Player Matchup

Khepri
Khepri
 
Khepri
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
aGiantPenguin
Artemis
Level 25
God Stats
1W - 1L
1,250 SR
Queue Stats
32W - 27L
1,394 Elo+
Solo
Kukulkan
Kukulkan
gauchi-moutcha
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
lSouthslide
Baron Samedi
Level 18
God Stats
5W - 0L
1,739 SR
Queue Stats
67W - 44L
1,695 Elo+
Solo
Team Averages
Level 43
1,498 SR
1,526 Elo+

VS

Team Averages
Level 59
1,592 SR
1,573 Elo+
Freya
Freya
BlesedDarknes
Freya
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,614 Elo+
Party 1
King Arthur
King Arthur
CaptainClutchLol
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,696 Elo+
Solo
Kali
Kali
Culture333
Kali
Level 41
God Stats
1W - 1L
1,720 SR
Queue Stats
205W - 243L
1,449 Elo+
Solo
Medusa
Medusa
DIZZET
Medusa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,614 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Joemama24242424
Kumbhakarna
Level 104
God Stats
3W - 3L
1,738 SR
Queue Stats
51W - 51L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
4 / 0 / 16
8,557
856
6,321
7,896
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
15
8 / 0 / 13
8,507
851
13,583
10,442
11,002
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
16
10 / 1 / 11
8,872
887
13,910
7,514
4,167
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
1 / 3 / 7
6,732
673
517
3,586
1,154
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
lSouthslide
Baron Samedi
15
4 / 1 / 13
8,467
847
11,611
6,057
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
7,923
792
6,200
6,122
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
CaptainClutchLol
King Arthur
11
1 / 11 / 2
6,461
646
2,588
14,353
6,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

11
0 / 7 / 4
6,498
650
4,756
12,355
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Medusa
DIZZET
Medusa
13
1 / 4 / 4
7,105
711
9,910
11,587
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Joemama24242424
Kumbhakarna
12
0 / 4 / 0
6,690
669
1,873
10,480
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
16
27
Kills
5
5
Deaths
27
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
0
16
12
W
Gilgamesh
 
Gilgamesh
8
0
13
14.5
L
3
1
1
3.5
L
King Arthur
CaptainClutchLol
King Arthur
1
11
2
0.18
L
0
7
4
0.29
L
Medusa
DIZZET
Medusa
1
4
4
0.75
L
Kumbhakarna
Joemama24242424
Kumbhakarna
0
4
0
0
W
Artemis
10
1
11
15.5
W
Kukulkan
1
3
7
1.5
W
Baron Samedi
lSouthslide
Baron Samedi
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,942
Damage
25,327
35,495
Taken
54,897
26,385
Mitigated
24,440
8,726
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,321
637
538
3,052
7,896
7,119
151
1,227
6,669
16,511
0
W
Gilgamesh
 
Gilgamesh
13,583
3,207
0
1,576
10,442
11,002
0
1,676
8,766
0
23,665
L
6,200
1,559
0
2,667
6,122
2,838
0
1,629
4,457
29,694
2,349
L
King Arthur
CaptainClutchLol
King Arthur
2,588
666
150
700
14,353
6,647
0
5,655
8,477
0
5,128
L
4,756
2,290
0
2,245
12,355
4,488
0
3,574
8,643
0
12,807
L
Medusa
DIZZET
Medusa
9,910
3,773
0
2,323
11,587
4,044
356
3,684
7,728
0
23,933
L
Kumbhakarna
Joemama24242424
Kumbhakarna
1,873
108
0
1,480
10,480
6,423
0
3,186
7,143
5,344
0
W
Artemis
13,910
7,135
0
1,770
7,514
4,167
2,660
2,871
4,643
0
36,718
W
Kukulkan
517
82
0
49
3,586
1,154
0
630
2,956
2,855
0
W
Baron Samedi
lSouthslide
Baron Samedi
11,611
1,014
876
865
6,057
2,943
1,387
974
5,083
32,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,135
Gold Earned
34,677
163
Minions Killed
133
0
Camps Cleared
0
974,376
Distance Traveled
922,853
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,557
856
20
2
0
214,638
1
W
Gilgamesh
8,507
851
21
2
0
238,783
3
L
Freya
7,923
792
65
7
0
220,178
3
L
King Arthur
6,461
646
6
1
0
162,254
2
L
Kali
6,498
650
17
2
0
184,192
0
L
Medusa
7,105
711
40
4
0
189,179
0
L
Kumbhakarna
6,690
669
5
1
0
167,050
0
W
Artemis
8,872
887
54
5
0
199,381
1
W
Kukulkan
6,732
673
8
1
0
125,715
0
W
Baron Samedi
8,467
847
60
6
0
195,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role