Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Gold V
MooMax
Artio
Gold V
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 17L
1,559 MMR
Party 2
Hercules
Hercules
Gold V
WonkaTruck
Hercules
Gold V
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 16L
1,559 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,500 SR
1,540 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,500 SR
1,511 MMR
Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum V
 
Achilles
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Silver I
McWhorus
Zeus
Silver I
Level 147
God Stats
0W - 1L
1,501 SR
Queue Stats
10W - 14L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
10 / 1 / 2
10,370
864
22,625
10,810
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
MooMax
Artio
13
1 / 3 / 8
8,526
711
8,422
17,098
17,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
WonkaTruck
Hercules
15
1 / 0 / 11
9,711
809
8,049
16,900
21,235
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
YemojaAh Muzen CabAphroditeOdinNox

VS

Bans
ThothFreyaFenrirOlorunGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 2 / 1
8,259
688
10,489
11,415
4,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
 
Achilles
12
0 / 4 / 4
7,631
636
8,483
21,024
20,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
11
1 / 6 / 1
7,622
635
15,164
11,311
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
4
4
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
1
2
11
L
Bastet
 
Bastet
3
2
1
1.75
L
Achilles
 
Achilles
0
4
4
0.5
L
Zeus
1
6
1
0.25
W
Artio
MooMax
Artio
1
3
8
1.67
W
Hercules
WonkaTruck
Hercules
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,096
Damage
34,136
44,808
Taken
43,750
42,789
Mitigated
28,498
21,169
Healing
11,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,625
10,267
0
4,698
10,810
4,435
2,382
4,435
6,375
56,434
6,710
L
Bastet
 
Bastet
10,489
2,064
0
1,330
11,415
4,189
0
7,736
3,596
0
21,726
L
Achilles
 
Achilles
8,483
2,108
263
6,445
21,024
20,099
0
12,505
7,999
0
20,843
L
Zeus
15,164
2,446
0
3,110
11,311
4,210
0
7,274
3,843
32,530
0
W
Artio
MooMax
Artio
8,422
971
2,241
6,025
17,098
17,119
234
6,658
10,440
27,461
0
W
Hercules
WonkaTruck
Hercules
8,049
2,660
1,340
6,865
16,900
21,235
146
4,624
12,276
0
19,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,607
Gold Earned
23,512
173
Minions Killed
112
10
Camps Cleared
1
704,813
Distance Traveled
726,159
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,370
864
110
9
6
216,918
1
L
Bastet
8,259
688
40
3
0
268,950
2
L
Achilles
7,631
636
17
1
1
245,891
1
L
Zeus
7,622
635
55
5
0
211,318
4
W
Artio
8,526
711
31
3
2
220,567
2
W
Hercules
9,711
809
32
3
2
267,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role