Player Matchup

Neith
Neith
GodDangitKyle
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Holstyy
Kumbhakarna
Level 147
God Stats
2W - 1L
1,817 SR
Queue Stats
19W - 15L
1,722 Elo+
Party 1
Erlang Shen
Erlang Shen
KumbahRyan
Erlang Shen
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,722 Elo+
Party 1
Susano
Susano
Squashini
Susano
Level 126
God Stats
2W - 2L
1,501 SR
Queue Stats
23W - 23L
1,706 Elo+
Party 1
Janus
Janus
YungErv
Janus
Level 117
God Stats
4W - 0L
1,900 SR
Queue Stats
31W - 26L
1,723 Elo+
Party 1
Team Averages
Level 108
1,644 SR
1,675 Elo+

VS

Team Averages
Level 67
1,434 SR
1,460 Elo+
Tyr
Tyr
DragovArt
Tyr
Level 21
God Stats
0W - 2L
1,266 SR
Queue Stats
4W - 7L
1,179 Elo+
Solo
Cerberus
Cerberus
Epicpaigey
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,366 Elo+
Party 2
Olorun
Olorun
Itachi313
Olorun
Level 129
God Stats
3W - 2L
1,403 SR
Queue Stats
165W - 177L
1,731 Elo+
Solo
Osiris
Osiris
SC Mvrii
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,476 Elo+
Solo
Heimdallr
Heimdallr
xxxDrFatexx
Heimdallr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 18
13,889
817
24,078
13,966
5,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Holstyy
Kumbhakarna
20
11 / 2 / 25
14,691
864
12,013
23,369
37,278
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
KumbahRyan
Erlang Shen
20
10 / 3 / 22
14,050
826
23,116
20,757
15,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Susano
Squashini
Susano
20
8 / 3 / 22
13,275
781
17,274
13,504
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
YungErv
Janus
20
8 / 5 / 26
14,203
835
22,206
12,620
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 2
9,915
583
7,561
22,213
17,888
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Epicpaigey
Cerberus
18
4 / 9 / 3
11,862
698
10,612
30,250
32,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Itachi313
Olorun
20
3 / 8 / 4
12,620
742
16,222
20,660
8,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
SC Mvrii
Osiris
16
1 / 11 / 3
10,245
603
6,693
24,398
19,767
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
xxxDrFatexx
Heimdallr
20
6 / 9 / 4
13,268
780
18,566
21,485
8,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
30
49
Kills
14
15
Deaths
49
113
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
L
Cerberus
Epicpaigey
Cerberus
4
9
3
0.61
W
12
2
18
10.5
W
Kumbhakarna
Holstyy
Kumbhakarna
11
2
25
11.75
L
Olorun
Itachi313
Olorun
3
8
4
0.63
W
Erlang Shen
KumbahRyan
Erlang Shen
10
3
22
7
L
Osiris
SC Mvrii
Osiris
1
11
3
0.23
W
Susano
Squashini
Susano
8
3
22
6.33
W
Janus
YungErv
Janus
8
5
26
4.2
L
Heimdallr
xxxDrFatexx
Heimdallr
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,687
Damage
59,654
84,216
Taken
119,006
70,317
Mitigated
86,328
23,616
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,561
950
0
1,723
22,213
17,888
0
7,987
14,096
0
19,554
L
Cerberus
Epicpaigey
Cerberus
10,612
433
260
5,254
30,250
32,364
72
7,087
22,802
29,721
0
W
24,078
13,449
49
3,774
13,966
5,801
6,916
5,229
8,737
0
39,436
W
Kumbhakarna
Holstyy
Kumbhakarna
12,013
1,770
0
6,912
23,369
37,278
546
9,055
14,314
28,685
0
L
Olorun
Itachi313
Olorun
16,222
8,928
331
4,077
20,660
8,193
1,019
6,575
13,995
57,593
0
W
Erlang Shen
KumbahRyan
Erlang Shen
23,116
13,477
0
8,523
20,757
15,056
468
4,328
16,425
0
56,192
L
Osiris
SC Mvrii
Osiris
6,693
1,850
399
379
24,398
19,767
141
5,167
19,090
0
18,142
W
Susano
Squashini
Susano
17,274
4,431
0
2,626
13,504
7,076
357
3,677
9,823
0
46,054
W
Janus
YungErv
Janus
22,206
1,814
0
1,732
12,620
5,106
2,669
4,545
8,075
72,600
0
L
Heimdallr
xxxDrFatexx
Heimdallr
18,566
4,359
0
1,183
21,485
8,116
798
7,076
14,249
0
55,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,108
Gold Earned
57,910
297
Minions Killed
280
0
Camps Cleared
0
1,869,215
Distance Traveled
1,390,569
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,915
583
33
2
0
281,313
0
L
Cerberus
11,862
698
39
2
0
288,122
0
W
Neith
13,889
817
28
2
0
304,495
1
W
Kumbhakarna
14,691
864
33
2
0
416,557
2
L
Olorun
12,620
742
106
6
0
248,561
2
W
Erlang Shen
14,050
826
57
3
0
410,960
1
L
Osiris
10,245
603
23
1
0
279,938
2
W
Susano
13,275
781
50
3
0
384,090
0
W
Janus
14,203
835
129
8
0
353,113
4
L
Heimdallr
13,268
780
79
5
0
292,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role