Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DamnedWarden
Skadi
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 76L
1,495 Elo+
Party 1
Mulan
Mulan
KalLife
Mulan
Level 93
God Stats
9W - 10L
1,660 SR
Queue Stats
516W - 518L
1,583 Elo+
Solo
Arachne
Arachne
melanieeee
Arachne
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 164L
1,423 Elo+
Party 1
Team Averages
Level 86
1,532 SR
1,500 Elo+

VS

Team Averages
Level 102
1,492 SR
1,523 Elo+
Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LordTenebrae1666
King Arthur
Level 127
God Stats
21W - 17L
1,461 SR
Queue Stats
418W - 432L
1,614 Elo+
Solo
Atlas
Atlas
PochelzaPIVOM
Atlas
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
kesha6225
Charybdis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
2 / 1 / 2
6,046
550
3,379
7,467
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
 
Tiamat
10
1 / 3 / 0
5,776
525
2,042
5,968
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 0 / 3
7,484
680
12,269
6,966
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
KalLife
Mulan
10
1 / 2 / 0
5,901
536
4,186
8,517
6,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
melanieeee
Arachne
11
1 / 3 / 1
6,232
567
3,302
9,065
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 2 / 0
6,758
614
7,608
10,435
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
 
Discordia
11
2 / 1 / 1
6,587
599
5,246
5,470
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
LordTenebrae1666
King Arthur
12
2 / 1 / 1
6,946
631
6,089
7,075
5,337
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 0
5,442
495
1,708
6,693
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
kesha6225
Charybdis
8
1 / 5 / 0
5,295
481
2,551
7,210
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
12
Kills
9
9
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
2
3
W
Tiamat
 
Tiamat
1
3
0
0.33
L
Fenrir
 
Fenrir
4
2
0
2
L
Discordia
 
Discordia
2
1
1
2.5
W
7
0
3
8.5
W
Mulan
KalLife
Mulan
1
2
0
0.5
L
King Arthur
LordTenebrae1666
King Arthur
2
1
1
2.5
L
0
3
0
0
L
Charybdis
kesha6225
Charybdis
1
5
0
0.2
W
Arachne
melanieeee
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,178
Damage
23,202
37,983
Taken
36,883
17,588
Mitigated
18,183
13,026
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,379
1,230
0
1,770
7,467
3,889
63
1,353
6,028
16,912
0
W
Tiamat
 
Tiamat
2,042
606
0
1,294
5,968
2,276
288
2,749
2,930
29,356
0
L
Fenrir
 
Fenrir
7,608
1,801
0
5,184
10,435
3,716
0
942
9,493
0
38,334
L
Discordia
 
Discordia
5,246
488
0
1,198
5,470
1,562
0
2,027
3,443
35,028
0
W
12,269
5,181
0
4,128
6,966
1,937
27
2,392
4,534
0
45,856
W
Mulan
KalLife
Mulan
4,186
609
0
3,304
8,517
6,649
0
1,088
7,429
0
27,036
L
King Arthur
LordTenebrae1666
King Arthur
6,089
270
0
1,370
7,075
5,337
0
139
6,936
5,665
33,395
L
1,708
395
0
944
6,693
5,290
0
1,317
5,376
9,455
0
L
Charybdis
kesha6225
Charybdis
2,551
1,634
0
1,409
7,210
2,278
702
996
6,214
0
25,669
W
Arachne
melanieeee
Arachne
3,302
2,000
0
2,530
9,065
2,837
0
182
8,823
0
38,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
31,028
326
Minions Killed
307
0
Camps Cleared
0
1,113,702
Distance Traveled
1,069,491
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,046
550
31
3
0
218,546
1
W
Tiamat
5,776
525
66
6
0
205,142
3
L
Fenrir
6,758
614
80
7
0
244,802
2
L
Discordia
6,587
599
78
7
0
234,769
5
W
Skadi
7,484
680
79
7
0
217,969
1
W
Mulan
5,901
536
69
6
0
219,526
1
L
King Arthur
6,946
631
90
8
0
236,450
6
L
Atlas
5,442
495
9
1
0
183,151
2
L
Charybdis
5,295
481
50
5
0
170,319
2
W
Arachne
6,232
567
81
7
0
252,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role