Player Matchup

Kuzenbo
Kuzenbo
Ceke1010
Kuzenbo
Level 150
God Stats
9W - 3L
1,500 SR
Queue Stats
43W - 43L
1,534 Elo+
Party 2
Bakasura
Bakasura
MokrySusak
Bakasura
Level 20
God Stats
1W - 2L
1,213 SR
Queue Stats
3W - 2L
1,384 Elo+
Solo
Vamana
Vamana
PoroRider31
Vamana
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 38L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
RizziA21
Kukulkan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,547 Elo+
Party 2
Izanami
Izanami
sebastiaanvds
Izanami
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 66L
1,485 Elo+
Party 2
Team Averages
Level 94
1,443 SR
1,486 Elo+

VS

Team Averages
Level 65
1,480 SR
1,658 Elo+
Neith
Neith
K07k4
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 3
Bellona
Bellona
Melferas
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,646 Elo+
Party 3
Kukulkan
Kukulkan
MrHumpnDump
Kukulkan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,578 Elo+
Party 1
Geb
Geb
SoggyKuzenboBJ
Geb
Level 147
God Stats
3W - 5L
1,625 SR
Queue Stats
91W - 74L
1,637 Elo+
Party 1
Chaac
Chaac
eEdo44
Chaac
Level 124
God Stats
1W - 2L
1,276 SR
Queue Stats
50W - 46L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ceke1010
Kuzenbo
17
8 / 0 / 12
10,731
894
10,919
13,693
15,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
MokrySusak
Bakasura
17
6 / 0 / 7
10,111
843
7,878
9,906
4,879
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
18
7 / 0 / 15
10,286
857
16,317
15,495
20,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
RizziA21
Kukulkan
16
3 / 5 / 9
9,517
793
9,698
7,371
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
18
7 / 0 / 13
10,576
881
22,527
10,718
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
K07k4
Neith
14
3 / 9 / 0
8,352
696
9,849
13,449
5,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Melferas
Bellona
13
0 / 5 / 0
7,936
661
5,480
16,106
12,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
MrHumpnDump
Kukulkan
15
1 / 5 / 2
8,385
699
6,527
11,197
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 8 / 2
7,709
642
9,170
22,019
16,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
eEdo44
Chaac
15
1 / 4 / 2
8,373
698
15,038
16,965
15,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
11
31
Kills
5
5
Deaths
31
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Ceke1010
Kuzenbo
8
0
12
14
L
Neith
K07k4
Neith
3
9
0
0.33
L
Bellona
Melferas
Bellona
0
5
0
0
W
Bakasura
MokrySusak
Bakasura
6
0
7
9.5
L
Kukulkan
MrHumpnDump
Kukulkan
1
5
2
0.4
W
Vamana
7
0
15
14.5
W
Kukulkan
RizziA21
Kukulkan
3
5
9
1.5
L
0
8
2
0.13
L
Chaac
eEdo44
Chaac
1
4
2
0.5
W
Izanami
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,339
Damage
46,064
57,183
Taken
79,736
47,214
Mitigated
55,164
21,716
Healing
18,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Ceke1010
Kuzenbo
10,919
3,310
1,223
6,656
13,693
15,221
326
4,878
8,639
22,600
0
L
Neith
K07k4
Neith
9,849
4,828
0
770
13,449
5,609
698
3,451
9,702
0
23,000
L
Bellona
Melferas
Bellona
5,480
1,144
1,296
3,907
16,106
12,662
143
3,852
11,855
0
14,067
W
Bakasura
MokrySusak
Bakasura
7,878
4,965
0
1,950
9,906
4,879
3,322
3,227
6,560
0
25,773
L
Kukulkan
MrHumpnDump
Kukulkan
6,527
744
0
1,528
11,197
5,069
111
3,325
7,673
31,305
0
W
Vamana
16,317
5,653
0
6,464
15,495
20,268
119
4,244
10,996
1,569
28,827
W
Kukulkan
RizziA21
Kukulkan
9,698
1,319
0
308
7,371
2,731
738
854
6,262
31,889
0
L
9,170
1,219
404
2,031
22,019
16,767
0
5,150
15,286
19,078
0
L
Chaac
eEdo44
Chaac
15,038
2,456
551
7,923
16,965
15,057
0
5,510
10,800
0
42,153
W
Izanami
22,527
14,096
0
5,115
10,718
4,115
1,360
2,494
8,055
0
58,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,221
Gold Earned
40,755
253
Minions Killed
193
0
Camps Cleared
0
1,398,669
Distance Traveled
1,143,174
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,731
894
26
2
0
282,391
4
L
Neith
8,352
696
42
4
0
197,028
0
L
Bellona
7,936
661
19
2
0
230,391
0
W
Bakasura
10,111
843
62
5
0
304,196
3
L
Kukulkan
8,385
699
59
5
0
207,036
2
W
Vamana
10,286
857
25
2
0
292,671
3
W
Kukulkan
9,517
793
55
5
0
243,639
2
L
Geb
7,709
642
7
1
0
252,363
0
L
Chaac
8,373
698
66
6
0
256,356
0
W
Izanami
10,576
881
85
7
0
275,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role