Player Matchup

Cernunnos
Cernunnos
Ay Zamb 0
Cernunnos
Level 52
God Stats
1W - 1L
1,277 SR
Queue Stats
37W - 31L
1,448 Elo+
Party 4
Zhong Kui
Zhong Kui
MaZuTeia
Zhong Kui
Level 59
God Stats
6W - 3L
1,568 SR
Queue Stats
58W - 62L
1,421 Elo+
Party 4
Cliodhna
Cliodhna
SoulBlighter02
Cliodhna
Level 100
God Stats
18W - 14L
1,273 SR
Queue Stats
136W - 144L
1,429 Elo+
Party 4
Cthulhu
Cthulhu
YGUAN97
Cthulhu
Level 49
God Stats
2W - 1L
1,319 SR
Queue Stats
11W - 13L
1,308 Elo+
Party 3
Ra
Ra
johansito_7
Ra
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 7L
1,421 Elo+
Party 3
Team Averages
Level 64
1,387 SR
1,405 Elo+

VS

Team Averages
Level 67
1,455 SR
1,372 Elo+
Ares
Ares
R4d14t0r_-
Ares
Level 81
God Stats
7W - 11L
1,119 SR
Queue Stats
20W - 23L
1,372 Elo+
Party 1
Fenrir
Fenrir
StickyP3455
Fenrir
Level 83
God Stats
7W - 15L
1,468 SR
Queue Stats
135W - 153L
1,379 Elo+
Party 2
Izanami
Izanami
TeeniestBadge68
Izanami
Level 43
God Stats
18W - 24L
1,605 SR
Queue Stats
49W - 65L
1,347 Elo+
Party 2
Anubis
Anubis
TheOriginalProZ-
Anubis
Level 100
God Stats
12W - 14L
1,606 SR
Queue Stats
49W - 59L
1,375 Elo+
Party 1
Bacchus
Bacchus
domi__2112
Bacchus
Level 29
God Stats
26W - 27L
1,475 SR
Queue Stats
265W - 294L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ay Zamb 0
Cernunnos
14
2 / 3 / 6
7,936
467
5,399
7,761
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
MaZuTeia
Zhong Kui
14
4 / 4 / 5
8,874
522
13,166
15,723
12,009
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
16
8 / 2 / 6
9,954
586
9,318
8,816
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
YGUAN97
Cthulhu
12
1 / 1 / 8
8,013
471
7,814
15,349
11,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 1 / 3
10,222
601
7,856
7,270
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,743
514
6,022
14,233
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
14
3 / 3 / 5
8,925
525
6,334
13,338
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 1
7,454
438
10,138
11,945
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 2
9,492
558
6,475
10,097
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
domi__2112
Bacchus
12
1 / 1 / 5
7,575
446
5,936
10,831
6,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
20
Kills
11
11
Deaths
20
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ay Zamb 0
Cernunnos
2
3
6
1.67
W
Zhong Kui
MaZuTeia
Zhong Kui
4
4
5
1.63
L
2
6
3
0.58
W
Cliodhna
8
2
6
5.5
L
Fenrir
3
3
5
1.83
L
1
6
1
0.25
L
4
4
2
1.25
W
Cthulhu
YGUAN97
Cthulhu
1
1
8
5
L
Bacchus
domi__2112
Bacchus
1
1
5
3.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,553
Damage
34,905
54,919
Taken
60,444
31,391
Mitigated
26,658
21,140
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ay Zamb 0
Cernunnos
5,399
1,713
0
2,315
7,761
2,488
669
3,048
4,678
0
48,357
W
Zhong Kui
MaZuTeia
Zhong Kui
13,166
1,141
0
6,184
15,723
12,009
955
5,328
10,025
54,135
0
L
6,022
270
73
1,770
14,233
8,029
0
9,920
4,313
36,055
0
W
Cliodhna
9,318
1,044
0
4,072
8,816
2,628
0
2,685
6,056
0
62,530
L
Fenrir
6,334
2,027
0
1,903
13,338
4,423
0
4,253
9,085
0
50,848
L
10,138
7,456
0
2,156
11,945
3,323
586
4,739
7,206
0
55,539
L
6,475
117
63
2,387
10,097
4,096
612
5,287
4,810
52,216
0
W
Cthulhu
YGUAN97
Cthulhu
7,814
674
307
3,850
15,349
11,317
0
3,875
11,474
29,270
0
L
Bacchus
domi__2112
Bacchus
5,936
478
699
3,822
10,831
6,787
0
4,637
6,194
22,329
0
W
7,856
306
893
3,519
7,270
2,949
360
2,984
4,253
79,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,999
Gold Earned
42,189
468
Minions Killed
384
0
Camps Cleared
0
1,627,861
Distance Traveled
1,532,680
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,936
467
89
5
0
305,871
5
W
Zhong Kui
8,874
522
89
5
0
278,105
0
L
Ares
8,743
514
69
4
0
297,189
1
W
Cliodhna
9,954
586
102
6
0
323,971
6
L
Fenrir
8,925
525
74
4
0
356,907
2
L
Izanami
7,454
438
104
6
0
295,650
4
L
Anubis
9,492
558
103
6
0
270,482
4
W
Cthulhu
8,013
471
42
2
0
345,225
6
L
Bacchus
7,575
446
34
2
0
312,452
2
W
Ra
10,222
601
146
9
0
374,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role