Player Matchup

Agni
Agni
BlackViod
Agni
Level 147
God Stats
4W - 3L
1,907 SR
Queue Stats
143W - 140L
1,587 Elo+
Party 3
Jing Wei
Jing Wei
Dpisces
Jing Wei
Level 113
God Stats
34W - 19L
1,662 SR
Queue Stats
35W - 20L
1,621 Elo+
Party 3
Sylvanus
Sylvanus
Mr Weedman98
Sylvanus
Level 109
God Stats
4W - 9L
1,473 SR
Queue Stats
80W - 93L
1,357 Elo+
Party 2
Baron Samedi
Baron Samedi
Skelly1998
Baron Samedi
Level 141
God Stats
4W - 5L
1,757 SR
Queue Stats
142W - 148L
1,442 Elo+
Party 2
Mercury
Mercury
pandora2234
Mercury
Level 128
God Stats
9W - 3L
1,500 SR
Queue Stats
85W - 86L
1,476 Elo+
Solo
Team Averages
Level 128
1,660 SR
1,497 Elo+

VS

Team Averages
Level 84
1,597 SR
1,491 Elo+
Bacchus
Bacchus
El_Pajero_SoNicO
Bacchus
Level 144
God Stats
1W - 2L
1,703 SR
Queue Stats
117W - 101L
1,636 Elo+
Party 1
Baron Samedi
Baron Samedi
FriendlyUncle14
Baron Samedi
Level 67
God Stats
1W - 1L
1,454 SR
Queue Stats
15W - 26L
1,464 Elo+
Solo
Serqet
Serqet
GhostboyCM
Serqet
Level 111
God Stats
1W - 1L
1,749 SR
Queue Stats
85W - 113L
1,498 Elo+
Party 1
Skadi
Skadi
NeonxHusky
Skadi
Level 90
God Stats
20W - 25L
1,577 SR
Queue Stats
328W - 330L
1,560 Elo+
Solo
Poseidon
Poseidon
xXwaifu_girlXx02
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
2 / 0 / 12
8,675
723
10,923
7,215
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Dpisces
Jing Wei
17
7 / 0 / 4
9,867
822
14,412
9,390
3,990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Mr Weedman98
Sylvanus
16
4 / 0 / 7
8,895
741
5,373
12,255
15,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Skelly1998
Baron Samedi
17
5 / 5 / 7
9,577
798
8,642
12,606
6,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
pandora2234
Mercury
15
2 / 3 / 8
8,615
718
5,850
10,256
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
8,727
727
7,708
11,388
11,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
FriendlyUncle14
Baron Samedi
14
0 / 2 / 5
7,810
651
6,185
6,728
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
GhostboyCM
Serqet
15
3 / 3 / 2
8,344
695
4,361
11,185
7,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
16
2 / 4 / 4
8,675
723
10,403
12,486
4,180
14
1 / 9 / 1
7,783
649
7,354
14,731
4,984
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
20
Kills
8
8
Deaths
20
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
2
0
12
8
W
Jing Wei
Dpisces
Jing Wei
7
0
4
9
L
2
2
5
2.25
L
Baron Samedi
FriendlyUncle14
Baron Samedi
0
2
5
1.25
L
Serqet
GhostboyCM
Serqet
3
3
2
1.33
W
Sylvanus
Mr Weedman98
Sylvanus
4
0
7
7.5
L
Skadi
2
4
4
1
W
Baron Samedi
Skelly1998
Baron Samedi
5
5
7
1.7
W
Mercury
pandora2234
Mercury
2
3
8
2
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,200
Damage
36,011
51,722
Taken
56,518
32,513
Mitigated
31,680
15,950
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
10,923
315
0
3,199
7,215
2,920
679
2,498
4,602
22,698
0
W
Jing Wei
Dpisces
Jing Wei
14,412
11,636
0
1,545
9,390
3,990
426
3,911
5,455
0
48,449
L
7,708
449
0
2,134
11,388
11,950
0
4,812
6,178
21,918
0
L
Baron Samedi
FriendlyUncle14
Baron Samedi
6,185
778
1,395
1,277
6,728
3,186
0
4,076
2,505
23,780
0
L
Serqet
GhostboyCM
Serqet
4,361
1,227
0
1,906
11,185
7,380
0
4,648
6,161
0
16,299
W
Sylvanus
Mr Weedman98
Sylvanus
5,373
1,364
2,192
3,557
12,255
15,320
552
6,145
5,831
17,586
0
L
Skadi
10,403
2,689
0
2,173
12,486
4,180
543
4,617
7,463
0
42,166
W
Baron Samedi
Skelly1998
Baron Samedi
8,642
749
900
3,101
12,606
6,419
2,260
5,040
6,893
30,185
0
W
Mercury
pandora2234
Mercury
5,850
1,360
0
1,456
10,256
3,864
0
3,653
6,603
0
25,541
L
7,354
1,373
139
2,464
14,731
4,984
0
5,195
9,273
26,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,629
Gold Earned
41,339
240
Minions Killed
212
0
Camps Cleared
0
1,229,798
Distance Traveled
1,122,349
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,675
723
38
3
0
251,681
1
W
Jing Wei
9,867
822
65
5
0
269,241
1
L
Bacchus
8,727
727
35
3
0
257,854
1
L
Baron Samedi
7,810
651
39
3
0
196,100
1
L
Serqet
8,344
695
35
3
0
256,482
0
W
Sylvanus
8,895
741
26
2
0
195,916
0
L
Skadi
8,675
723
64
5
0
210,058
7
W
Baron Samedi
9,577
798
70
6
0
220,670
1
W
Mercury
8,615
718
41
3
0
292,290
10
L
Poseidon
7,783
649
39
3
0
201,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role