Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BruceWayne37
Morgan Le Fay
Level 89
God Stats
7W - 10L
1,455 SR
Queue Stats
172W - 178L
1,596 Elo+
Solo
Amaterasu
Amaterasu
Lag or Nahh
Amaterasu
Level 149
God Stats
14W - 8L
1,341 SR
Queue Stats
154W - 155L
1,655 Elo+
Solo
Xing Tian
Xing Tian
WakierMovie
Xing Tian
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,565 Elo+
Solo
Nike
Nike
xLiveLovePurple
Nike
Level 158
God Stats
1W - 2L
1,301 SR
Queue Stats
20W - 19L
1,512 Elo+
Solo
Team Averages
Level 141
1,419 SR
1,566 Elo+

VS

Team Averages
Level 138
1,619 SR
1,633 Elo+
Izanami
Izanami
CrispyWasHere
Izanami
Level 143
God Stats
1W - 2L
1,703 SR
Queue Stats
27W - 18L
1,583 Elo+
Party 1
Osiris
Osiris
DaJezus9
Osiris
Level 92
God Stats
6W - 4L
1,500 SR
Queue Stats
346W - 332L
1,589 Elo+
Solo
Janus
Janus
Limitery
Janus
Level 160
God Stats
4W - 0L
1,837 SR
Queue Stats
30W - 24L
1,754 Elo+
Party 1
Erlang Shen
Erlang Shen
Umbrá
Erlang Shen
Level 160
God Stats
3W - 0L
1,577 SR
Queue Stats
30W - 17L
1,583 Elo+
Party 1
Achilles
Achilles
dordoff
Achilles
Level 136
God Stats
6W - 3L
1,479 SR
Queue Stats
40W - 23L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 1 / 2
7,662
589
5,098
7,027
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
BruceWayne37
Morgan Le Fay
12
0 / 2 / 0
6,624
510
2,112
5,288
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Lag or Nahh
Amaterasu
11
0 / 2 / 1
6,310
485
4,309
9,793
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
WakierMovie
Xing Tian
11
2 / 4 / 0
6,730
518
8,737
13,234
14,572
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 3 / 1
6,105
470
3,567
7,933
4,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 3 / 2
7,793
599
5,316
7,538
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
DaJezus9
Osiris
10
2 / 3 / 3
6,616
509
3,088
9,002
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Limitery
Janus
14
2 / 0 / 3
8,443
649
5,120
4,948
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
Umbrá
Erlang Shen
13
6 / 0 / 4
8,024
617
5,668
7,386
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
dordoff
Achilles
13
1 / 2 / 5
7,316
563
7,939
12,074
12,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
12
12
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
1
2
5
L
Morgan Le Fay
BruceWayne37
Morgan Le Fay
0
2
0
0
W
Izanami
1
3
2
0.67
W
Osiris
DaJezus9
Osiris
2
3
3
1.17
L
Amaterasu
Lag or Nahh
Amaterasu
0
2
1
0.25
W
Janus
Limitery
Janus
2
0
3
3.5
W
Erlang Shen
Umbrá
Erlang Shen
6
0
4
8
L
Xing Tian
WakierMovie
Xing Tian
2
4
0
0.5
W
Achilles
dordoff
Achilles
1
2
5
1.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,823
Damage
27,131
43,275
Taken
40,948
26,033
Mitigated
24,572
10,654
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,098
2,162
0
2,569
7,027
1,739
546
0
7,027
0
48,332
L
Morgan Le Fay
BruceWayne37
Morgan Le Fay
2,112
88
0
627
5,288
1,283
0
2,199
2,937
41,534
0
W
Izanami
5,316
3,085
0
2,191
7,538
1,731
1,020
0
7,537
0
58,938
W
Osiris
DaJezus9
Osiris
3,088
1,123
235
3,229
9,002
6,354
0
806
8,143
0
29,283
L
Amaterasu
Lag or Nahh
Amaterasu
4,309
1,989
0
1,230
9,793
3,891
0
902
8,825
0
45,344
W
Janus
Limitery
Janus
5,120
730
0
421
4,948
1,410
0
1,667
3,107
64,442
0
W
Erlang Shen
Umbrá
Erlang Shen
5,668
2,670
0
4,284
7,386
3,026
0
817
6,529
0
40,833
L
Xing Tian
WakierMovie
Xing Tian
8,737
1,189
0
3,459
13,234
14,572
0
684
12,470
38,679
0
W
Achilles
dordoff
Achilles
7,939
2,208
176
4,292
12,074
12,051
0
7,305
4,769
0
35,094
L
3,567
916
258
2,511
7,933
4,548
0
915
6,896
0
27,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
38,192
386
Minions Killed
451
0
Camps Cleared
0
1,294,755
Distance Traveled
1,407,252
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,662
589
89
7
0
242,592
5
L
Morgan Le Fay
6,624
510
85
7
0
253,666
7
W
Izanami
7,793
599
111
9
0
259,256
4
W
Osiris
6,616
509
47
4
0
303,121
2
L
Amaterasu
6,310
485
96
7
0
312,593
4
W
Janus
8,443
649
137
11
0
289,059
2
W
Erlang Shen
8,024
617
85
7
0
304,839
1
L
Xing Tian
6,730
518
66
5
0
230,358
2
W
Achilles
7,316
563
71
5
0
250,977
4
L
Nike
6,105
470
50
4
0
255,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role