Player Matchup

Nemesis
Nemesis
Silver IV
DeathBan915RG
Nemesis
Silver IV
Level 108
God Stats
3W - 8L
1,321 SR
Queue Stats
25W - 35L
1,269 MMR
Party 1
Danzaburou
Danzaburou
Silver III
foxwarrior112
Danzaburou
Silver III
Level 126
God Stats
35W - 41L
1,600 SR
Queue Stats
344W - 381L
736 MMR
Solo
Amaterasu
Amaterasu
Silver II
oooSiiro
Amaterasu
Silver II
Level 87
God Stats
22W - 33L
1,411 SR
Queue Stats
36W - 53L
1,058 MMR
Solo
Atlas
Atlas
Silver IV
sebacore96
Atlas
Silver IV
Level 149
God Stats
17W - 12L
1,375 SR
Queue Stats
548W - 572L
741 MMR
Solo
Kukulkan
Kukulkan
Bronze III
xXArtorixXx
Kukulkan
Bronze III
Level 155
God Stats
1W - 2L
1,728 SR
Queue Stats
21W - 31L
1,223 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,487 SR
1,005 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,363 SR
1,004 MMR
Neith
Neith
Silver V
BladezzzTTV
Neith
Silver V
Level 66
God Stats
4W - 10L
1,247 SR
Queue Stats
40W - 67L
820 MMR
Solo
Vamana
Vamana
Bronze IV
LegendaryDog224
Vamana
Bronze IV
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 28L
915 MMR
Solo
Sylvanus
Sylvanus
Silver IV
NuttCracko
Sylvanus
Silver IV
Level 109
God Stats
134W - 148L
1,370 SR
Queue Stats
141W - 156L
826 MMR
Solo
Hades
Hades
Silver II
RafaelSinnsyk
Hades
Silver II
Level 129
God Stats
18W - 24L
1,397 SR
Queue Stats
57W - 83L
1,249 MMR
Solo
Cliodhna
Cliodhna
Gold V
Rapha BFR
Cliodhna
Gold V
Level 160
God Stats
8W - 4L
1,299 SR
Queue Stats
325W - 346L
1,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
1 / 2 / 1
6,650
512
3,631
8,159
2,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
foxwarrior112
Danzaburou
5
0 / 11 / 0
4,163
320
0
8,504
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
oooSiiro
Amaterasu
8
0 / 2 / 0
5,131
395
538
8,118
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
11
2 / 1 / 0
6,023
463
3,834
7,171
6,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
xXArtorixXx
Kukulkan
10
0 / 4 / 0
5,824
448
4,735
5,512
1,695
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FenrirBellonaGilgameshBastetAwilix

VS

Bans
MulanZhong KuiGebHeraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,515
578
2,269
5,944
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 1
8,386
645
5,195
7,308
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sylvanus
NuttCracko
Sylvanus
12
4 / 0 / 3
7,263
559
4,374
9,143
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 1 / 9
7,846
604
4,499
4,686
2,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Rapha BFR
Cliodhna
14
9 / 0 / 2
8,271
636
5,417
6,301
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
18
20
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Nemesis
1
2
1
0.75
W
0
2
1
0.25
W
Sylvanus
NuttCracko
Sylvanus
4
0
3
5.5
W
1
1
9
5.5
W
Cliodhna
Rapha BFR
Cliodhna
9
0
2
10
L
Danzaburou
foxwarrior112
Danzaburou
0
11
0
0
L
Amaterasu
oooSiiro
Amaterasu
0
2
0
0
L
Atlas
2
1
0
2
L
Kukulkan
xXArtorixXx
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,738
Damage
21,754
37,464
Taken
33,382
15,599
Mitigated
15,531
5,889
Healing
16,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,269
547
0
2,520
5,944
2,167
1,591
258
5,545
0
44,111
L
Nemesis
3,631
1,237
0
834
8,159
2,216
0
2,764
5,395
0
39,744
W
5,195
2,624
0
2,863
7,308
3,432
0
3,478
3,474
0
62,968
W
Sylvanus
NuttCracko
Sylvanus
4,374
1,111
1,017
5,304
9,143
4,882
1,039
1,334
7,680
26,699
9,896
W
4,499
623
154
2,237
4,686
2,877
697
1,589
3,097
41,989
5,069
W
Cliodhna
Rapha BFR
Cliodhna
5,417
325
0
2,549
6,301
2,173
0
1,587
4,714
0
49,171
L
Danzaburou
foxwarrior112
Danzaburou
0
0
0
13
8,504
1,443
0
1,855
6,649
0
390
L
Amaterasu
oooSiiro
Amaterasu
538
46
0
3,656
8,118
3,882
0
1,407
6,711
33
20,229
L
Atlas
3,834
1,536
0
711
7,171
6,363
0
0
7,171
26,584
0
L
Kukulkan
xXArtorixXx
Kukulkan
4,735
329
0
675
5,512
1,695
0
1,968
3,544
39,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
39,281
244
Minions Killed
470
0
Camps Cleared
0
1,044,582
Distance Traveled
1,259,746
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,515
578
87
7
0
224,759
3
L
Nemesis
6,650
512
86
7
0
285,814
1
W
Vamana
8,386
645
116
9
0
230,289
2
W
Sylvanus
7,263
559
74
6
0
256,619
2
W
Hades
7,846
604
102
8
0
237,434
6
W
Cliodhna
8,271
636
91
7
0
310,645
0
L
Danzaburou
4,163
320
1
0
0
123,621
0
L
Amaterasu
5,131
395
49
4
0
179,370
0
L
Atlas
6,023
463
33
3
0
200,736
0
L
Kukulkan
5,824
448
75
6
0
255,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role