Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
 
Janus
Gold I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
DarkAgathor
Cernunnos
Gold IV
Level 134
God Stats
19W - 9L
1,592 SR
Queue Stats
170W - 170L
1,584 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
mateias
Ratatoskr
Silver I
Level 126
God Stats
1W - 3L
1,746 SR
Queue Stats
77W - 88L
1,569 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,568 SR
1,531 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,694 SR
1,572 MMR
Hou Yi
Hou Yi
Gold V
ILovePepsiMax
Hou Yi
Gold V
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 26L
1,592 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
TheOneTrueOrange
Gilgamesh
Bronze III
Level 129
God Stats
3W - 3L
1,906 SR
Queue Stats
64W - 60L
1,548 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
TuPrimaLaManca
Morgan Le Fay
Silver I
Level 127
God Stats
3W - 2L
1,842 SR
Queue Stats
119W - 116L
1,568 MMR
Solo
Hercules
Hercules
Gold II
Ziilla
Hercules
Gold II
Level 127
God Stats
3W - 0L
1,720 SR
Queue Stats
74W - 72L
1,559 MMR
Solo
Artio
Artio
Gold V
iHawqe
Artio
Gold V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 19L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
2 / 2 / 0
10,638
532
15,952
20,416
26,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
 
Janus
15
3 / 3 / 1
9,474
474
5,804
10,636
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
 
Kumbhakarna
13
0 / 3 / 1
8,191
410
1,897
15,447
13,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
DarkAgathor
Cernunnos
17
0 / 5 / 0
9,401
470
5,658
13,522
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
mateias
Ratatoskr
13
0 / 5 / 4
8,388
419
8,303
15,812
4,698
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GebBastetAchillesThoth

VS

Bans
CliodhnaAtlasLokiTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 5
14,036
702
17,645
15,789
6,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gilgamesh
18
3 / 1 / 5
11,735
587
4,713
17,975
10,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TuPrimaLaManca
Morgan Le Fay
20
2 / 2 / 4
12,610
631
12,485
10,067
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Ziilla
Hercules
20
1 / 2 / 3
12,911
646
10,643
15,937
18,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
iHawqe
Artio
16
3 / 0 / 8
11,791
590
8,838
14,550
16,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
17
18
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
0
1
L
Janus
 
Janus
3
3
1
1.17
L
Kumbhakarna
 
Kumbhakarna
0
3
1
0.17
L
Cernunnos
DarkAgathor
Cernunnos
0
5
0
0
W
8
0
5
10.5
W
Gilgamesh
3
1
5
5.5
W
Morgan Le Fay
TuPrimaLaManca
Morgan Le Fay
2
2
4
2
W
Hercules
Ziilla
Hercules
1
2
3
1.25
W
Artio
iHawqe
Artio
3
0
8
7
L
Ratatoskr
mateias
Ratatoskr
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,614
Damage
54,324
75,833
Taken
74,318
51,723
Mitigated
56,430
20,896
Healing
31,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
15,952
4,408
0
9,888
20,416
26,575
556
404
20,012
2,875
83,760
L
Janus
 
Janus
5,804
154
0
450
10,636
3,158
0
5,939
4,617
66,033
0
L
Kumbhakarna
 
Kumbhakarna
1,897
281
237
2,600
15,447
13,432
0
3,679
11,654
38,310
0
L
Cernunnos
DarkAgathor
Cernunnos
5,658
2,287
0
4,101
13,522
3,860
0
2,847
10,635
0
74,450
W
17,645
11,865
0
10,478
15,789
6,476
3,103
2,118
13,671
0
140,632
W
Gilgamesh
4,713
1,089
0
7,262
17,975
10,581
266
1,630
16,345
0
94,945
W
Morgan Le Fay
TuPrimaLaManca
Morgan Le Fay
12,485
2,011
0
1,641
10,067
4,472
1,894
1,856
8,211
97,332
0
W
Hercules
Ziilla
Hercules
10,643
5,665
0
4,728
15,937
18,107
1,115
965
14,972
0
87,243
W
Artio
iHawqe
Artio
8,838
1,095
1,322
6,452
14,550
16,794
588
3,236
11,314
33,818
10,882
L
Ratatoskr
mateias
Ratatoskr
8,303
2,169
0
3,620
15,812
4,698
0
6,877
8,781
0
47,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,092
Gold Earned
63,083
623
Minions Killed
733
0
Camps Cleared
0
1,840,898
Distance Traveled
1,999,672
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,638
532
178
9
0
376,791
6
L
Janus
9,474
474
151
8
0
362,251
8
L
Kumbhakarna
8,191
410
54
3
0
386,017
2
L
Cernunnos
9,401
470
147
7
0
367,814
6
W
Hou Yi
14,036
702
207
10
0
382,711
5
W
Gilgamesh
11,735
587
133
7
0
399,956
7
W
Morgan Le Fay
12,610
631
170
9
0
407,226
9
W
Hercules
12,911
646
184
9
0
387,033
4
W
Artio
11,791
590
39
2
0
422,746
6
L
Ratatoskr
8,388
419
93
5
0
348,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role