Player Matchup

Amaterasu
Amaterasu
Blank5oul
Amaterasu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,327 Elo+
Solo
Nu Wa
Nu Wa
Qynchu_
Nu Wa
Level 102
God Stats
1W - 2L
1,760 SR
Queue Stats
18W - 13L
1,718 Elo+
Solo
Ravana
Ravana
Sangre-Antrax-
Ravana
Level 159
God Stats
2W - 4L
1,704 SR
Queue Stats
407W - 411L
1,593 Elo+
Solo
Neith
Neith
TooKool808
Neith
Level 147
God Stats
1W - 4L
1,303 SR
Queue Stats
263W - 267L
1,632 Elo+
Solo
Chaac
Chaac
Unphasiblephilip
Chaac
Level 89
God Stats
25W - 22L
1,758 SR
Queue Stats
569W - 562L
1,684 Elo+
Solo
Team Averages
Level 115
1,605 SR
1,591 Elo+

VS

Team Averages
Level 121
1,542 SR
1,590 Elo+
Mercury
Mercury
Carlos41
Mercury
Level 147
God Stats
9W - 3L
1,334 SR
Queue Stats
102W - 96L
1,578 Elo+
Solo
Medusa
Medusa
StagnantHg
Medusa
Level 54
God Stats
21W - 9L
1,599 SR
Queue Stats
24W - 17L
1,648 Elo+
Party 1
Amaterasu
Amaterasu
TheWandererBard
Amaterasu
Level 121
God Stats
143W - 139L
1,539 SR
Queue Stats
892W - 853L
1,567 Elo+
Solo
Rama
Rama
nonskimper
Rama
Level 128
God Stats
10W - 2L
1,739 SR
Queue Stats
79W - 47L
1,755 Elo+
Party 1
Tiamat
Tiamat
turrance
Tiamat
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 158L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blank5oul
Amaterasu
8
0 / 2 / 0
4,158
832
910
4,850
2,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
Qynchu_
Nu Wa
10
0 / 0 / 0
4,370
874
3,413
2,239
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
4,141
828
1,087
2,251
1,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
9
0 / 0 / 0
4,114
823
2,085
2,215
923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
3,801
760
483
1,272
709
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Carlos41
Mercury
9
0 / 0 / 0
4,282
856
1,324
2,343
943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
StagnantHg
Medusa
9
0 / 0 / 0
4,179
836
1,489
2,037
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amaterasu
TheWandererBard
Amaterasu
10
3 / 0 / 0
4,914
983
2,846
3,904
3,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 2
4,473
895
3,164
3,579
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
turrance
Tiamat
9
0 / 0 / 1
4,394
879
1,658
1,408
1,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Blank5oul
Amaterasu
0
2
0
0
W
Mercury
Carlos41
Mercury
0
0
0
0
L
Nu Wa
Qynchu_
Nu Wa
0
0
0
0
L
0
1
0
0
W
Medusa
StagnantHg
Medusa
0
0
0
0
W
Amaterasu
TheWandererBard
Amaterasu
3
0
0
3
L
Neith
0
0
0
0
L
0
0
0
0
W
0
0
2
1
W
Tiamat
turrance
Tiamat
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,978
Damage
10,481
12,827
Taken
13,271
5,724
Mitigated
6,922
2,998
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Blank5oul
Amaterasu
910
271
0
660
4,850
2,369
0
728
4,122
0
4,625
W
Mercury
Carlos41
Mercury
1,324
217
0
424
2,343
943
180
657
1,686
0
11,754
L
Nu Wa
Qynchu_
Nu Wa
3,413
969
0
534
2,239
656
0
335
1,904
14,006
0
L
1,087
190
0
594
2,251
1,067
0
135
2,116
0
8,707
W
Medusa
StagnantHg
Medusa
1,489
528
0
780
2,037
594
168
1,318
691
0
9,720
W
Amaterasu
TheWandererBard
Amaterasu
2,846
856
0
1,693
3,904
3,361
0
827
3,050
0
10,226
L
Neith
2,085
1,029
0
735
2,215
923
0
383
1,832
0
10,389
L
483
227
75
400
1,272
709
0
77
1,195
0
1,551
W
3,164
2,549
0
1,716
3,579
991
267
275
3,230
0
15,965
W
Tiamat
turrance
Tiamat
1,658
168
0
1,169
1,408
1,033
77
336
1,072
11,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,584
Gold Earned
22,242
85
Minions Killed
112
0
Camps Cleared
0
483,687
Distance Traveled
589,303
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,158
832
7
1
0
107,893
0
W
Mercury
4,282
856
28
6
0
143,042
2
L
Nu Wa
4,370
874
34
7
0
112,188
0
L
Ravana
4,141
828
19
4
0
112,729
2
W
Medusa
4,179
836
21
4
0
116,104
0
W
Amaterasu
4,914
983
19
4
0
115,558
1
L
Neith
4,114
823
24
5
0
109,908
1
L
Chaac
3,801
760
1
0
0
40,969
0
W
Rama
4,473
895
29
6
0
98,773
0
W
Tiamat
4,394
879
15
3
0
115,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role