Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
OrikamiNA
Medusa
Level 46
God Stats
5W - 8L
1,394 SR
Queue Stats
401W - 401L
1,570 Elo+
Party 1
Thor
Thor
TheSpectaculum
Thor
Level 138
God Stats
4W - 3L
1,500 SR
Queue Stats
203W - 201L
1,525 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThelastVeneficus
Tsukuyomi
Level 124
God Stats
3W - 5L
1,710 SR
Queue Stats
389W - 393L
1,632 Elo+
Solo
Chronos
Chronos
themos
Chronos
Level 43
God Stats
1W - 1L
1,789 SR
Queue Stats
20W - 31L
1,398 Elo+
Solo
Team Averages
Level 88
1,579 SR
1,525 Elo+

VS

Team Averages
Level 101
1,594 SR
1,533 Elo+
Arachne
Arachne
BabyLiciousKB
Arachne
Level 128
God Stats
9W - 10L
1,702 SR
Queue Stats
332W - 341L
1,547 Elo+
Solo
Osiris
Osiris
FreezeDaddy1
Osiris
Level 87
God Stats
6W - 2L
1,574 SR
Queue Stats
205W - 171L
1,593 Elo+
Solo
Bastet
Bastet
Licuadodepapaya4
Bastet
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 35L
1,442 Elo+
Solo
Izanami
Izanami
NobleLamp738072
Izanami
Level 117
God Stats
5W - 4L
1,695 SR
Queue Stats
23W - 33L
1,450 Elo+
Solo
Chang'e
Chang'e
TanuleM
Chang'e
Level 126
God Stats
4W - 15L
1,500 SR
Queue Stats
369W - 396L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 6 / 3
8,393
494
6,118
13,631
17,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
OrikamiNA
Medusa
12
4 / 7 / 2
7,882
464
8,421
15,759
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 3 / 2
7,797
459
7,726
13,530
11,887
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
12
0 / 7 / 2
7,056
415
6,352
14,386
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
themos
Chronos
11
0 / 6 / 2
6,542
385
3,338
11,663
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
4 / 1 / 13
9,844
579
9,751
13,493
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
17
7 / 0 / 10
10,868
639
11,613
15,084
9,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 2 / 13
10,060
592
11,614
13,663
10,751
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 2 / 12
10,581
622
8,691
10,714
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
TanuleM
Chang'e
17
8 / 1 / 8
10,799
635
13,569
8,771
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
85
6
Kills
29
29
Deaths
6
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
6
3
0.58
W
Arachne
4
1
13
10.5
W
Osiris
7
0
10
12
W
3
2
13
4.75
W
7
2
12
6.5
L
Medusa
OrikamiNA
Medusa
4
7
2
0.71
W
Chang'e
TanuleM
Chang'e
8
1
8
12
L
0
3
2
0.33
L
Tsukuyomi
0
7
2
0.14
L
Chronos
themos
Chronos
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,955
Damage
55,238
68,969
Taken
61,725
41,954
Mitigated
30,289
10,672
Healing
26,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,118
614
1,348
2,814
13,631
17,015
0
1,975
11,561
27,709
0
W
Arachne
9,751
7,184
0
5,255
13,493
4,453
2,217
860
12,593
0
59,245
W
Osiris
11,613
3,914
0
6,395
15,084
9,009
566
2,154
12,926
0
66,907
W
11,614
1,677
261
4,780
13,663
10,751
0
2,976
10,607
0
65,180
W
8,691
5,527
0
3,143
10,714
3,305
3,351
1,177
9,344
0
62,615
L
Medusa
OrikamiNA
Medusa
8,421
3,443
70
3,773
15,759
4,801
0
2,870
12,790
0
41,681
W
Chang'e
TanuleM
Chang'e
13,569
842
1,598
4,783
8,771
2,771
1,020
1,981
6,646
64,504
0
L
7,726
418
0
943
13,530
11,887
0
398
13,092
0
56,519
L
Tsukuyomi
6,352
1,722
0
1,052
14,386
4,825
0
2,869
11,342
0
51,597
L
Chronos
themos
Chronos
3,338
1,245
0
672
11,663
3,426
0
4,761
6,615
26,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,670
Gold Earned
52,152
399
Minions Killed
531
0
Camps Cleared
0
1,488,469
Distance Traveled
1,725,376
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,393
494
53
3
0
277,484
4
W
Arachne
9,844
579
91
5
0
399,592
2
W
Osiris
10,868
639
118
7
0
334,700
3
W
Bastet
10,060
592
91
5
0
362,018
3
W
Izanami
10,581
622
127
7
0
293,295
1
L
Medusa
7,882
464
80
5
0
291,647
3
W
Chang'e
10,799
635
104
6
0
335,771
2
L
Thor
7,797
459
108
6
0
329,063
3
L
Tsukuyomi
7,056
415
97
6
0
290,382
3
L
Chronos
6,542
385
61
4
0
299,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role