Player Matchup

Apollo
Apollo
Brown-Shorts9
Apollo
Level 115
God Stats
0W - 1L
1,688 SR
Queue Stats
87W - 94L
1,371 Elo+
Solo
Hercules
Hercules
FromTheKA
Hercules
Level 125
God Stats
0W - 3L
1,255 SR
Queue Stats
162W - 144L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
KaneWolfBane
Tsukuyomi
Level 57
God Stats
5W - 14L
1,580 SR
Queue Stats
80W - 89L
1,467 Elo+
Solo
Ganesha
Ganesha
MrPenguin720
Ganesha
Level 50
God Stats
7W - 5L
1,678 SR
Queue Stats
19W - 12L
1,766 Elo+
Solo
Chronos
Chronos
SOLJAHRU
Chronos
Level 104
God Stats
0W - 2L
1,381 SR
Queue Stats
15W - 21L
1,307 Elo+
Solo
Team Averages
Level 90
1,517 SR
1,485 Elo+

VS

Team Averages
Level 121
1,526 SR
1,561 Elo+
Atlas
Atlas
 
Atlas
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
B_TR1LL_
Hercules
Level 140
God Stats
1W - 0L
1,314 SR
Queue Stats
33W - 22L
1,824 Elo+
Solo
Cernunnos
Cernunnos
Zombslayer916
Cernunnos
Level 160
God Stats
6W - 7L
1,691 SR
Queue Stats
431W - 434L
1,601 Elo+
Solo
Rama
Rama
pelochino44
Rama
Level 109
God Stats
9W - 8L
1,382 SR
Queue Stats
456W - 434L
1,426 Elo+
Solo
Vulcan
Vulcan
rei_do_trago
Vulcan
Level 127
God Stats
15W - 14L
1,742 SR
Queue Stats
141W - 131L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
8,977
472
6,289
14,393
6,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
FromTheKA
Hercules
17
1 / 0 / 2
10,398
547
10,310
14,042
17,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
KaneWolfBane
Tsukuyomi
14
4 / 4 / 3
9,186
483
8,536
16,774
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
MrPenguin720
Ganesha
12
0 / 3 / 3
7,864
414
6,316
19,007
19,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
SOLJAHRU
Chronos
15
3 / 3 / 4
9,611
506
8,519
14,299
6,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 1 / 8
9,211
485
7,481
16,379
18,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
B_TR1LL_
Hercules
18
2 / 0 / 3
11,091
584
12,854
17,121
14,980
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Zombslayer916
Cernunnos
18
5 / 3 / 3
10,649
560
7,956
14,390
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 1 / 1
11,606
611
13,161
10,886
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
16
2 / 5 / 2
10,155
534
13,938
11,388
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
16
16
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
8
4
W
Hercules
B_TR1LL_
Hercules
2
0
3
3.5
L
1
6
1
0.25
L
Hercules
FromTheKA
Hercules
1
0
2
2
L
Tsukuyomi
KaneWolfBane
Tsukuyomi
4
4
3
1.38
L
Ganesha
MrPenguin720
Ganesha
0
3
3
0.5
L
Chronos
SOLJAHRU
Chronos
3
3
4
1.67
W
Cernunnos
Zombslayer916
Cernunnos
5
3
3
2.17
W
7
1
1
7.5
W
Vulcan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,970
Damage
55,390
78,515
Taken
70,164
55,979
Mitigated
47,580
27,105
Healing
19,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,481
2,948
265
3,373
16,379
18,324
0
4,149
11,635
22,028
0
W
Hercules
B_TR1LL_
Hercules
12,854
3,238
0
5,988
17,121
14,980
70
2,091
14,057
9,513
72,537
L
6,289
3,677
0
2,295
14,393
6,582
1,478
3,905
10,485
0
60,995
L
Hercules
FromTheKA
Hercules
10,310
2,951
0
8,602
14,042
17,130
0
3,108
10,145
63
70,468
L
Tsukuyomi
KaneWolfBane
Tsukuyomi
8,536
2,158
0
8,557
16,774
6,221
0
4,530
12,244
0
55,381
L
Ganesha
MrPenguin720
Ganesha
6,316
1,033
657
3,187
19,007
19,923
169
7,007
11,778
27,926
0
L
Chronos
SOLJAHRU
Chronos
8,519
2,047
0
3,807
14,299
6,123
270
5,575
8,652
64,201
0
W
Cernunnos
Zombslayer916
Cernunnos
7,956
3,781
0
1,348
14,390
5,374
3,662
1,826
12,464
0
96,869
W
13,161
10,551
0
6,576
10,886
4,019
2,106
2,085
8,758
0
95,384
W
Vulcan
13,938
2,963
205
2,214
11,388
4,883
628
4,207
6,782
67,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,036
Gold Earned
52,712
542
Minions Killed
605
0
Camps Cleared
0
1,924,222
Distance Traveled
1,937,435
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,211
485
17
1
0
381,037
5
W
Hercules
11,091
584
169
9
0
388,647
3
L
Apollo
8,977
472
131
7
0
353,651
3
L
Hercules
10,398
547
177
9
0
373,744
4
L
Tsukuyomi
9,186
483
103
5
0
415,817
2
L
Ganesha
7,864
414
9
0
0
400,184
3
L
Chronos
9,611
506
122
6
0
380,826
11
W
Cernunnos
10,649
560
126
7
0
382,174
3
W
Rama
11,606
611
167
9
0
379,581
2
W
Vulcan
10,155
534
126
7
0
405,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role