Player Matchup

Vamana
Vamana
Gold III
GrowTortillaxX
Vamana
Gold III
Level 145
God Stats
6W - 5L
1,513 SR
Queue Stats
366W - 354L
1,665 MMR
Party 2
Hachiman
Hachiman
Gold V
MAGWAII
Hachiman
Gold V
Level 156
God Stats
10W - 6L
1,768 SR
Queue Stats
57W - 34L
1,730 MMR
Party 1
Loki
Loki
Gold II
Magiver0
Loki
Gold II
Level 151
God Stats
25W - 13L
1,997 SR
Queue Stats
264W - 243L
1,716 MMR
Solo
Geb
Geb
Gold IV
YoungBloodJoel
Geb
Gold IV
Level 160
God Stats
9W - 5L
1,500 SR
Queue Stats
423W - 406L
1,685 MMR
Party 1
Scylla
Scylla
Gold II
creppyplayer987
Scylla
Gold II
Level 123
God Stats
2W - 2L
1,925 SR
Queue Stats
89W - 93L
1,631 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,740 SR
1,685 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,501 SR
1,644 MMR
Nox
Nox
Gold II
 
Nox
Gold II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold I
JkAiser
Kali
Gold I
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 60L
1,739 MMR
Solo
Cerberus
Cerberus
Gold II
NebulaShadow
Cerberus
Gold II
Level 160
God Stats
0W - 3L
1,329 SR
Queue Stats
421W - 436L
1,660 MMR
Solo
Fenrir
Fenrir
Gold III
RobTheEminent
Fenrir
Gold III
Level 130
God Stats
6W - 4L
1,677 SR
Queue Stats
125W - 131L
1,644 MMR
Solo
Freya
Freya
Gold II
SadEboyHours
Freya
Gold II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 44L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
8,121
625
7,212
9,275
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
MAGWAII
Hachiman
14
8 / 1 / 1
8,474
652
9,096
6,306
1,745
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
14
8 / 1 / 3
8,487
653
6,261
8,895
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 11
7,364
566
4,084
9,069
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 3
7,773
598
4,270
5,477
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArtioBastetCliodhna

VS

Bans
CamazotzSolThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 2 / 1
7,240
557
2,859
4,933
1,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
JkAiser
Kali
12
2 / 6 / 1
7,166
551
6,044
11,169
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
NebulaShadow
Cerberus
12
1 / 4 / 0
6,668
513
5,836
12,784
10,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 1
5,838
449
3,880
9,202
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 1
5,403
416
3,070
6,300
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
5
5
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
1
1.25
W
1
1
2
2
L
Kali
JkAiser
Kali
2
6
1
0.42
W
Hachiman
MAGWAII
Hachiman
8
1
1
8.5
W
Loki
8
1
3
9.5
L
Cerberus
NebulaShadow
Cerberus
1
4
0
0.25
L
0
3
1
0.17
L
0
4
1
0.13
W
1
0
11
6.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,923
Damage
21,689
39,022
Taken
44,388
18,511
Mitigated
20,308
12,740
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,859
418
0
78
4,933
1,734
0
1,432
3,431
39,950
0
W
7,212
4,172
36
3,650
9,275
4,024
42
4,345
4,930
0
50,694
L
Kali
JkAiser
Kali
6,044
2,359
0
1,027
11,169
3,251
0
1,355
9,774
0
44,117
W
Hachiman
MAGWAII
Hachiman
9,096
5,060
0
2,284
6,306
1,745
424
1,677
4,629
0
64,015
W
Loki
6,261
2,327
0
3,606
8,895
3,006
92
1,919
6,976
0
52,443
L
Cerberus
NebulaShadow
Cerberus
5,836
1,062
0
5,585
12,784
10,537
624
1,776
10,984
40,663
0
L
3,880
363
164
2,821
9,202
3,300
0
2,640
6,516
0
13,759
L
3,070
1,416
0
1,877
6,300
1,486
0
971
5,329
25,993
0
W
4,084
627
424
2,295
9,069
8,026
62
2,726
6,343
13,061
0
W
4,270
487
0
445
5,477
1,710
0
1,098
4,379
48,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,219
Gold Earned
32,315
450
Minions Killed
360
0
Camps Cleared
0
1,348,588
Distance Traveled
1,215,323
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,240
557
100
8
0
227,452
6
W
Vamana
8,121
625
103
8
0
283,006
5
L
Kali
7,166
551
81
6
0
277,270
2
W
Hachiman
8,474
652
119
9
0
256,928
4
W
Loki
8,487
653
101
8
0
271,562
2
L
Cerberus
6,668
513
113
9
0
248,867
7
L
Fenrir
5,838
449
17
1
0
283,383
5
L
Freya
5,403
416
49
4
0
178,351
5
W
Geb
7,364
566
14
1
0
286,782
4
W
Scylla
7,773
598
113
9
0
250,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role