Player Matchup

Apollo
Apollo
Fezbie
Apollo
Level 87
God Stats
1W - 2L
1,283 SR
Queue Stats
40W - 29L
1,605 Elo+
Party 1
Loki
Loki
Kajnake
Loki
Level 154
God Stats
7W - 5L
1,482 SR
Queue Stats
146W - 92L
1,678 Elo+
Party 1
Chaac
Chaac
McLemon02
Chaac
Level 79
God Stats
1W - 5L
1,070 SR
Queue Stats
14W - 20L
1,646 Elo+
Solo
Kukulkan
Kukulkan
PcGoblin4
Kukulkan
Level 135
God Stats
1W - 3L
1,500 SR
Queue Stats
159W - 109L
1,924 Elo+
Party 1
Ares
Ares
stepbrohelpme
Ares
Level 159
God Stats
12W - 7L
1,732 SR
Queue Stats
327W - 275L
1,681 Elo+
Party 1
Team Averages
Level 123
1,414 SR
1,707 Elo+

VS

Team Averages
Level 147
1,590 SR
1,541 Elo+
Poseidon
Poseidon
 
Poseidon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Smiteistrash384
Hun Batz
Level 121
God Stats
12W - 7L
1,713 SR
Queue Stats
181W - 154L
1,592 Elo+
Party 2
Zeus
Zeus
hammet938
Zeus
Level 157
God Stats
183W - 131L
1,738 SR
Queue Stats
708W - 720L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fezbie
Apollo
14
0 / 4 / 7
7,878
716
8,305
10,200
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Kajnake
Loki
16
5 / 5 / 3
8,605
782
5,952
9,512
2,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
McLemon02
Chaac
15
3 / 4 / 9
8,410
765
10,474
13,443
11,765
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
PcGoblin4
Kukulkan
18
6 / 2 / 4
9,849
895
11,476
6,318
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 4 / 3
7,811
710
3,159
11,356
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
4 / 3 / 5
9,256
841
5,457
6,645
2,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
 
Cerberus
15
1 / 2 / 11
8,515
774
9,268
11,342
13,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
 
Osiris
15
3 / 3 / 6
8,317
756
9,996
13,709
11,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
14
3 / 5 / 5
8,198
745
6,994
10,216
3,939
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
16
7 / 2 / 3
9,371
852
8,202
5,729
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
15
Kills
18
19
Deaths
15
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
3
5
2.17
W
Cerberus
 
Cerberus
1
2
11
3.25
W
Osiris
 
Osiris
3
3
6
2
L
Apollo
Fezbie
Apollo
0
4
7
0.88
L
Loki
Kajnake
Loki
5
5
3
1.3
L
Chaac
McLemon02
Chaac
3
4
9
1.88
L
Kukulkan
PcGoblin4
Kukulkan
6
2
4
4
W
Hun Batz
3
5
5
1.1
W
Zeus
7
2
3
4.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,366
Damage
39,917
50,829
Taken
47,641
26,955
Mitigated
32,989
7,462
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,457
1,367
0
1,559
6,645
2,880
358
953
5,692
42,120
0
W
Cerberus
 
Cerberus
9,268
298
0
1,185
11,342
13,215
0
5,122
6,220
27,425
0
W
Osiris
 
Osiris
9,996
4,177
243
1,085
13,709
11,039
198
3,029
10,680
0
21,852
L
Apollo
Fezbie
Apollo
8,305
5,299
0
1,968
10,200
3,394
678
3,760
6,440
0
26,156
L
Loki
Kajnake
Loki
5,952
936
0
220
9,512
2,943
0
3,431
5,007
0
22,288
L
Chaac
McLemon02
Chaac
10,474
3,455
0
2,760
13,443
11,765
0
6,509
6,934
0
24,362
L
Kukulkan
PcGoblin4
Kukulkan
11,476
1,691
0
786
6,318
2,105
0
4,003
2,315
61,838
0
W
Hun Batz
6,994
1,474
0
124
10,216
3,939
0
3,998
6,218
0
17,649
W
Zeus
8,202
969
0
197
5,729
1,916
440
1,533
4,196
30,410
0
L
3,159
70
0
1,728
11,356
6,748
0
5,224
6,132
4,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,553
Gold Earned
43,657
240
Minions Killed
248
0
Camps Cleared
0
1,077,659
Distance Traveled
1,153,202
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,256
841
75
7
0
230,732
3
W
Cerberus
8,515
774
53
5
0
249,688
2
W
Osiris
8,317
756
29
3
0
227,213
3
L
Apollo
7,878
716
48
4
0
215,088
3
L
Loki
8,605
782
35
3
0
232,182
1
L
Chaac
8,410
765
31
3
0
213,968
2
L
Kukulkan
9,849
895
123
11
0
237,353
1
W
Hun Batz
8,198
745
32
3
0
213,206
1
W
Zeus
9,371
852
59
5
0
232,363
1
L
Ares
7,811
710
3
0
0
179,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role