Player Matchup

Skadi
Skadi
BalinHawke91300
Skadi
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,384 Elo+
Party 1
Sylvanus
Sylvanus
SnailWolfie
Sylvanus
Level 27
God Stats
2W - 1L
1,445 SR
Queue Stats
2W - 1L
1,406 Elo+
Party 1
Sol
Sol
wReKtAlPaNe
Sol
Level 152
God Stats
16W - 14L
1,240 SR
Queue Stats
550W - 510L
1,546 Elo+
Party 1
Team Averages
Level 104
1,395 SR
1,445 Elo+

VS

Team Averages
Level 82
1,500 SR
1,352 Elo+
Mulan
Mulan
GrandLattice322
Mulan
Level 28
God Stats
9W - 9L
1,500 SR
Queue Stats
58W - 80L
1,352 Elo+
Party 2
Eset
Eset
Shadowlion32
Eset
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 108L
1,352 Elo+
Party 2
Nemesis
Nemesis
WackyKrimsion17
Nemesis
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 93L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 12
11,193
746
14,229
12,889
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
SnailWolfie
Sylvanus
13
0 / 9 / 17
11,249
750
6,835
18,631
15,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
20 / 2 / 2
14,814
988
27,827
14,180
6,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 8
10,399
693
6,404
20,300
10,577
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
8 / 7 / 6
11,779
785
19,063
18,710
10,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 9 / 8
10,994
733
11,976
21,427
8,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
23
Kills
15
15
Deaths
23
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
L
4
7
8
1.14
L
8
7
6
1.57
W
Sylvanus
SnailWolfie
Sylvanus
0
9
17
0.94
L
3
9
8
0.78
W
20
2
2
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,891
Damage
37,443
45,700
Taken
60,437
27,483
Mitigated
29,376
14,103
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,229
7,255
0
1,459
12,889
5,365
825
5,069
7,820
0
40,291
L
6,404
541
462
2,127
20,300
10,577
0
12,514
7,786
54
18,079
L
19,063
3,323
911
4,233
18,710
10,140
0
9,572
9,138
56,733
0
W
Sylvanus
SnailWolfie
Sylvanus
6,835
1,681
2,588
4,166
18,631
15,850
279
11,251
7,380
15,644
0
L
11,976
3,397
355
2,959
21,427
8,659
0
10,129
11,298
0
37,300
W
27,827
12,150
0
5,890
14,180
6,268
2,072
3,130
11,050
64,825
6,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,256
Gold Earned
33,172
146
Minions Killed
148
6
Camps Cleared
5
715,712
Distance Traveled
752,362
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,193
746
62
4
2
238,349
0
L
Mulan
10,399
693
22
1
0
259,535
0
L
Eset
11,779
785
74
5
0
233,444
1
W
Sylvanus
11,249
750
21
1
0
223,428
0
L
Nemesis
10,994
733
52
3
5
259,383
5
W
Sol
14,814
988
63
4
4
253,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role