Player Matchup

Vamana
Vamana
AegisDSilver
Vamana
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 22L
1,327 Elo+
Party 1
Kumbhakarna
Kumbhakarna
AlibabaSama
Kumbhakarna
Level 101
God Stats
1W - 2L
1,504 SR
Queue Stats
17W - 12L
1,317 Elo+
Party 1
Geb
Geb
Glubbas78
Geb
Level 62
God Stats
6W - 8L
1,262 SR
Queue Stats
147W - 137L
1,433 Elo+
Solo
Bacchus
Bacchus
Mr Nobody1795
Bacchus
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
250W - 328L
1,339 Elo+
Solo
Neith
Neith
SupremeDrops885
Neith
Level 40
God Stats
16W - 22L
1,603 SR
Queue Stats
25W - 29L
1,467 Elo+
Solo
Team Averages
Level 58
1,474 SR
1,377 Elo+

VS

Team Averages
Level 49
1,458 SR
1,341 Elo+
Kuzenbo
Kuzenbo
T1 Jaqen
Kuzenbo
Level 58
God Stats
5W - 2L
1,672 SR
Queue Stats
51W - 69L
1,327 Elo+
Party 2
Medusa
Medusa
XPertRatKing
Medusa
Level 65
God Stats
2W - 1L
1,482 SR
Queue Stats
20W - 26L
1,378 Elo+
Party 2
Scylla
Scylla
XpertIns0mn1ac
Scylla
Level 15
God Stats
3W - 4L
1,448 SR
Queue Stats
16W - 29L
1,233 Elo+
Party 2
Geb
Geb
bubakush420
Geb
Level 28
God Stats
10W - 3L
1,508 SR
Queue Stats
38W - 57L
1,348 Elo+
Party 2
Sun Wukong
Sun Wukong
eleventyseven17
Sun Wukong
Level 77
God Stats
1W - 1L
1,180 SR
Queue Stats
33W - 36L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
2 / 0 / 3
9,580
1,064
7,882
7,679
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
AlibabaSama
Kumbhakarna
14
0 / 3 / 2
8,963
996
2,787
9,480
4,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 4 / 3
9,134
1,015
6,354
10,191
8,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
14
2 / 0 / 2
9,388
1,043
6,951
3,461
2,607
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 2
8,539
949
4,403
4,661
1,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

255

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
T1 Jaqen
Kuzenbo
15
1 / 0 / 5
9,041
1,005
3,226
9,004
12,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
15
3 / 1 / 5
9,686
1,076
8,513
6,348
2,545
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 7
9,032
1,004
6,214
4,395
1,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 6
9,473
1,053
5,258
7,590
7,038
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
eleventyseven17
Sun Wukong
15
2 / 3 / 6
9,546
1,061
7,196
9,280
5,214
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
4
Kills
9
9
Deaths
5
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
0
3
3.5
L
Kumbhakarna
AlibabaSama
Kumbhakarna
0
3
2
0.33
L
0
4
3
0.38
L
Bacchus
2
0
2
3
L
0
2
2
0.5
W
Kuzenbo
T1 Jaqen
Kuzenbo
1
0
5
3.5
W
Medusa
3
1
5
5.5
W
1
0
7
4.5
W
2
1
6
5
W
Sun Wukong
eleventyseven17
Sun Wukong
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,377
Damage
30,407
35,472
Taken
36,617
22,203
Mitigated
28,650
5,836
Healing
1,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
7,882
4,581
168
2,676
7,679
5,541
0
3,894
3,785
0
12,430
L
Kumbhakarna
AlibabaSama
Kumbhakarna
2,787
996
0
1,440
9,480
4,056
0
2,839
6,641
22,522
0
L
6,354
100
0
462
10,191
8,406
0
3,546
6,645
12,097
0
L
Bacchus
6,951
66
390
187
3,461
2,607
0
1,812
1,649
11,269
0
L
4,403
2,133
0
513
4,661
1,593
0
2,607
2,054
0
15,234
W
Kuzenbo
T1 Jaqen
Kuzenbo
3,226
1,317
224
489
9,004
12,101
0
3,473
5,325
10,714
0
W
Medusa
8,513
4,241
0
0
6,348
2,545
0
3,250
3,066
0
20,270
W
6,214
2,492
0
0
4,395
1,752
0
2,199
2,158
13,240
0
W
5,258
763
66
345
7,590
7,038
0
2,567
3,689
15,494
0
W
Sun Wukong
eleventyseven17
Sun Wukong
7,196
1,975
0
475
9,280
5,214
0
4,603
4,470
0
28,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,604
Gold Earned
46,778
105
Minions Killed
135
4
Camps Cleared
7
658,514
Distance Traveled
814,931
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,580
1,064
11
1
2
158,665
0
L
Kumbhakarna
8,963
996
53
6
1
127,152
0
L
Geb
9,134
1,015
11
1
0
124,231
0
L
Bacchus
9,388
1,043
7
1
0
162,966
0
L
Neith
8,539
949
23
3
1
85,500
0
W
Kuzenbo
9,041
1,005
12
1
0
180,253
0
W
Medusa
9,686
1,076
42
5
2
152,575
0
W
Scylla
9,032
1,004
16
2
1
155,212
0
W
Geb
9,473
1,053
16
2
3
171,061
2
W
Sun Wukong
9,546
1,061
49
5
1
155,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role