Player Matchup

Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
RussianAutistic
Agni
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,876 Elo+
Party 2
Neith
Neith
Sūryα
Neith
Level 100
God Stats
15W - 12L
1,499 SR
Queue Stats
25W - 28L
1,328 Elo+
Party 2
Team Averages
Level 131
1,500 SR
1,568 Elo+

VS

Team Averages
Level 71
1,660 SR
1,553 Elo+
Anhur
Anhur
DJDragonPL
Anhur
Level 69
God Stats
5W - 8L
1,935 SR
Queue Stats
44W - 37L
1,601 Elo+
Party 1
Apollo
Apollo
RockensPl
Apollo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,558 Elo+
Party 1
Neith
Neith
Venomno
Neith
Level 24
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
6 / 2 / 17
11,421
816
9,570
16,659
23,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
9 / 3 / 18
11,631
831
23,415
14,399
13,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
Sūryα
Neith
16
14 / 4 / 9
12,259
876
13,229
11,342
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
2 / 7 / 7
10,558
754
9,482
15,738
6,231
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
RockensPl
Apollo
13
3 / 9 / 3
10,062
719
10,600
18,174
5,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Venomno
Neith
13
4 / 13 / 3
10,212
729
8,439
17,855
5,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
29
Kills
9
9
Deaths
29
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
2
17
7.25
L
Anhur
2
7
7
0.79
L
Apollo
RockensPl
Apollo
3
9
3
0.5
W
9
3
18
6
W
Neith
Sūryα
Neith
14
4
9
4.63
L
Neith
Venomno
Neith
4
13
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,214
Damage
28,521
42,400
Taken
51,767
42,184
Mitigated
16,937
8,335
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,570
3,491
0
1,712
16,659
23,443
349
541
16,118
26,338
0
L
Anhur
9,482
4,443
456
2,419
15,738
6,231
0
10,764
4,974
0
29,100
L
Apollo
RockensPl
Apollo
10,600
6,276
0
1,483
18,174
5,593
60
14,182
3,992
0
29,040
W
23,415
3,549
0
4,418
14,399
13,864
497
88
14,189
53,418
0
W
Neith
Sūryα
Neith
13,229
5,567
0
2,205
11,342
4,877
1,578
123
11,219
0
40,587
L
Neith
Venomno
Neith
8,439
2,761
126
1,431
17,855
5,113
141
8,463
9,392
0
18,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,311
Gold Earned
30,832
144
Minions Killed
115
8
Camps Cleared
4
702,407
Distance Traveled
584,192
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,421
816
22
2
0
253,862
4
L
Anhur
10,558
754
54
4
1
201,325
5
L
Apollo
10,062
719
40
3
3
205,930
3
W
Agni
11,631
831
57
4
2
238,431
2
W
Neith
12,259
876
65
5
6
210,114
1
L
Neith
10,212
729
21
2
0
176,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role