Player Matchup

Apollo
Apollo
Cicitony2730
Apollo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
DisrobedDialga
Fenrir
Level 135
God Stats
3W - 5L
1,332 SR
Queue Stats
301W - 304L
1,450 Elo+
Party 1
Osiris
Osiris
LamaDesTodes
Osiris
Level 159
God Stats
10W - 9L
1,515 SR
Queue Stats
408W - 424L
1,545 Elo+
Solo
Thor
Thor
TheNovahnite
Thor
Level 126
God Stats
2W - 10L
1,290 SR
Queue Stats
125W - 120L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Wembie
Nu Wa
Level 149
God Stats
16W - 13L
1,577 SR
Queue Stats
261W - 223L
1,536 Elo+
Solo
Team Averages
Level 125
1,443 SR
1,503 Elo+

VS

Team Averages
Level 102
1,438 SR
1,505 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Sammdunster
Hou Yi
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
265W - 241L
1,534 Elo+
Solo
Khepri
Khepri
adam965
Khepri
Level 98
God Stats
8W - 3L
1,190 SR
Queue Stats
238W - 228L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
guienbild
Erlang Shen
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 2 / 0
4,595
418
692
4,702
408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 3 / 0
5,096
463
3,710
9,565
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
11
1 / 0 / 0
6,043
549
6,475
9,466
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 2
5,464
497
3,342
8,199
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Wembie
Nu Wa
8
0 / 6 / 0
5,031
457
4,430
7,371
2,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
6 / 0 / 4
7,083
644
5,628
6,147
2,324
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
 
Fenrir
12
5 / 0 / 3
6,870
625
5,851
6,007
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
11
3 / 1 / 1
6,677
607
5,550
4,044
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
adam965
Khepri
10
1 / 1 / 6
6,181
562
3,189
6,023
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
guienbild
Erlang Shen
11
0 / 1 / 0
6,100
555
7,178
9,453
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
15
15
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
4
8
W
Fenrir
 
Fenrir
5
0
3
6.5
L
Apollo
0
2
0
0
L
2
3
0
0.67
L
Osiris
1
0
0
1
W
Hou Yi
3
1
1
3.5
L
0
4
2
0.25
L
Nu Wa
Wembie
Nu Wa
0
6
0
0
W
Khepri
adam965
Khepri
1
1
6
4
W
Erlang Shen
guienbild
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,649
Damage
27,396
39,303
Taken
31,674
12,948
Mitigated
14,908
11,136
Healing
15,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,628
694
470
3,610
6,147
2,324
382
1,635
4,512
46,013
0
W
Fenrir
 
Fenrir
5,851
1,746
0
3,418
6,007
2,661
0
960
5,047
0
40,634
L
Apollo
692
412
0
1,372
4,702
408
0
640
4,062
0
11,932
L
3,710
1,612
241
2,662
9,565
3,574
0
2,671
6,894
0
13,154
L
Osiris
6,475
3,042
0
4,659
9,466
4,057
0
0
9,466
0
35,955
W
Hou Yi
5,550
2,534
0
1,452
4,044
1,307
1,432
365
3,679
0
43,762
L
3,342
1,048
0
740
8,199
2,594
0
973
7,226
0
33,767
L
Nu Wa
Wembie
Nu Wa
4,430
1,128
0
1,462
7,371
2,315
47
3,789
3,582
32,018
0
W
Khepri
adam965
Khepri
3,189
312
113
1,148
6,023
4,637
98
1,155
4,763
12,510
5,503
W
Erlang Shen
guienbild
Erlang Shen
7,178
4,274
0
4,801
9,453
3,979
0
315
9,138
0
32,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,229
Gold Earned
32,911
240
Minions Killed
349
0
Camps Cleared
0
1,007,075
Distance Traveled
1,085,902
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,083
644
91
8
0
219,731
0
W
Fenrir
6,870
625
76
7
0
250,456
3
L
Apollo
4,595
418
30
3
0
157,620
2
L
Fenrir
5,096
463
17
2
0
217,960
4
L
Osiris
6,043
549
71
6
0
210,630
3
W
Hou Yi
6,677
607
92
8
0
190,885
4
L
Thor
5,464
497
66
6
0
218,482
2
L
Nu Wa
5,031
457
56
5
0
202,383
5
W
Khepri
6,181
562
23
2
0
226,823
1
W
Erlang Shen
6,100
555
67
6
0
198,007
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role