Player Matchup

Horus
Horus
Platinum III
Clerek
Horus
Platinum III
Level 145
God Stats
21W - 8L
1,787 SR
Queue Stats
27W - 19L
1,840 MMR
Solo
Pele
Pele
Platinum V
Metimer
Pele
Platinum V
Level 155
God Stats
3W - 1L
1,814 SR
Queue Stats
114W - 105L
1,853 MMR
Party 1
Vulcan
Vulcan
Platinum I
Vaerythh
Vulcan
Platinum I
Level 86
God Stats
22W - 19L
1,706 SR
Queue Stats
287W - 265L
1,892 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
xFastballx
Amaterasu
Platinum IV
Level 139
God Stats
18W - 7L
1,903 SR
Queue Stats
258W - 217L
1,824 MMR
Solo
Sol
Sol
Platinum V
xubba9
Sol
Platinum V
Level 148
God Stats
10W - 2L
1,862 SR
Queue Stats
142W - 125L
1,853 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,814 SR
1,852 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,691 SR
1,779 MMR
Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum III
Fakemaster1001
Ymir
Platinum III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 30L
1,859 MMR
Solo
Scylla
Scylla
Platinum V
Spektronz
Scylla
Platinum V
Level 160
God Stats
2W - 2L
1,838 SR
Queue Stats
168W - 146L
1,851 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum V
TortillaTiesa
Tsukuyomi
Platinum V
Level 96
God Stats
12W - 4L
1,940 SR
Queue Stats
141W - 115L
1,873 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum IV
jeovs
Erlang Shen
Platinum IV
Level 89
God Stats
0W - 2L
1,675 SR
Queue Stats
72W - 67L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Clerek
Horus
17
1 / 0 / 7
12,092
605
3,150
17,826
20,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Metimer
Pele
19
8 / 4 / 4
13,117
656
12,899
17,430
5,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
Vaerythh
Vulcan
18
3 / 1 / 2
12,425
621
5,517
5,614
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
xFastballx
Amaterasu
19
5 / 1 / 7
13,641
682
13,757
24,555
23,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
xubba9
Sol
20
5 / 1 / 4
14,526
726
11,319
12,596
4,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CliodhnaGebBastetCamazotz

VS

Bans
ThothAh Muzen CabTiamatFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
2 / 6 / 0
10,516
526
10,932
14,725
3,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
1 / 2 / 1
9,168
458
2,962
12,831
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Spektronz
Scylla
18
2 / 5 / 2
10,806
540
10,487
9,422
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TortillaTiesa
Tsukuyomi
17
1 / 6 / 2
10,409
520
14,973
16,904
10,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
jeovs
Erlang Shen
9
0 / 3 / 0
6,906
345
2,671
7,092
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
22
Kills
6
7
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
6
0
0.33
W
Horus
Clerek
Horus
1
0
7
4.5
L
1
2
1
0.75
W
Pele
Metimer
Pele
8
4
4
2.5
L
Scylla
Spektronz
Scylla
2
5
2
0.6
L
Tsukuyomi
TortillaTiesa
Tsukuyomi
1
6
2
0.33
W
Vulcan
Vaerythh
Vulcan
3
1
2
4
L
Erlang Shen
jeovs
Erlang Shen
0
3
0
0
W
Amaterasu
xFastballx
Amaterasu
5
1
7
8.5
W
Sol
xubba9
Sol
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,642
Damage
42,025
78,021
Taken
60,974
55,946
Mitigated
30,757
39,592
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,932
3,357
0
500
14,725
3,327
0
8,418
6,307
0
67,776
W
Horus
Clerek
Horus
3,150
871
2,360
9,976
17,826
20,317
758
4,557
12,094
0
39,580
L
2,962
492
224
2,432
12,831
10,629
0
4,878
7,953
35,756
0
W
Pele
Metimer
Pele
12,899
3,502
0
1,686
17,430
5,958
0
5,049
12,381
0
89,280
L
Scylla
Spektronz
Scylla
10,487
821
0
860
9,422
3,109
0
805
8,617
88,217
0
L
Tsukuyomi
TortillaTiesa
Tsukuyomi
14,973
3,433
0
4,055
16,904
10,458
91
1,765
15,139
0
91,291
W
Vulcan
Vaerythh
Vulcan
5,517
2,088
0
989
5,614
2,353
3,637
1,662
3,952
94,007
0
L
Erlang Shen
jeovs
Erlang Shen
2,671
1,495
0
320
7,092
3,234
0
970
6,122
0
27,317
W
Amaterasu
xFastballx
Amaterasu
13,757
5,311
244
16,370
24,555
23,000
3,806
5,249
19,306
0
90,507
W
Sol
xubba9
Sol
11,319
5,140
0
7,967
12,596
4,318
10,173
541
11,782
118,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,801
Gold Earned
47,805
734
Minions Killed
599
0
Camps Cleared
0
2,012,712
Distance Traveled
1,758,199
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,516
526
144
7
0
337,961
3
W
Horus
12,092
605
49
2
0
444,581
7
L
Ymir
9,168
458
60
3
0
392,689
9
W
Pele
13,117
656
128
6
0
415,071
9
L
Scylla
10,806
540
162
8
0
360,495
6
L
Tsukuyomi
10,409
520
172
9
0
422,477
2
W
Vulcan
12,425
621
183
9
0
326,766
3
L
Erlang Shen
6,906
345
61
3
0
244,577
2
W
Amaterasu
13,641
682
157
8
0
432,510
7
W
Sol
14,526
726
217
11
0
393,784
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role