Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MainFl00r
Tiamat
Level 86
God Stats
3W - 4L
1,818 SR
Queue Stats
5W - 8L
1,886 Elo+
Solo
Camazotz
Camazotz
Namor81
Camazotz
Level 147
God Stats
6W - 12L
1,160 SR
Queue Stats
519W - 502L
1,610 Elo+
Solo
Team Averages
Level 109
1,493 SR
1,665 Elo+

VS

Team Averages
Level 123
1,509 SR
1,538 Elo+
Fenrir
Fenrir
BerSerKerShade
Fenrir
Level 129
God Stats
57W - 45L
1,521 SR
Queue Stats
221W - 231L
1,436 Elo+
Party 1
Thor
Thor
BlueSaIamander
Thor
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,806 Elo+
Solo
Zeus
Zeus
MoMaamon
Zeus
Level 84
God Stats
21W - 29L
1,508 SR
Queue Stats
416W - 501L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 2 / 3
6,973
697
4,211
9,978
10,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
MainFl00r
Tiamat
11
0 / 7 / 2
6,691
669
5,913
8,258
4,469
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Camazotz
Namor81
Camazotz
10
3 / 5 / 0
7,221
722
12,045
17,827
10,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
8,732
873
8,265
10,873
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 2 / 10
8,326
833
10,591
11,616
5,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
13
6 / 1 / 7
8,360
836
11,129
3,754
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
14
14
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
3
1.25
W
4
1
9
8.5
W
4
2
10
4.5
L
Tiamat
MainFl00r
Tiamat
0
7
2
0.14
W
Zeus
6
1
7
9.5
L
Camazotz
Namor81
Camazotz
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,169
Damage
29,985
36,063
Taken
26,243
25,533
Mitigated
15,474
6,490
Healing
3,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,211
160
0
1,207
9,978
10,418
0
3,753
5,831
10,799
0
W
8,265
2,871
0
1,915
10,873
8,745
0
5,562
5,265
0
13,542
W
10,591
3,520
0
1,656
11,616
5,601
0
3,604
7,970
0
38,606
L
Tiamat
MainFl00r
Tiamat
5,913
496
0
440
8,258
4,469
0
3,257
4,656
25,365
0
W
Zeus
11,129
788
0
248
3,754
1,128
0
1,493
2,261
25,503
0
L
Camazotz
Namor81
Camazotz
12,045
4,532
0
4,843
17,827
10,646
0
3,626
13,562
0
27,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,885
Gold Earned
25,418
104
Minions Killed
117
5
Camps Cleared
6
565,646
Distance Traveled
614,144
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,973
697
23
2
0
182,428
4
W
Fenrir
8,732
873
9
1
0
206,560
0
W
Thor
8,326
833
58
6
2
194,066
4
L
Tiamat
6,691
669
47
5
0
178,238
1
W
Zeus
8,360
836
50
5
4
213,518
1
L
Camazotz
7,221
722
34
3
5
204,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role