Player Matchup

Pele
Pele
ArientFairy
Pele
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
81W - 91L
1,500 Elo+
Solo
Ymir
Ymir
GameFr33k1734
Ymir
Level 59
God Stats
12W - 14L
1,391 SR
Queue Stats
23W - 26L
1,399 Elo+
Solo
Xbalanque
Xbalanque
IopendOoRs7616
Xbalanque
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 262L
1,118 Elo+
Solo
Team Averages
Level 112
1,464 SR
1,339 Elo+

VS

Team Averages
Level 86
1,391 SR
1,225 Elo+
Serqet
Serqet
Appollox83x
Serqet
Level 129
God Stats
0W - 2L
1,309 SR
Queue Stats
22W - 41L
1,306 Elo+
Solo
Cabrakan
Cabrakan
GreenTeaSippin7
Cabrakan
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,011 Elo+
Solo
Sol
Sol
LightskinMamba18
Sol
Level 97
God Stats
0W - 3L
1,364 SR
Queue Stats
57W - 65L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 4
9,230
839
9,843
9,503
3,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 10
8,768
797
4,458
9,321
9,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
IopendOoRs7616
Xbalanque
12
2 / 0 / 9
8,197
745
5,166
5,849
2,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
0 / 4 / 1
6,350
577
3,226
7,076
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
10
0 / 5 / 1
6,897
627
2,239
8,192
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 4 / 0
7,431
676
7,513
10,254
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
4
1
0.13
W
9
0
4
11
W
2
1
10
7
L
Cabrakan
0
5
1
0.1
W
Xbalanque
IopendOoRs7616
Xbalanque
2
0
9
6.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,467
Damage
12,978
24,673
Taken
25,522
14,308
Mitigated
12,551
9,304
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,226
490
0
78
7,076
2,659
0
1,203
5,873
0
10,062
W
9,843
1,760
0
4,496
9,503
3,087
666
3,346
5,356
0
30,769
W
4,458
904
0
3,096
9,321
9,136
336
3,850
5,411
15,637
0
L
Cabrakan
2,239
21
238
1,177
8,192
7,027
0
2,189
6,003
6,740
0
W
Xbalanque
IopendOoRs7616
Xbalanque
5,166
1,914
327
1,385
5,849
2,085
1,519
2,887
2,962
0
30,013
L
7,513
1,667
0
3,518
10,254
2,865
0
1,590
8,664
38,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,195
Gold Earned
20,678
118
Minions Killed
94
8
Camps Cleared
3
625,461
Distance Traveled
566,757
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,350
577
17
2
1
217,604
0
W
Pele
9,230
839
38
3
4
228,555
1
W
Ymir
8,768
797
13
1
0
196,935
0
L
Cabrakan
6,897
627
6
1
0
170,812
1
W
Xbalanque
8,197
745
67
6
4
199,971
5
L
Sol
7,431
676
71
6
2
178,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role