Player Matchup

Kukulkan
Kukulkan
Bronze III
Arkipa
Kukulkan
Bronze III
Level 60
God Stats
1W - 2L
1,718 SR
Queue Stats
1W - 6L
1,450 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
DNA Phail Ninja
Jormungandr
Bronze III
Level 129
God Stats
0W - 1L
1,685 SR
Queue Stats
36W - 34L
1,410 MMR
Solo
Cupid
Cupid
Bronze III
RotiVTR07
Cupid
Bronze III
Level 98
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 18L
1,404 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,562 SR
1,421 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,415 SR
1,422 MMR
Charybdis
Charybdis
Silver I
BullDog_Knight05
Charybdis
Silver I
Level 83
God Stats
3W - 2L
1,337 SR
Queue Stats
46W - 50L
1,362 MMR
Solo
Cerberus
Cerberus
Gold V
Lace Up vv
Cerberus
Gold V
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 225L
1,425 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
blkweeza
Ah Puch
Gold IV
Level 150
God Stats
9W - 5L
1,407 SR
Queue Stats
444W - 492L
1,479 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arkipa
Kukulkan
15
0 / 4 / 3
9,662
604
8,279
7,505
2,551
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
DNA Phail Ninja
Jormungandr
16
5 / 3 / 1
11,586
724
15,961
23,716
34,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
RotiVTR07
Cupid
13
1 / 7 / 1
9,539
596
8,324
11,462
4,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GilgameshGebBacchusBastet

VS

Bans
DanzaburouChaacMedusaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
17
3 / 3 / 7
11,653
728
13,967
9,022
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Lace Up vv
Cerberus
17
4 / 0 / 8
12,066
754
10,870
24,521
20,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
blkweeza
Ah Puch
16
7 / 3 / 4
11,857
741
14,286
12,645
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
14
14
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arkipa
Kukulkan
0
4
3
0.38
W
Charybdis
3
3
7
2.17
L
Jormungandr
DNA Phail Ninja
Jormungandr
5
3
1
1.83
W
Cerberus
Lace Up vv
Cerberus
4
0
8
8
L
Cupid
RotiVTR07
Cupid
1
7
1
0.21
W
Ah Puch
blkweeza
Ah Puch
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,564
Damage
39,123
42,683
Taken
46,188
41,401
Mitigated
29,675
5,567
Healing
19,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arkipa
Kukulkan
8,279
622
0
294
7,505
2,551
61
5,808
1,697
33,053
0
W
Charybdis
13,967
10,927
0
1,972
9,022
3,581
1,954
4,677
4,309
0
44,838
L
Jormungandr
DNA Phail Ninja
Jormungandr
15,961
2,962
123
4,766
23,716
34,373
0
11,012
12,704
44,365
0
W
Cerberus
Lace Up vv
Cerberus
10,870
396
0
14,833
24,521
20,976
74
11,859
12,172
47,495
0
L
Cupid
RotiVTR07
Cupid
8,324
3,436
0
384
11,462
4,477
0
8,644
2,818
0
19,946
W
Ah Puch
blkweeza
Ah Puch
14,286
876
0
2,226
12,645
5,118
671
7,837
4,648
56,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,787
Gold Earned
35,576
195
Minions Killed
262
4
Camps Cleared
9
804,231
Distance Traveled
852,817
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,662
604
90
6
3
261,492
3
W
Charybdis
11,653
728
91
6
6
277,807
0
L
Jormungandr
11,586
724
53
3
0
295,578
3
W
Cerberus
12,066
754
88
6
3
299,598
5
L
Cupid
9,539
596
52
3
1
247,161
5
W
Ah Puch
11,857
741
83
5
0
275,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role