Player Matchup

Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DoctorBalls
Agni
Level 108
God Stats
92W - 68L
1,589 SR
Queue Stats
114W - 121L
1,615 Elo+
Solo
Mulan
Mulan
Hitman5286
Mulan
Level 140
God Stats
11W - 6L
1,590 SR
Queue Stats
63W - 65L
1,571 Elo+
Solo
Izanami
Izanami
Sensei Trill
Izanami
Level 123
God Stats
27W - 20L
1,548 SR
Queue Stats
139W - 132L
1,531 Elo+
Solo
Thor
Thor
iKUZENBRO
Thor
Level 126
God Stats
3W - 0L
1,770 SR
Queue Stats
10W - 7L
1,735 Elo+
Solo
Team Averages
Level 117
1,599 SR
1,590 Elo+

VS

Team Averages
Level 122
1,543 SR
1,599 Elo+
Rama
Rama
 
Rama
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Creci
Hercules
Level 155
God Stats
0W - 3L
1,285 SR
Queue Stats
61W - 53L
1,373 Elo+
Solo
Mercury
Mercury
SoCooled
Mercury
Level 141
God Stats
6W - 2L
1,500 SR
Queue Stats
399W - 367L
1,645 Elo+
Solo
Atlas
Atlas
Tevi Music
Atlas
Level 144
God Stats
4W - 5L
1,755 SR
Queue Stats
64W - 64L
1,822 Elo+
Solo
Aphrodite
Aphrodite
ahsuu
Aphrodite
Level 105
God Stats
0W - 2L
1,678 SR
Queue Stats
31W - 29L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 3 / 10
10,403
743
11,883
8,103
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 0 / 12
11,600
829
15,693
6,066
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
17
2 / 3 / 13
10,534
752
9,809
19,679
17,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Sensei Trill
Izanami
20
4 / 1 / 10
11,781
842
8,744
9,175
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
18
7 / 0 / 10
11,135
795
9,748
7,321
6,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
1 / 4 / 4
9,854
704
6,996
11,892
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Creci
Hercules
16
0 / 1 / 5
9,559
683
2,978
13,781
15,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
SoCooled
Mercury
18
4 / 6 / 2
10,716
765
9,170
14,464
6,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
16
1 / 3 / 3
9,854
704
7,072
14,208
10,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
ahsuu
Aphrodite
15
0 / 5 / 4
8,985
642
4,702
12,504
6,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
19
Kills
6
7
Deaths
19
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
3
10
2.33
L
Rama
 
Rama
1
4
4
0.75
L
Hercules
Creci
Hercules
0
1
5
2.5
W
4
0
12
10
W
Mulan
2
3
13
2.83
W
Izanami
Sensei Trill
Izanami
4
1
10
9
L
Mercury
SoCooled
Mercury
4
6
2
0.83
L
Atlas
1
3
3
0.83
L
Aphrodite
ahsuu
Aphrodite
0
5
4
0.4
W
Thor
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,877
Damage
30,918
50,344
Taken
66,849
34,087
Mitigated
42,925
18,465
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,883
1,592
0
492
8,103
3,085
0
3,551
4,519
33,607
0
L
Rama
 
Rama
6,996
4,648
0
3,213
11,892
4,005
0
5,284
6,295
0
45,822
L
Hercules
Creci
Hercules
2,978
369
0
3,680
13,781
15,276
0
4,538
8,602
0
25,594
W
15,693
758
246
2,223
6,066
2,822
437
1,167
4,856
53,662
0
W
Mulan
9,809
630
223
9,284
19,679
17,614
588
2,135
17,417
1,163
26,683
W
Izanami
Sensei Trill
Izanami
8,744
6,492
0
4,034
9,175
4,459
7,002
2,469
6,638
0
59,218
L
Mercury
SoCooled
Mercury
9,170
4,559
0
850
14,464
6,116
0
5,212
8,961
0
26,158
L
Atlas
7,072
2,218
1,683
1,559
14,208
10,812
0
4,745
8,845
26,070
0
L
Aphrodite
ahsuu
Aphrodite
4,702
316
1,851
3,875
12,504
6,716
0
7,414
4,650
23,271
0
W
Thor
9,748
884
537
1,426
7,321
6,107
1,063
2,452
4,797
0
35,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,453
Gold Earned
48,968
341
Minions Killed
255
0
Camps Cleared
0
1,509,081
Distance Traveled
1,283,534
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,403
743
50
4
0
256,445
3
L
Rama
9,854
704
79
6
0
246,983
2
L
Hercules
9,559
683
60
4
0
268,505
1
W
Agni
11,600
829
83
6
0
322,054
2
W
Mulan
10,534
752
28
2
0
304,352
2
W
Izanami
11,781
842
130
9
0
282,830
3
L
Mercury
10,716
765
38
3
0
272,423
0
L
Atlas
9,854
704
34
2
0
236,961
2
L
Aphrodite
8,985
642
44
3
0
258,662
3
W
Thor
11,135
795
50
4
0
343,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role