4,378
3,703
5,952
18,886
18,650
114
3,572
14,861
32,056
3,654
W
Olorun
16,598
9,880
547
3,635
11,347
5,148
2,998
2,635
8,317
108,166
0
L
Cabrakan
Grackos
Cabrakan
3,572
597
0
1,336
12,885
12,315
78
6,202
6,683
13,873
0
L
Hercules
Miguelm116
Hercules
11,369
2,262
331
8,960
20,982
22,015
194
8,019
12,963
11,451
43,439
W
Sun Wukong
zeropond
Sun Wukong
7,338
1,283
0
6,184
15,651
12,975
137
2,177
12,760
0
61,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,081
Gold Earned
43,693
637
Minions Killed
483
0
Camps Cleared
0
1,945,883
Distance Traveled
1,707,479
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,559
714
195
10
0
355,768
1
W
Osiris
11,408
600
109
6
0
427,599
2
L
Agni
8,461
445
100
5
0
315,866
3
L
Ravana
9,245
487
125
7
0
372,245
2
L
Ah Muzen Cab
8,486
447
118
6
0
325,919
4
W
Atlas
11,315
596
42
2
0
384,299
4
W
Olorun
12,865
677
160
8
0
389,047
3
L
Cabrakan
7,326
386
19
1
0
316,702
9
L
Hercules
10,175
536
121
6
0
376,747
5
W
Sun Wukong
10,934
575
131
7
0
389,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role