Player Matchup

Mercury
Mercury
Angel107
Mercury
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,367 Elo+
Party 1
Kali
Kali
Josyah0414
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,115 Elo+
Solo
Athena
Athena
TimeTroll007
Athena
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,439 Elo+
Solo
Olorun
Olorun
Wigo-76
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
angelocho3408
Bakasura
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,413 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,367 Elo+

VS

Team Averages
Level 41
1,513 SR
1,507 Elo+
Danzaburou
Danzaburou
Erasmombc
Danzaburou
Level 29
God Stats
5W - 6L
1,528 SR
Queue Stats
8W - 17L
1,205 Elo+
Solo
Osiris
Osiris
SsMonaDePVC
Osiris
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 17L
1,624 Elo+
Solo
Zhong Kui
Zhong Kui
Vast Anoose
Zhong Kui
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,819 Elo+
Solo
Cernunnos
Cernunnos
WHITE N0RTH
Cernunnos
Level 100
God Stats
27W - 12L
1,610 SR
Queue Stats
46W - 43L
1,495 Elo+
Solo
Kukulkan
Kukulkan
bruno_bosss678
Kukulkan
Level 30
God Stats
9W - 6L
1,427 SR
Queue Stats
56W - 87L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Angel107
Mercury
13
1 / 4 / 1
7,511
683
1,855
10,545
3,103
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 6 / 0
6,580
598
355
6,942
1,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
15
2 / 5 / 1
8,744
795
5,248
21,285
20,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Wigo-76
Olorun
14
0 / 6 / 1
7,312
665
3,758
9,679
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
angelocho3408
Bakasura
14
1 / 9 / 3
8,008
728
9,424
16,511
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Erasmombc
Danzaburou
15
2 / 2 / 17
9,418
856
11,130
9,316
3,716
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
18
12 / 1 / 12
10,928
993
9,360
10,443
12,331
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Vast Anoose
Zhong Kui
17
9 / 1 / 15
10,298
936
23,326
10,495
8,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
WHITE N0RTH
Cernunnos
17
5 / 0 / 9
9,716
883
8,341
5,393
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
16
2 / 0 / 9
9,520
865
4,631
3,788
1,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
92
4
Kills
30
30
Deaths
4
6
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Mercury
Angel107
Mercury
1
4
1
0.38
W
Danzaburou
Erasmombc
Danzaburou
2
2
17
5.25
L
0
6
0
0
W
Osiris
12
1
12
18
L
Athena
2
5
1
0.5
W
Zhong Kui
Vast Anoose
Zhong Kui
9
1
15
16.5
W
Cernunnos
WHITE N0RTH
Cernunnos
5
0
9
9.5
L
Olorun
Wigo-76
Olorun
0
6
1
0.08
L
Bakasura
angelocho3408
Bakasura
1
9
3
0.28
W
Kukulkan
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,640
Damage
56,788
64,962
Taken
39,435
34,287
Mitigated
27,847
6,564
Healing
13,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Angel107
Mercury
1,855
1,205
0
199
10,545
3,103
0
4,561
5,802
0
19,116
W
Danzaburou
Erasmombc
Danzaburou
11,130
6,444
258
3,948
9,316
3,716
4,366
2,015
6,899
0
24,852
L
355
70
0
142
6,942
1,785
0
2,403
4,469
0
3,028
W
Osiris
9,360
3,430
0
500
10,443
12,331
750
2,907
7,418
0
27,183
L
Athena
5,248
1,015
70
2,812
21,285
20,605
0
8,805
12,130
14,885
0
W
Zhong Kui
Vast Anoose
Zhong Kui
23,326
2,946
77
4,602
10,495
8,058
2,251
2,762
7,383
42,475
0
W
Cernunnos
WHITE N0RTH
Cernunnos
8,341
3,871
0
2,914
5,393
2,200
1,749
836
4,557
0
34,775
L
Olorun
Wigo-76
Olorun
3,758
1,516
0
1,290
9,679
3,436
0
2,721
6,820
14,951
0
L
Bakasura
angelocho3408
Bakasura
9,424
5,032
539
1,512
16,511
5,358
5
8,425
7,784
0
23,490
W
Kukulkan
4,631
1,036
73
799
3,788
1,542
1,546
486
3,032
39,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,155
Gold Earned
49,880
123
Minions Killed
250
0
Camps Cleared
0
942,793
Distance Traveled
1,169,214
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,511
683
32
3
0
210,303
0
W
Danzaburou
9,418
856
22
2
0
218,113
0
L
Kali
6,580
598
0
0
0
118,391
0
W
Osiris
10,928
993
37
3
0
265,988
2
L
Athena
8,744
795
20
2
0
218,139
0
W
Zhong Kui
10,298
936
52
5
0
232,416
1
W
Cernunnos
9,716
883
70
6
0
220,976
0
L
Olorun
7,312
665
25
2
0
177,839
1
L
Bakasura
8,008
728
46
4
0
218,121
1
W
Kukulkan
9,520
865
69
6
0
231,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role