Player Matchup

Zhong Kui
Zhong Kui
DarksideXZA7
Zhong Kui
Level 84
God Stats
10W - 8L
1,481 SR
Queue Stats
68W - 66L
1,556 Elo+
Solo
Chiron
Chiron
Doctor_Caduceus
Chiron
Level 107
God Stats
0W - 1L
1,273 SR
Queue Stats
4W - 7L
1,284 Elo+
Party 2
Osiris
Osiris
JackieTriggaChan
Osiris
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
187W - 206L
1,698 Elo+
Party 2
Mercury
Mercury
KingyeWest
Mercury
Level 138
God Stats
3W - 5L
1,500 SR
Queue Stats
202W - 203L
1,526 Elo+
Party 2
Atlas
Atlas
NaStY_NazZy1212
Atlas
Level 109
God Stats
6W - 7L
1,704 SR
Queue Stats
100W - 96L
1,601 Elo+
Solo
Team Averages
Level 115
1,492 SR
1,533 Elo+

VS

Team Averages
Level 106
1,568 SR
1,461 Elo+
Agni
Agni
Mr_Candy_616
Agni
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 103L
1,306 Elo+
Solo
Thanatos
Thanatos
Nicetos
Thanatos
Level 123
God Stats
6W - 10L
1,497 SR
Queue Stats
433W - 439L
1,425 Elo+
Party 1
Medusa
Medusa
SeSs-homaru--
Medusa
Level 96
God Stats
10W - 9L
1,500 SR
Queue Stats
264W - 266L
1,760 Elo+
Solo
Bacchus
Bacchus
TalkinBeard
Bacchus
Level 134
God Stats
6W - 4L
1,500 SR
Queue Stats
138W - 133L
1,435 Elo+
Party 1
Artemis
Artemis
freaky_Paladin
Artemis
Level 100
God Stats
6W - 2L
1,844 SR
Queue Stats
30W - 34L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarksideXZA7
Zhong Kui
1
0 / 0 / 0
1,119
187
0
0
0
3
0 / 1 / 0
2,909
485
336
1,030
139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
3,963
661
2,126
4,310
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
KingyeWest
Mercury
7
1 / 3 / 0
4,077
680
647
4,883
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 3 / 1
3,447
575
745
5,158
1,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,525
754
1,591
1,028
229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Nicetos
Thanatos
8
3 / 1 / 0
4,429
738
915
3,839
1,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 0 / 0
4,243
707
3,102
2,830
710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
TalkinBeard
Bacchus
7
2 / 0 / 3
4,353
726
1,894
1,732
1,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

7
2 / 1 / 3
4,189
698
2,676
2,346
658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DarksideXZA7
Zhong Kui
0
0
0
0
L
0
1
0
0
L
0
2
0
0
L
Mercury
KingyeWest
Mercury
1
3
0
0.33
W
1
0
2
2
L
0
3
1
0.17
W
Thanatos
Nicetos
Thanatos
3
1
0
3
W
1
0
0
1
W
Bacchus
TalkinBeard
Bacchus
2
0
3
3.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,854
Damage
10,178
15,381
Taken
11,775
5,190
Mitigated
4,189
3,996
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DarksideXZA7
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
336
0
35
87
1,030
139
99
283
747
0
3,039
L
2,126
547
0
1,690
4,310
2,216
0
0
4,310
0
16,562
L
Mercury
KingyeWest
Mercury
647
46
0
1,816
4,883
1,197
0
1,548
3,335
0
15,999
W
1,591
194
0
500
1,028
229
656
0
1,028
20,924
0
L
745
274
0
368
5,158
1,638
68
1,654
3,504
7,979
0
W
Thanatos
Nicetos
Thanatos
915
376
0
3,009
3,839
1,014
308
0
3,839
0
15,730
W
3,102
1,558
0
1,110
2,830
710
0
0
2,830
0
18,119
W
Bacchus
TalkinBeard
Bacchus
1,894
469
209
761
1,732
1,578
312
198
1,534
9,551
0
W
2,676
1,719
0
506
2,346
658
391
547
1,799
0
17,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,515
Gold Earned
21,739
102
Minions Killed
183
0
Camps Cleared
0
389,380
Distance Traveled
576,554
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
1,119
187
0
0
0
0
0
L
Chiron
2,909
485
4
1
0
54,065
0
L
Osiris
3,963
661
40
7
0
123,298
0
L
Mercury
4,077
680
43
7
0
118,744
0
W
Agni
4,525
754
55
9
0
119,347
1
L
Atlas
3,447
575
15
3
0
93,273
2
W
Thanatos
4,429
738
43
7
0
123,044
1
W
Medusa
4,243
707
40
7
0
112,339
2
W
Bacchus
4,353
726
18
3
0
124,472
1
W
Artemis
4,189
698
27
5
0
97,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role