Player Matchup

Cernunnos
Cernunnos
DoItish
Cernunnos
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,585 Elo+
Party 1
Scylla
Scylla
IsItKaldrIsItMe
Scylla
Level 29
God Stats
3W - 1L
1,809 SR
Queue Stats
15W - 4L
1,827 Elo+
Party 1
Loki
Loki
Perluvia
Loki
Level 155
God Stats
13W - 4L
1,852 SR
Queue Stats
104W - 53L
1,721 Elo+
Party 1
Ganesha
Ganesha
THE-_-JTDizzle
Ganesha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 1L
1,768 Elo+
Party 1
King Arthur
King Arthur
Vitreous
King Arthur
Level 160
God Stats
9W - 4L
1,894 SR
Queue Stats
137W - 80L
1,795 Elo+
Party 1
Team Averages
Level 129
1,711 SR
1,739 Elo+

VS

Team Averages
Level 109
1,531 SR
1,533 Elo+
Osiris
Osiris
ElecTricksCity
Osiris
Level 96
God Stats
3W - 7L
1,419 SR
Queue Stats
46W - 70L
1,440 Elo+
Party 2
Kuzenbo
Kuzenbo
LonelyPablo
Kuzenbo
Level 106
God Stats
6W - 14L
1,454 SR
Queue Stats
236W - 232L
1,578 Elo+
Solo
Nox
Nox
Rumpassbuns
Nox
Level 159
God Stats
14W - 10L
1,772 SR
Queue Stats
43W - 42L
1,603 Elo+
Solo
Artemis
Artemis
Skapoozle
Artemis
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 58L
1,473 Elo+
Party 2
Mercury
Mercury
ZacEfronOffical
Mercury
Level 26
God Stats
4W - 4L
1,509 SR
Queue Stats
149W - 174L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DoItish
Cernunnos
17
10 / 1 / 9
9,803
980
14,866
8,578
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 1 / 16
9,320
932
8,682
5,131
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
5 / 0 / 8
9,326
933
7,858
3,395
1,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 0 / 18
8,136
814
9,292
5,732
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Vitreous
King Arthur
16
7 / 4 / 11
8,608
861
10,234
10,777
11,488
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
7,033
703
4,567
14,391
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
LonelyPablo
Kuzenbo
13
1 / 5 / 3
7,010
701
4,201
15,227
14,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
0 / 5 / 4
7,354
735
2,615
8,377
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Skapoozle
Artemis
12
1 / 5 / 4
6,812
681
4,495
6,886
1,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 9 / 1
7,564
756
3,854
11,784
2,823
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
31
Kills
6
6
Deaths
31
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DoItish
Cernunnos
10
1
9
14.5
L
2
7
4
0.57
W
8
1
16
16
L
Kuzenbo
LonelyPablo
Kuzenbo
1
5
3
0.5
W
Loki
5
0
8
9
L
0
5
4
0.4
L
Artemis
Skapoozle
Artemis
1
5
4
0.6
W
1
0
18
10
W
King Arthur
Vitreous
King Arthur
7
4
11
3.13
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,932
Damage
19,732
33,613
Taken
56,665
20,836
Mitigated
27,505
6,934
Healing
1,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DoItish
Cernunnos
14,866
7,879
0
3,995
8,578
3,703
4,728
1,666
6,912
0
43,243
L
4,567
1,353
0
369
14,391
5,948
0
3,762
10,629
0
7,449
W
8,682
1,995
0
500
5,131
1,778
304
1,290
3,841
31,934
0
L
Kuzenbo
LonelyPablo
Kuzenbo
4,201
924
0
92
15,227
14,874
0
4,125
11,102
13,970
0
W
Loki
7,858
2,428
0
836
3,395
1,451
0
401
2,916
0
38,196
L
2,615
155
0
444
8,377
2,254
0
3,433
4,944
27,128
0
L
Artemis
Skapoozle
Artemis
4,495
1,783
0
497
6,886
1,606
0
1,970
4,916
0
10,589
W
9,292
566
0
564
5,732
2,416
0
1,385
4,347
21,315
0
W
King Arthur
Vitreous
King Arthur
10,234
1,881
0
1,039
10,777
11,488
278
2,074
8,703
0
21,681
L
3,854
1,246
85
150
11,784
2,823
0
4,684
7,100
0
13,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,193
Gold Earned
35,773
255
Minions Killed
124
0
Camps Cleared
0
1,089,963
Distance Traveled
817,273
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,803
980
72
7
0
189,869
1
L
Osiris
7,033
703
9
1
0
163,309
0
W
Scylla
9,320
932
62
6
0
207,777
0
L
Kuzenbo
7,010
701
15
2
0
188,741
1
W
Loki
9,326
933
78
8
0
240,071
1
L
Nox
7,354
735
63
6
0
169,634
3
L
Artemis
6,812
681
12
1
0
99,664
0
W
Ganesha
8,136
814
9
1
0
233,528
1
W
King Arthur
8,608
861
34
3
0
218,718
1
L
Mercury
7,564
756
25
3
0
195,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role