Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Gold II
JacintoBenavente
Arachne
Gold II
Level 46
God Stats
6W - 2L
1,537 SR
Queue Stats
132W - 135L
1,637 MMR
Party 1
Scylla
Scylla
Bronze III
NekoPoke
Scylla
Bronze III
Level 78
God Stats
1W - 0L
1,590 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver III
archosboy
Bacchus
Silver III
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 17L
1,499 MMR
Solo
Chiron
Chiron
Gold V
tiinnchoO
Chiron
Gold V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 75L
1,358 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,525 SR
1,499 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,566 SR
1,499 MMR
Nemesis
Nemesis
Bronze III
Boiskayt
Nemesis
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
TheMalawiEsp
Poseidon
Bronze III
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 57L
1,499 MMR
Solo
Cerberus
Cerberus
Bronze III
nmimcolas
Cerberus
Bronze III
Level 155
God Stats
4W - 3L
1,790 SR
Queue Stats
26W - 26L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
seenkill
Anhur
Bronze III
Level 112
God Stats
0W - 3L
1,214 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Odin
Odin
Gold V
xIIVeNoM
Odin
Gold V
Level 128
God Stats
6W - 4L
1,826 SR
Queue Stats
252W - 270L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 3 / 5
16,545
501
12,157
30,819
31,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
14 / 7 / 13
19,756
599
34,870
52,346
34,360
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
NekoPoke
Scylla
20
3 / 7 / 6
17,297
524
13,849
16,593
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
archosboy
Bacchus
19
4 / 2 / 15
15,825
480
14,502
44,229
69,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
tiinnchoO
Chiron
20
9 / 8 / 7
19,196
582
28,439
31,689
9,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
BastetCliodhnaAh Muzen CabMulan

VS

Bans
GebAthenaAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boiskayt
Nemesis
20
8 / 9 / 6
18,420
558
24,395
29,155
17,903
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
TheMalawiEsp
Poseidon
20
7 / 4 / 9
18,770
569
34,943
21,110
10,070
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
nmimcolas
Cerberus
20
4 / 6 / 8
14,814
449
25,092
33,405
49,492
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anhur
seenkill
Anhur
20
5 / 11 / 6
15,652
474
17,925
29,268
10,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
19
3 / 6 / 9
14,801
449
16,346
21,941
23,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
65
35
Kills
27
27
Deaths
36
46
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
5
2.5
L
Nemesis
Boiskayt
Nemesis
8
9
6
1.22
W
14
7
13
2.93
W
Scylla
NekoPoke
Scylla
3
7
6
0.86
L
Poseidon
TheMalawiEsp
Poseidon
7
4
9
2.88
W
Bacchus
archosboy
Bacchus
4
2
15
5.75
L
Cerberus
nmimcolas
Cerberus
4
6
8
1.33
L
Anhur
seenkill
Anhur
5
11
6
0.73
W
Chiron
tiinnchoO
Chiron
9
8
7
1.56
L
Odin
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,817
Damage
118,701
175,676
Taken
134,879
149,723
Mitigated
111,507
65,857
Healing
27,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,157
3,619
0
11,039
30,819
31,945
4,616
14,227
16,438
0
91,137
L
Nemesis
Boiskayt
Nemesis
24,395
12,940
0
3,546
29,155
17,903
2,542
5,801
23,040
0
177,896
W
34,870
24,791
0
26,700
52,346
34,360
6,730
21,075
30,926
0
163,096
W
Scylla
NekoPoke
Scylla
13,849
1,086
0
3,291
16,593
4,024
4,952
5,800
10,604
112,421
0
L
Poseidon
TheMalawiEsp
Poseidon
34,943
3,347
1,086
5,059
21,110
10,070
324
4,649
16,290
194,280
0
W
Bacchus
archosboy
Bacchus
14,502
1,563
1,396
14,229
44,229
69,560
314
14,703
28,278
38,232
0
L
Cerberus
nmimcolas
Cerberus
25,092
1,601
0
9,624
33,405
49,492
0
7,659
25,074
63,357
0
L
Anhur
seenkill
Anhur
17,925
8,383
0
7,293
29,268
10,903
0
7,163
21,911
0
107,846
W
Chiron
tiinnchoO
Chiron
28,439
8,979
455
8,747
31,689
9,834
336
10,268
21,330
0
169,319
L
Odin
16,346
2,794
0
621
21,941
23,139
0
6,842
15,049
6,875
65,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,619
Gold Earned
82,457
779
Minions Killed
852
0
Camps Cleared
0
3,117,323
Distance Traveled
3,124,303
34
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,545
501
170
5
0
615,023
7
L
Nemesis
18,420
558
247
7
0
662,454
3
W
Arachne
19,756
599
152
5
0
655,420
1
W
Scylla
17,297
524
202
6
0
583,621
9
L
Poseidon
18,770
569
260
8
0
695,985
17
W
Bacchus
15,825
480
30
1
0
689,103
14
L
Cerberus
14,814
449
51
2
0
674,803
7
L
Anhur
15,652
474
161
5
0
568,836
11
W
Chiron
19,196
582
225
7
0
574,156
3
L
Odin
14,801
449
133
4
0
522,225
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role