Player Matchup

Set
Set
 
Set
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aquazy_rT
Kukulkan
Level 37
God Stats
1W - 4L
1,283 SR
Queue Stats
168W - 234L
1,375 Elo+
Solo
Atlas
Atlas
jona20twenty
Atlas
Level 95
God Stats
1W - 6L
1,500 SR
Queue Stats
307W - 304L
1,513 Elo+
Party 1
Xbalanque
Xbalanque
teddy_espectre
Xbalanque
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,472 Elo+
Party 1
Cabrakan
Cabrakan
xTH14G0_M1l_GR4U
Cabrakan
Level 58
God Stats
2W - 3L
1,753 SR
Queue Stats
20W - 31L
1,290 Elo+
Solo
Team Averages
Level 60
1,507 SR
1,430 Elo+

VS

Team Averages
Level 110
1,505 SR
1,425 Elo+
Mercury
Mercury
GkiraG
Mercury
Level 100
God Stats
1W - 0L
1,253 SR
Queue Stats
3W - 1L
1,504 Elo+
Solo
Nu Wa
Nu Wa
King_Noia_Rx
Nu Wa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,254 Elo+
Solo
Chaac
Chaac
MorfeticoL33T
Chaac
Level 86
God Stats
7W - 2L
1,500 SR
Queue Stats
59W - 57L
1,446 Elo+
Solo
Apollo
Apollo
espinhoso08
Apollo
Level 83
God Stats
1W - 4L
1,320 SR
Queue Stats
247W - 271L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
will19035
Zhong Kui
Level 156
God Stats
120W - 85L
1,954 SR
Queue Stats
1,326W - 1,421L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
6
1 / 1 / 1
5,363
383
1,407
3,835
1,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
Aquazy_rT
Kukulkan
11
0 / 4 / 2
6,733
481
3,000
6,713
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 4 / 1
7,579
541
6,219
13,369
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Xbalanque
teddy_espectre
Xbalanque
10
1 / 7 / 2
5,864
419
4,817
9,966
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 1
6,992
499
7,278
12,026
6,923
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GkiraG
Mercury
11
3 / 3 / 4
7,100
507
2,258
8,994
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 0 / 5
8,279
591
5,348
4,631
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 2 / 6
7,434
531
8,096
10,618
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
14
5 / 1 / 7
8,508
608
10,086
10,511
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
will19035
Zhong Kui
16
6 / 1 / 0
8,862
633
8,106
9,645
6,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
21
21
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
1
1
1.5
L
Kukulkan
Aquazy_rT
Kukulkan
0
4
2
0.25
W
Mercury
GkiraG
Mercury
3
3
4
1.67
W
3
0
5
5.5
W
4
2
6
3.5
W
Apollo
5
1
7
8.5
L
4
4
1
1.13
L
Xbalanque
teddy_espectre
Xbalanque
1
7
2
0.29
W
Zhong Kui
will19035
Zhong Kui
6
1
0
6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,721
Damage
33,894
45,909
Taken
44,399
20,197
Mitigated
20,854
7,588
Healing
18,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,407
594
0
541
3,835
1,000
0
633
3,140
0
16,544
L
Kukulkan
Aquazy_rT
Kukulkan
3,000
193
0
436
6,713
2,000
218
3,357
3,274
44,224
0
W
Mercury
GkiraG
Mercury
2,258
828
0
1,044
8,994
2,709
703
2,153
6,729
0
35,256
W
5,348
1,891
0
1,134
4,631
1,505
1,179
1,894
2,611
55,034
0
W
8,096
1,291
0
3,676
10,618
7,177
249
3,238
7,380
6,264
24,498
W
Apollo
10,086
6,342
0
6,565
10,511
3,144
0
4,018
6,493
0
66,342
L
6,219
1,651
84
2,448
13,369
7,883
0
2,271
11,016
30,046
0
L
Xbalanque
teddy_espectre
Xbalanque
4,817
1,548
0
781
9,966
2,391
0
1,269
8,577
0
25,698
W
Zhong Kui
will19035
Zhong Kui
8,106
571
0
5,719
9,645
6,319
0
4,944
4,689
52,077
0
L
7,278
1,493
0
3,298
12,026
6,923
0
7,138
4,806
37,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
40,183
296
Minions Killed
435
0
Camps Cleared
0
1,116,394
Distance Traveled
1,364,420
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,363
383
31
2
0
120,089
1
L
Kukulkan
6,733
481
98
7
0
219,892
3
W
Mercury
7,100
507
68
5
0
293,368
2
W
Nu Wa
8,279
591
108
8
0
271,262
5
W
Chaac
7,434
531
42
3
0
282,563
11
W
Apollo
8,508
608
104
7
0
273,154
0
L
Atlas
7,579
541
51
4
0
275,082
0
L
Xbalanque
5,864
419
41
3
0
263,970
0
W
Zhong Kui
8,862
633
113
8
0
244,073
2
L
Cabrakan
6,992
499
75
5
0
237,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role