Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Andrichito
Tsukuyomi
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
89W - 76L
1,447 Elo+
Party 2
Scylla
Scylla
Ericguetta
Scylla
Level 18
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 2
Charybdis
Charybdis
PeptobismalStan
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,497 Elo+
Party 4
Hel
Hel
TheyCallMeRool
Hel
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,526 Elo+
Party 4
Team Averages
Level 60
1,457 SR
1,432 Elo+

VS

Team Averages
Level 72
1,598 SR
1,507 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AyooDeerbra
Neith
Level 48
God Stats
9W - 8L
1,606 SR
Queue Stats
39W - 46L
1,565 Elo+
Party 1
Yemoja
Yemoja
CryZolian-13
Yemoja
Level 126
God Stats
99W - 87L
1,494 SR
Queue Stats
146W - 134L
1,490 Elo+
Party 3
Cliodhna
Cliodhna
Magnuseile
Cliodhna
Level 28
God Stats
6W - 4L
1,890 SR
Queue Stats
222W - 234L
1,504 Elo+
Party 3
Amaterasu
Amaterasu
awfrick
Amaterasu
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 102L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 4 / 1
8,866
467
8,419
19,279
16,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Andrichito
Tsukuyomi
12
3 / 9 / 2
8,176
430
14,249
19,350
11,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Ericguetta
Scylla
13
1 / 10 / 2
7,914
417
5,852
11,642
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
PeptobismalStan
Charybdis
13
1 / 9 / 3
8,232
433
6,444
15,548
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 2
8,964
472
7,741
19,578
16,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
5 / 1 / 13
11,844
623
14,535
16,443
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 3 / 8
11,546
608
17,721
13,985
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
16
5 / 1 / 19
11,452
603
11,535
10,291
15,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Magnuseile
Cliodhna
20
17 / 1 / 4
12,609
664
17,669
14,304
6,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
awfrick
Amaterasu
15
0 / 4 / 9
10,078
530
9,785
16,701
12,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
10
Kills
38
38
Deaths
10
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
1
0.88
W
Chang'e
 
Chang'e
5
1
13
11.5
L
Tsukuyomi
Andrichito
Tsukuyomi
3
9
2
0.44
W
11
3
8
5
W
Yemoja
5
1
19
14.5
L
Scylla
Ericguetta
Scylla
1
10
2
0.2
W
Cliodhna
Magnuseile
Cliodhna
17
1
4
19
L
Charybdis
PeptobismalStan
Charybdis
1
9
3
0.28
L
2
6
2
0.5
W
Amaterasu
awfrick
Amaterasu
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,705
Damage
71,245
85,397
Taken
71,724
51,520
Mitigated
48,591
15,891
Healing
39,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,419
1,846
0
1,874
19,279
16,008
0
3,420
15,271
0
35,085
W
Chang'e
 
Chang'e
14,535
1,797
2,700
11,389
16,443
6,947
1,956
2,938
13,248
103,748
0
L
Tsukuyomi
Andrichito
Tsukuyomi
14,249
4,178
0
2,644
19,350
11,120
0
4,871
14,301
0
53,582
W
17,721
6,363
0
3,344
13,985
7,106
4,719
2,766
11,019
0
77,497
W
Yemoja
11,535
837
6,568
2,552
10,291
15,580
904
3,090
7,177
33,325
3,211
L
Scylla
Ericguetta
Scylla
5,852
906
0
0
11,642
3,313
0
4,026
7,616
29,870
0
W
Cliodhna
Magnuseile
Cliodhna
17,669
1,595
0
5,320
14,304
6,470
850
1,644
12,491
0
101,634
L
Charybdis
PeptobismalStan
Charybdis
6,444
3,779
0
3,561
15,548
4,953
0
5,416
10,132
0
43,455
L
7,741
450
2,515
5,297
19,578
16,126
0
7,563
11,763
36,263
0
W
Amaterasu
awfrick
Amaterasu
9,785
4,250
157
7,448
16,701
12,488
128
2,728
13,591
0
46,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,152
Gold Earned
57,529
368
Minions Killed
591
0
Camps Cleared
0
1,713,924
Distance Traveled
1,921,503
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,866
467
78
4
0
359,383
1
W
Chang'e
11,844
623
173
9
0
388,647
5
L
Tsukuyomi
8,176
430
82
4
0
396,291
3
W
Neith
11,546
608
125
7
0
321,090
5
W
Yemoja
11,452
603
52
3
0
382,674
1
L
Scylla
7,914
417
57
3
0
312,587
0
W
Cliodhna
12,609
664
149
8
0
456,719
2
L
Charybdis
8,232
433
85
4
0
309,654
3
L
Hel
8,964
472
66
3
0
336,009
0
W
Amaterasu
10,078
530
92
5
0
372,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role