Player Matchup

Merlin
Merlin
Alwaysabean
Merlin
Level 141
God Stats
11W - 10L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo
Chaac
Chaac
Glater8726
Chaac
Level 149
God Stats
64W - 72L
1,723 SR
Queue Stats
286W - 246L
1,670 Elo+
Party 2
Zeus
Zeus
Khonsu9
Zeus
Level 128
God Stats
4W - 3L
1,670 SR
Queue Stats
228W - 170L
1,549 Elo+
Party 2
Cupid
Cupid
Roseck
Cupid
Level 119
God Stats
6W - 5L
1,669 SR
Queue Stats
95W - 106L
1,556 Elo+
Solo
Discordia
Discordia
cocoinferno
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,657 Elo+
Solo
Team Averages
Level 112
1,613 SR
1,587 Elo+

VS

Team Averages
Level 128
1,614 SR
1,560 Elo+
Kali
Kali
Ariamiss
Kali
Level 148
God Stats
19W - 16L
1,691 SR
Queue Stats
259W - 226L
1,594 Elo+
Solo
Chaac
Chaac
BaneOfEarth
Chaac
Level 156
God Stats
4W - 2L
1,905 SR
Queue Stats
17W - 19L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
Jdrstorm
Jing Wei
Level 28
God Stats
72W - 95L
1,477 SR
Queue Stats
72W - 95L
1,475 Elo+
Solo
Bacchus
Bacchus
Nativehood1524
Bacchus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,553 Elo+
Party 1
Nox
Nox
Rezzisted
Nox
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
381W - 382L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 3 / 2
4,414
883
2,329
4,004
1,437
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
10
3 / 1 / 1
5,185
1,037
7,053
3,966
2,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Khonsu9
Zeus
11
0 / 1 / 1
4,797
959
2,619
2,377
610
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Roseck
Cupid
7
0 / 0 / 0
3,887
777
0
0
0
Discordia
cocoinferno
Discordia
9
1 / 2 / 2
4,497
899
2,069
2,297
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
1 / 0 / 3
4,889
978
1,728
4,315
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 5
5,030
1,006
3,226
6,467
3,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Jdrstorm
Jing Wei
11
2 / 0 / 3
5,343
1,069
855
3,276
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 6
4,514
903
1,685
4,192
3,062
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 1 / 4
5,011
1,002
2,748
3,558
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
7
7
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
2
0.33
W
Kali
1
0
3
2.5
W
2
1
5
4.5
L
Chaac
3
1
1
3.5
W
Jing Wei
Jdrstorm
Jing Wei
2
0
3
3.5
L
Zeus
Khonsu9
Zeus
0
1
1
0.5
W
0
2
6
1.5
W
2
1
4
4
L
Cupid
Roseck
Cupid
0
0
0
0
L
Discordia
cocoinferno
Discordia
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,070
Damage
10,242
12,644
Taken
21,808
5,468
Mitigated
10,929
3,397
Healing
8,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,329
253
0
937
4,004
1,437
0
2,198
1,806
8,274
0
W
Kali
1,728
588
0
2,778
4,315
1,897
301
834
3,457
0
11,298
W
3,226
835
501
2,669
6,467
3,522
0
1,967
4,349
0
10,285
L
Chaac
7,053
1,115
0
1,647
3,966
2,757
0
1,227
2,739
0
15,642
W
Jing Wei
Jdrstorm
Jing Wei
855
855
0
2,048
3,276
1,090
976
1,880
1,348
0
16,984
L
Zeus
Khonsu9
Zeus
2,619
373
0
813
2,377
610
0
144
2,233
16,678
0
W
1,685
347
0
0
4,192
3,062
0
1,525
2,588
5,942
0
W
2,748
334
0
524
3,558
1,358
0
811
2,663
13,943
909
L
Cupid
Roseck
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
cocoinferno
Discordia
2,069
369
0
0
2,297
664
0
738
1,559
5,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,780
Gold Earned
24,787
93
Minions Killed
109
0
Camps Cleared
0
404,249
Distance Traveled
549,967
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,414
883
13
3
0
98,127
1
W
Kali
4,889
978
16
3
0
118,213
0
W
Chaac
5,030
1,006
12
2
0
110,700
2
L
Chaac
5,185
1,037
28
6
0
116,997
0
W
Jing Wei
5,343
1,069
37
7
0
103,285
1
L
Zeus
4,797
959
41
8
0
103,943
2
W
Bacchus
4,514
903
14
3
0
112,819
1
W
Nox
5,011
1,002
30
6
0
104,950
0
L
Cupid
3,887
777
0
0
0
956
0
L
Discordia
4,497
899
11
2
0
84,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role