Player Matchup

Cthulhu
Cthulhu
Fredchen84
Cthulhu
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
204W - 223L
1,509 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FunJail
Ah Muzen Cab
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 164L
1,471 Elo+
Solo
Terra
Terra
Pick_Up_23
Terra
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 231L
1,423 Elo+
Party 3
Chaac
Chaac
cmueller1983
Chaac
Level 127
God Stats
4W - 4L
1,821 SR
Queue Stats
203W - 221L
1,445 Elo+
Party 3
Raijin
Raijin
margese
Raijin
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
157W - 169L
1,463 Elo+
Party 3
Team Averages
Level 115
1,564 SR
1,462 Elo+

VS

Team Averages
Level 87
1,455 SR
1,451 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Mionnfola
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,428 Elo+
Party 1
Ra
Ra
camarent
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 252L
1,485 Elo+
Party 2
Ullr
Ullr
catoyama
Ullr
Level 137
God Stats
0W - 3L
1,273 SR
Queue Stats
213W - 217L
1,513 Elo+
Solo
Bacchus
Bacchus
siramex
Bacchus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fredchen84
Cthulhu
15
2 / 2 / 14
9,012
751
7,813
16,440
12,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
FunJail
Ah Muzen Cab
16
3 / 1 / 8
9,103
759
6,918
8,638
4,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
15
3 / 1 / 8
9,528
794
2,871
14,130
13,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 2 / 14
9,518
793
13,105
14,069
12,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
margese
Raijin
17
7 / 0 / 8
10,326
861
9,792
10,491
5,843
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 5 / 2
8,167
681
8,772
11,064
4,489
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Mionnfola
Scylla
15
1 / 3 / 4
7,882
657
9,200
7,015
2,838
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 1
7,357
613
3,353
7,820
2,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
11
0 / 5 / 3
6,808
567
6,163
7,032
2,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
siramex
Bacchus
15
1 / 3 / 3
8,012
668
8,935
12,459
16,003
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
19
Kills
6
6
Deaths
19
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
5
2
0.8
W
Cthulhu
Fredchen84
Cthulhu
2
2
14
4.5
W
Ah Muzen Cab
FunJail
Ah Muzen Cab
3
1
8
7
L
Scylla
Mionnfola
Scylla
1
3
4
1
W
Terra
3
1
8
7
L
1
3
1
0.5
L
Ullr
0
5
3
0.3
W
4
2
14
5.5
W
Raijin
margese
Raijin
7
0
8
11
L
Bacchus
siramex
Bacchus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,499
Damage
36,423
63,768
Taken
45,390
49,146
Mitigated
28,730
28,277
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,772
3,063
851
1,395
11,064
4,489
0
5,019
5,817
0
18,946
W
Cthulhu
Fredchen84
Cthulhu
7,813
46
2,945
3,330
16,440
12,597
150
3,936
12,504
14,450
0
W
Ah Muzen Cab
FunJail
Ah Muzen Cab
6,918
1,444
1,492
2,608
8,638
4,748
2,168
4,565
4,073
0
17,685
L
Scylla
Mionnfola
Scylla
9,200
440
828
528
7,015
2,838
0
3,097
3,908
26,550
0
W
Terra
2,871
585
7,339
3,960
14,130
13,033
647
5,419
8,711
8,617
0
L
3,353
517
2,862
2,379
7,820
2,881
0
3,164
4,556
10,292
0
L
Ullr
6,163
1,859
146
532
7,032
2,519
32
2,951
3,933
0
13,141
W
13,105
1,369
1,350
2,945
14,069
12,925
905
3,265
10,804
0
26,151
W
Raijin
margese
Raijin
9,792
807
1,243
1,065
10,491
5,843
684
4,303
6,188
31,042
0
L
Bacchus
siramex
Bacchus
8,935
478
762
2,911
12,459
16,003
0
5,370
6,700
12,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,487
Gold Earned
38,226
120
Minions Killed
100
0
Camps Cleared
0
1,225,222
Distance Traveled
889,741
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,167
681
23
2
0
180,892
0
W
Cthulhu
9,012
751
8
1
0
263,739
0
W
Ah Muzen Cab
9,103
759
20
2
0
246,824
2
L
Scylla
7,882
657
24
2
0
203,081
0
W
Terra
9,528
794
10
1
0
247,519
1
L
Ra
7,357
613
23
2
0
160,900
0
L
Ullr
6,808
567
22
2
0
118,672
1
W
Chaac
9,518
793
23
2
0
229,122
0
W
Raijin
10,326
861
59
5
0
238,018
2
L
Bacchus
8,012
668
8
1
0
226,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role