Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
HydroOxigen
Ao Kuang
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Iambigdamge
Baron Samedi
Level 158
God Stats
13W - 14L
1,575 SR
Queue Stats
86W - 97L
1,552 Elo+
Solo
Neith
Neith
NizzyNate25
Neith
Level 107
God Stats
1W - 9L
1,621 SR
Queue Stats
38W - 46L
1,374 Elo+
Solo
Chiron
Chiron
NoBanPleaseTY
Chiron
Level 23
God Stats
7W - 6L
1,505 SR
Queue Stats
106W - 130L
1,366 Elo+
Solo
Team Averages
Level 98
1,540 SR
1,443 Elo+

VS

Team Averages
Level 75
1,633 SR
1,413 Elo+
Arachne
Arachne
Ermac22
Arachne
Level 59
God Stats
2W - 1L
1,820 SR
Queue Stats
29W - 25L
1,468 Elo+
Party 1
Apollo
Apollo
Foes5121
Apollo
Level 42
God Stats
0W - 1L
1,751 SR
Queue Stats
13W - 12L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
MarkusBlade
Nu Wa
Level 34
God Stats
2W - 2L
1,527 SR
Queue Stats
16W - 18L
1,348 Elo+
Party 1
Serqet
Serqet
Miley__Virus
Serqet
Level 153
God Stats
0W - 4L
1,567 SR
Queue Stats
37W - 43L
1,368 Elo+
Solo
Ares
Ares
xX27DEEPXx
Ares
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 42L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 1 / 10
10,552
812
16,210
11,994
8,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
HydroOxigen
Ao Kuang
18
9 / 2 / 8
10,801
831
11,335
13,872
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Iambigdamge
Baron Samedi
18
8 / 6 / 10
10,595
815
17,850
13,574
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 0 / 11
10,625
817
12,700
4,281
1,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 0 / 7
10,561
812
7,646
3,709
1,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ermac22
Arachne
17
4 / 6 / 3
9,709
747
6,463
18,427
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Apollo
Foes5121
Apollo
16
2 / 7 / 3
8,953
689
4,916
13,273
4,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 1
9,364
720
9,263
11,869
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
15
0 / 6 / 5
8,207
631
6,023
15,248
11,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 6 / 1
8,884
683
3,176
18,332
14,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
30
Kills
9
9
Deaths
30
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
10
9
L
Arachne
Ermac22
Arachne
4
6
3
0.92
L
Apollo
Foes5121
Apollo
2
7
3
0.5
W
Ao Kuang
HydroOxigen
Ao Kuang
9
2
8
6.5
W
Baron Samedi
Iambigdamge
Baron Samedi
8
6
10
2.17
L
2
5
1
0.5
L
Serqet
0
6
5
0.42
W
6
0
11
11.5
W
3
0
7
6.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,741
Damage
29,841
47,430
Taken
77,149
23,133
Mitigated
41,105
19,207
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,210
1,766
0
3,368
11,994
8,157
97
3,808
8,060
60,081
0
L
Arachne
Ermac22
Arachne
6,463
3,578
0
3,024
18,427
6,773
0
10,773
7,654
0
22,831
L
Apollo
Foes5121
Apollo
4,916
3,324
0
1,482
13,273
4,551
0
8,443
4,830
0
21,274
W
Ao Kuang
HydroOxigen
Ao Kuang
11,335
3,765
0
6,953
13,872
5,713
0
3,427
10,142
29,263
0
W
Baron Samedi
Iambigdamge
Baron Samedi
17,850
1,926
1,596
3,974
13,574
6,170
881
3,246
10,045
39,446
0
L
9,263
3,304
260
1,840
11,869
4,018
0
9,548
2,321
35,123
0
L
Serqet
6,023
214
0
246
15,248
11,559
0
5,340
9,908
0
18,666
W
12,700
4,114
0
1,378
4,281
1,642
2,473
1,207
3,074
0
49,791
W
7,646
814
372
1,566
3,709
1,451
2,057
751
2,844
0
42,882
L
3,176
119
1,536
2,342
18,332
14,204
0
11,291
7,041
12,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,134
Gold Earned
45,117
357
Minions Killed
195
0
Camps Cleared
0
1,354,455
Distance Traveled
1,169,486
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,552
812
110
8
0
280,636
2
L
Arachne
9,709
747
41
3
0
255,604
1
L
Apollo
8,953
689
49
4
0
237,472
1
W
Ao Kuang
10,801
831
43
3
0
297,879
0
W
Baron Samedi
10,595
815
46
4
0
238,252
4
L
Nu Wa
9,364
720
67
5
0
233,596
5
L
Serqet
8,207
631
18
1
0
233,419
0
W
Neith
10,625
817
85
7
0
276,058
3
W
Chiron
10,561
812
73
6
0
261,630
0
L
Ares
8,884
683
20
2
0
209,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role