Player Matchup

Neith
Neith
 
Neith
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DarknesS_Teams
Guan Yu
Level 81
God Stats
46W - 26L
1,625 SR
Queue Stats
223W - 217L
1,491 Elo+
Party 1
Thanatos
Thanatos
J_I_R_T1
Thanatos
Level 49
God Stats
4W - 0L
1,500 SR
Queue Stats
142W - 165L
1,566 Elo+
Party 1
Janus
Janus
Sr_Tuper
Janus
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
149W - 156L
1,397 Elo+
Party 1
Fafnir
Fafnir
Starwars2334
Fafnir
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 102L
1,462 Elo+
Solo
Team Averages
Level 56
1,525 SR
1,483 Elo+

VS

Team Averages
Level 47
1,460 SR
1,393 Elo+
Awilix
Awilix
YGUAN97
Awilix
Level 49
God Stats
1W - 3L
1,406 SR
Queue Stats
11W - 13L
1,347 Elo+
Party 2
Aphrodite
Aphrodite
djdante01
Aphrodite
Level 40
God Stats
5W - 12L
1,362 SR
Queue Stats
73W - 104L
1,372 Elo+
Solo
Nike
Nike
dude01gameover
Nike
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 86L
1,394 Elo+
Solo
Ra
Ra
johansito_7
Ra
Level 58
God Stats
1W - 2L
1,698 SR
Queue Stats
12W - 7L
1,461 Elo+
Party 2
Olorun
Olorun
raheemyousaf9
Olorun
Level 39
God Stats
4W - 8L
1,333 SR
Queue Stats
40W - 51L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 2 / 6
9,402
522
14,886
11,012
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 1 / 2
10,953
609
15,069
17,984
22,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
J_I_R_T1
Thanatos
12
3 / 4 / 0
8,025
446
3,234
12,769
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Sr_Tuper
Janus
14
0 / 4 / 3
8,623
479
8,270
10,443
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
12
4 / 2 / 5
9,206
511
7,563
12,259
11,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
YGUAN97
Awilix
13
1 / 6 / 5
7,856
436
4,954
16,043
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
djdante01
Aphrodite
13
1 / 2 / 2
8,135
452
4,824
13,590
9,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 0
7,416
412
6,020
10,899
6,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 3 / 2
8,955
498
6,742
9,517
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 7 / 3
7,942
441
9,543
14,982
6,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
21
Kills
12
13
Deaths
21
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
6
4.5
W
8
1
2
9
W
Thanatos
J_I_R_T1
Thanatos
3
4
0
0.75
W
Janus
Sr_Tuper
Janus
0
4
3
0.38
W
Fafnir
4
2
5
3.25
L
Awilix
YGUAN97
Awilix
1
6
5
0.58
L
Aphrodite
djdante01
Aphrodite
1
2
2
1
L
2
3
0
0.67
L
6
3
2
2.33
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,022
Damage
32,083
64,467
Taken
65,031
45,457
Mitigated
30,053
24,020
Healing
20,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,886
7,163
495
3,546
11,012
4,600
1,887
5,275
5,737
0
63,632
W
15,069
2,543
381
7,741
17,984
22,163
48
2,307
15,677
0
67,354
W
Thanatos
J_I_R_T1
Thanatos
3,234
616
0
8,005
12,769
4,234
0
2,340
10,429
0
34,270
W
Janus
Sr_Tuper
Janus
8,270
627
0
995
10,443
2,774
1,291
3,890
6,553
61,473
0
W
Fafnir
7,563
1,761
177
2,680
12,259
11,686
108
7,297
4,962
22,963
1,991
L
Awilix
YGUAN97
Awilix
4,954
1,506
0
3,388
16,043
4,188
417
4,028
11,593
0
38,065
L
Aphrodite
djdante01
Aphrodite
4,824
969
850
4,554
13,590
9,403
0
4,671
8,885
33,512
0
L
6,020
989
0
2,658
10,899
6,821
0
0
10,273
0
31,566
L
6,742
1,081
1,865
2,806
9,517
2,879
161
2,733
6,448
58,168
0
L
9,543
4,510
837
3,684
14,982
6,762
0
3,717
11,074
43,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,209
Gold Earned
40,304
418
Minions Killed
341
0
Camps Cleared
0
1,617,859
Distance Traveled
1,582,226
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,402
522
98
5
0
276,724
2
W
Guan Yu
10,953
609
126
7
0
370,049
3
W
Thanatos
8,025
446
66
4
0
305,176
0
W
Janus
8,623
479
108
6
0
346,587
4
W
Fafnir
9,206
511
20
1
0
319,323
2
L
Awilix
7,856
436
63
4
0
373,562
2
L
Aphrodite
8,135
452
62
3
0
323,312
0
L
Nike
7,416
412
65
4
0
241,345
0
L
Ra
8,955
498
100
6
0
344,607
2
L
Olorun
7,942
441
51
3
0
299,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role