Player Matchup

Atlas
Atlas
 
Atlas
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Homilion
Medusa
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 52L
1,397 Elo+
Solo
Osiris
Osiris
QuietMimic
Osiris
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 328L
1,517 Elo+
Solo
Jormungandr
Jormungandr
TTVMooN_NinjA_C
Jormungandr
Level 66
God Stats
0W - 1L
1,639 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Mulan
Mulan
Tynuk
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,327 Elo+
Solo
Team Averages
Level 70
1,528 SR
1,448 Elo+

VS

Team Averages
Level 110
1,691 SR
1,596 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
KanγeBest
Neith
Level 146
God Stats
2W - 2L
1,523 SR
Queue Stats
143W - 112L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Narcīssus
Nu Wa
Level 26
God Stats
2W - 0L
1,762 SR
Queue Stats
23W - 12L
1,833 Elo+
Party 2
Fafnir
Fafnir
Temp0Black
Fafnir
Level 80
God Stats
4W - 3L
1,713 SR
Queue Stats
125W - 97L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
devouryourSOUL
Tsukuyomi
Level 142
God Stats
5W - 1L
1,955 SR
Queue Stats
168W - 139L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
5 / 6 / 3
9,023
820
11,542
14,379
14,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Homilion
Medusa
15
2 / 6 / 6
8,415
765
6,828
12,049
5,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
QuietMimic
Osiris
14
2 / 7 / 8
8,418
765
7,459
12,785
9,720
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
TTVMooN_NinjA_C
Jormungandr
16
3 / 8 / 6
9,082
826
5,733
14,723
17,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Tynuk
Mulan
14
1 / 8 / 5
7,782
707
5,145
16,275
9,992
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
8 / 2 / 16
10,726
975
13,473
6,817
2,507
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
16
9 / 4 / 17
10,483
953
13,721
10,808
4,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
15
4 / 3 / 25
9,585
871
11,461
7,384
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
Temp0Black
Fafnir
17
4 / 1 / 24
9,946
904
6,317
12,397
16,522
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
devouryourSOUL
Tsukuyomi
17
10 / 4 / 18
10,702
973
19,775
10,232
4,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
135
13
Kills
35
35
Deaths
14
28
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
5
6
3
1.08
W
Scylla
 
Scylla
8
2
16
8
L
Medusa
Homilion
Medusa
2
6
6
0.83
W
Neith
9
4
17
4.38
W
Nu Wa
4
3
25
5.5
L
Osiris
QuietMimic
Osiris
2
7
8
0.86
L
Jormungandr
TTVMooN_NinjA_C
Jormungandr
3
8
6
0.75
W
Fafnir
Temp0Black
Fafnir
4
1
24
16
L
Mulan
Tynuk
Mulan
1
8
5
0.44
W
Tsukuyomi
devouryourSOUL
Tsukuyomi
10
4
18
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,707
Damage
64,747
70,211
Taken
47,638
56,683
Mitigated
30,051
10,811
Healing
19,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
11,542
3,315
183
835
14,379
14,062
0
6,110
8,269
21,877
0
W
Scylla
 
Scylla
13,473
1,312
1,757
1,856
6,817
2,507
1,608
3,171
3,646
33,060
0
L
Medusa
Homilion
Medusa
6,828
2,164
1,871
3,621
12,049
5,060
37
5,942
6,107
0
21,051
W
Neith
13,721
4,713
2,573
3,982
10,808
4,228
1,091
3,549
7,259
0
28,326
W
Nu Wa
11,461
2,602
1,468
1,428
7,384
2,699
1,482
3,007
4,377
23,203
0
L
Osiris
QuietMimic
Osiris
7,459
1,107
0
1,393
12,785
9,720
0
4,716
8,069
0
16,032
L
Jormungandr
TTVMooN_NinjA_C
Jormungandr
5,733
986
944
512
14,723
17,849
0
7,333
7,390
16,305
0
W
Fafnir
Temp0Black
Fafnir
6,317
1,038
429
4,201
12,397
16,522
425
3,722
8,675
11,932
0
L
Mulan
Tynuk
Mulan
5,145
377
407
1,045
16,275
9,992
0
7,150
9,125
0
12,269
W
Tsukuyomi
devouryourSOUL
Tsukuyomi
19,775
5,569
524
1,084
10,232
4,095
576
3,826
6,406
0
30,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,720
Gold Earned
51,442
113
Minions Killed
129
0
Camps Cleared
0
1,002,622
Distance Traveled
1,104,651
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,023
820
14
1
0
196,938
0
W
Scylla
10,726
975
46
4
0
220,282
0
L
Medusa
8,415
765
47
4
0
213,289
3
W
Neith
10,483
953
33
3
0
221,973
1
W
Nu Wa
9,585
871
25
2
0
194,718
2
L
Osiris
8,418
765
17
2
0
219,274
2
L
Jormungandr
9,082
826
25
2
0
189,656
2
W
Fafnir
9,946
904
8
1
0
250,427
3
L
Mulan
7,782
707
10
1
0
183,465
0
W
Tsukuyomi
10,702
973
17
2
0
217,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role