Player Matchup

Neith
Neith
 
Neith
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Megatomb1
The Morrigan
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,348 Elo+
Party 1
Nu Wa
Nu Wa
PastaPie
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
cindy34tc
Cthulhu
Level 16
God Stats
3W - 3L
1,241 SR
Queue Stats
9W - 25L
1,147 Elo+
Solo
Nemesis
Nemesis
danachappy
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 55
1,448 SR
1,367 Elo+

VS

Team Averages
Level 69
1,504 SR
1,522 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dadou2463
Izanami
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,741 Elo+
Solo
Bellona
Bellona
DunderDraken
Bellona
Level 76
God Stats
2W - 5L
1,522 SR
Queue Stats
18W - 24L
1,371 Elo+
Solo
Jormungandr
Jormungandr
Qwodule
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Atlas
Atlas
Wunderspchleiss
Atlas
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 2 / 3
8,343
834
7,224
6,676
2,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Megatomb1
The Morrigan
16
5 / 2 / 8
8,622
862
8,985
5,862
2,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
PastaPie
Nu Wa
15
3 / 2 / 11
8,340
834
12,351
4,577
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
cindy34tc
Cthulhu
12
0 / 0 / 1
6,586
659
232
1,712
944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
danachappy
Nemesis
14
4 / 1 / 5
8,168
817
6,750
5,877
2,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 6 / 4
6,943
694
3,428
11,448
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Dadou2463
Izanami
13
0 / 3 / 3
7,061
706
3,248
7,058
2,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
DunderDraken
Bellona
15
5 / 4 / 0
8,366
837
6,337
12,020
11,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Qwodule
Jormungandr
10
0 / 0 / 2
6,413
641
808
1,933
841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
0 / 3 / 3
7,425
743
2,668
10,500
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
5
7
Deaths
16
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
3
2.75
L
Kumbhakarna
 
Kumbhakarna
0
6
4
0.33
L
Izanami
Dadou2463
Izanami
0
3
3
0.5
L
Bellona
DunderDraken
Bellona
5
4
0
1.25
W
The Morrigan
Megatomb1
The Morrigan
5
2
8
4.5
W
Nu Wa
PastaPie
Nu Wa
3
2
11
4.25
L
Jormungandr
Qwodule
Jormungandr
0
0
2
1
L
0
3
3
0.5
W
Cthulhu
cindy34tc
Cthulhu
0
0
1
0.5
W
Nemesis
danachappy
Nemesis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,542
Damage
16,489
24,704
Taken
42,959
10,474
Mitigated
26,791
2,713
Healing
6,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,224
1,402
80
793
6,676
2,982
332
1,575
4,991
0
24,176
L
Kumbhakarna
 
Kumbhakarna
3,428
525
0
820
11,448
4,403
0
5,356
6,092
13,990
0
L
Izanami
Dadou2463
Izanami
3,248
1,501
0
500
7,058
2,313
0
3,925
3,104
0
18,312
L
Bellona
DunderDraken
Bellona
6,337
2,083
356
2,192
12,020
11,049
0
4,919
7,069
0
33,940
W
The Morrigan
Megatomb1
The Morrigan
8,985
1,316
0
262
5,862
2,180
0
2,295
3,421
25,011
0
W
Nu Wa
PastaPie
Nu Wa
12,351
2,167
27
367
4,577
1,677
144
1,216
3,287
29,713
0
L
Jormungandr
Qwodule
Jormungandr
808
348
0
294
1,933
841
0
1,616
317
2,632
0
L
2,668
295
270
2,293
10,500
8,185
0
5,904
4,596
15,592
0
W
Cthulhu
cindy34tc
Cthulhu
232
0
19
563
1,712
944
0
668
1,044
4,673
0
W
Nemesis
danachappy
Nemesis
6,750
2,941
0
602
5,877
2,691
1,408
820
5,057
0
17,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,059
Gold Earned
36,208
146
Minions Killed
149
0
Camps Cleared
0
975,374
Distance Traveled
788,552
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,343
834
45
5
0
224,126
0
L
Kumbhakarna
6,943
694
18
2
0
178,053
1
L
Izanami
7,061
706
44
4
0
168,254
0
L
Bellona
8,366
837
55
6
0
198,900
0
W
The Morrigan
8,622
862
41
4
0
216,229
0
W
Nu Wa
8,340
834
30
3
0
178,375
0
L
Jormungandr
6,413
641
9
1
0
53,835
0
L
Atlas
7,425
743
23
2
0
189,510
0
W
Cthulhu
6,586
659
7
1
0
137,445
2
W
Nemesis
8,168
817
23
2
0
219,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role