Player Matchup

Anubis
Anubis
CampSolo
Anubis
Level 20
God Stats
5W - 0L
1,500 SR
Queue Stats
28W - 18L
1,314 Elo+
Solo
Fenrir
Fenrir
ElFed
Fenrir
Level 105
God Stats
5W - 8L
1,176 SR
Queue Stats
197W - 215L
1,468 Elo+
Solo
Amaterasu
Amaterasu
Ellaurion
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
JGR616
Nu Wa
Level 154
God Stats
6W - 2L
1,818 SR
Queue Stats
252W - 259L
1,565 Elo+
Solo
Ra
Ra
KillingThumbs
Ra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Team Averages
Level 91
1,499 SR
1,469 Elo+

VS

Team Averages
Level 122
1,460 SR
1,474 Elo+
Apollo
Apollo
BanishedTurd
Apollo
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 8L
1,517 Elo+
Solo
Discordia
Discordia
ErodedNebula
Discordia
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 58L
1,409 Elo+
Solo
Hercules
Hercules
Polypropylene
Hercules
Level 155
God Stats
6W - 7L
1,500 SR
Queue Stats
754W - 819L
1,469 Elo+
Solo
Chang'e
Chang'e
tullydin
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,468 Elo+
Solo
Kali
Kali
wanabeagnome
Kali
Level 157
God Stats
3W - 4L
1,298 SR
Queue Stats
581W - 581L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CampSolo
Anubis
17
6 / 2 / 15
9,948
995
11,869
7,594
4,592
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
ElFed
Fenrir
14
4 / 3 / 15
8,889
889
6,470
12,774
10,291
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
Ellaurion
Amaterasu
18
8 / 1 / 17
10,854
1,085
7,961
11,332
15,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
JGR616
Nu Wa
16
9 / 2 / 12
9,716
972
10,950
4,854
2,045
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 25
9,058
906
11,841
7,525
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
4 / 6 / 2
8,129
813
8,613
12,194
3,883
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ErodedNebula
Discordia
16
1 / 4 / 3
8,308
831
8,600
8,926
3,476
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Polypropylene
Hercules
14
2 / 6 / 6
7,957
796
4,005
12,958
12,688
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
tullydin
Chang'e
13
1 / 5 / 4
7,247
725
3,908
8,762
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 6 / 3
7,716
772
5,469
10,768
3,913
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
28
27
Kills
10
10
Deaths
27
84
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
6
2
0.83
W
Anubis
CampSolo
Anubis
6
2
15
6.75
W
Fenrir
ElFed
Fenrir
4
3
15
3.83
W
Amaterasu
Ellaurion
Amaterasu
8
1
17
16.5
L
Discordia
ErodedNebula
Discordia
1
4
3
0.63
W
Nu Wa
JGR616
Nu Wa
9
2
12
7.5
W
0
2
25
6.25
L
Hercules
Polypropylene
Hercules
2
6
6
0.83
L
Chang'e
tullydin
Chang'e
1
5
4
0.6
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,091
Damage
30,595
44,079
Taken
53,608
38,209
Mitigated
29,050
23,066
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
8,613
5,327
33
1,862
12,194
3,883
0
7,135
5,059
0
21,321
W
Anubis
CampSolo
Anubis
11,869
200
588
3,549
7,594
4,592
1,115
2,597
4,997
28,499
0
W
Fenrir
ElFed
Fenrir
6,470
1,090
538
3,254
12,774
10,291
734
3,580
9,194
667
8,733
W
Amaterasu
Ellaurion
Amaterasu
7,961
1,979
630
5,191
11,332
15,199
1,013
3,659
7,673
0
13,627
L
Discordia
ErodedNebula
Discordia
8,600
105
888
1,344
8,926
3,476
0
6,349
2,577
29,470
0
W
Nu Wa
JGR616
Nu Wa
10,950
2,779
700
496
4,854
2,045
1,404
981
3,873
23,529
0
W
11,841
712
4,942
3,178
7,525
6,082
1,103
2,437
5,088
31,467
0
L
Hercules
Polypropylene
Hercules
4,005
777
29
1,969
12,958
12,688
0
8,545
4,413
2,420
9,259
L
Chang'e
tullydin
Chang'e
3,908
35
4,332
1,589
8,762
5,090
0
5,752
3,010
11,978
0
L
5,469
1,485
381
1,703
10,768
3,913
0
7,227
3,541
0
14,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,465
Gold Earned
39,357
114
Minions Killed
107
0
Camps Cleared
0
1,062,978
Distance Traveled
755,179
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,129
813
29
3
0
143,542
0
W
Anubis
9,948
995
36
4
0
199,074
0
W
Fenrir
8,889
889
2
0
0
205,082
1
W
Amaterasu
10,854
1,085
16
2
0
245,150
1
L
Discordia
8,308
831
25
3
0
165,243
0
W
Nu Wa
9,716
972
19
2
0
201,949
1
W
Ra
9,058
906
41
4
0
211,723
0
L
Hercules
7,957
796
8
1
0
122,996
1
L
Chang'e
7,247
725
23
2
0
194,800
1
L
Kali
7,716
772
22
2
0
128,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role