Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
Goof
Athena
Gold V
Level 157
God Stats
8W - 3L
1,747 SR
Queue Stats
38W - 36L
1,474 MMR
Solo
Neith
Neith
Silver I
JeSuisTonPapa
Neith
Silver I
Level 70
God Stats
8W - 4L
1,547 SR
Queue Stats
51W - 44L
1,463 MMR
Solo
Susano
Susano
Bronze III
RayGawaY
Susano
Bronze III
Level 95
God Stats
5W - 3L
1,293 SR
Queue Stats
54W - 60L
1,462 MMR
Solo
Bellona
Bellona
Silver III
XGhosterHD
Bellona
Silver III
Level 149
God Stats
4W - 1L
1,655 SR
Queue Stats
51W - 56L
1,455 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,548 SR
1,471 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,517 SR
1,464 MMR
Fenrir
Fenrir
Silver III
ChillyRibs
Fenrir
Silver III
Level 106
God Stats
7W - 10L
1,349 SR
Queue Stats
133W - 144L
1,477 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Kayres
Sun Wukong
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,454 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Spcetre
Heimdallr
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,456 MMR
Party 1
Nox
Nox
Gold V
aindoss
Nox
Gold V
Level 115
God Stats
9W - 8L
1,734 SR
Queue Stats
78W - 80L
1,468 MMR
Solo
Ymir
Ymir
Bronze III
kinghtfrost
Ymir
Bronze III
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 45L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
2 / 3 / 12
12,771
581
16,177
16,026
6,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Goof
Athena
16
4 / 1 / 17
12,291
559
9,181
25,556
32,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
13 / 2 / 3
14,870
676
20,801
15,915
5,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
RayGawaY
Susano
18
6 / 3 / 9
12,680
576
11,615
19,539
9,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
XGhosterHD
Bellona
20
8 / 4 / 9
13,699
623
17,965
21,503
21,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BastetTiamatMorgan Le FayThoth

VS

Bans
KumbhakarnaAwilixHadesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChillyRibs
Fenrir
16
4 / 9 / 4
10,481
476
8,644
19,389
7,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Kayres
Sun Wukong
18
3 / 6 / 4
11,961
544
11,974
24,605
28,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Spcetre
Heimdallr
17
1 / 4 / 1
10,372
471
8,389
15,093
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
17
4 / 6 / 3
11,206
509
17,616
15,086
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 8 / 3
9,308
423
8,271
23,683
24,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
33
Kills
12
13
Deaths
33
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
12
2.67
L
Fenrir
ChillyRibs
Fenrir
4
9
4
0.67
W
Athena
Goof
Athena
4
1
17
12.5
W
13
2
3
7.25
L
Sun Wukong
Kayres
Sun Wukong
3
6
4
0.83
W
Susano
RayGawaY
Susano
6
3
9
3.5
L
Heimdallr
Spcetre
Heimdallr
1
4
1
0.38
W
Bellona
XGhosterHD
Bellona
8
4
9
3.13
L
Nox
4
6
3
0.92
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,739
Damage
54,894
98,539
Taken
97,856
75,816
Mitigated
71,489
38,149
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,177
505
279
5,433
16,026
6,966
1,527
6,848
8,965
105,341
0
L
Fenrir
ChillyRibs
Fenrir
8,644
2,484
0
5,419
19,389
7,414
0
4,693
14,499
0
63,644
W
Athena
Goof
Athena
9,181
2,627
1,517
7,424
25,556
32,664
673
6,319
17,383
27,361
5,405
W
20,801
12,623
0
6,786
15,915
5,786
4,804
3,400
12,453
0
130,518
L
Sun Wukong
Kayres
Sun Wukong
11,974
2,575
0
4,407
24,605
28,033
0
6,137
18,375
0
72,198
W
Susano
RayGawaY
Susano
11,615
4,313
0
7,790
19,539
9,157
2,039
7,224
11,987
99
82,039
L
Heimdallr
Spcetre
Heimdallr
8,389
4,121
0
4,340
15,093
5,948
774
3,097
11,964
101
77,297
W
Bellona
XGhosterHD
Bellona
17,965
6,909
591
8,329
21,503
21,243
1,819
4,776
15,217
14,532
69,847
L
Nox
17,616
662
146
3,199
15,086
5,989
0
5,123
9,828
71,212
0
L
8,271
1,018
0
946
23,683
24,105
0
8,505
14,975
41,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,311
Gold Earned
53,328
659
Minions Killed
540
0
Camps Cleared
0
2,197,137
Distance Traveled
1,993,537
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,771
581
168
8
0
404,276
6
L
Fenrir
10,481
476
103
5
0
431,117
8
W
Athena
12,291
559
42
2
0
456,554
8
W
Neith
14,870
676
190
9
0
406,653
3
L
Sun Wukong
11,961
544
125
6
0
357,655
7
W
Susano
12,680
576
106
5
0
464,524
8
L
Heimdallr
10,372
471
134
6
0
396,148
1
W
Bellona
13,699
623
153
7
0
465,130
7
L
Nox
11,206
509
123
6
0
415,268
3
L
Ymir
9,308
423
55
3
0
393,349
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role