Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Achilles890
Vamana
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
220W - 227L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
Famyens
Gilgamesh
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 349L
1,430 Elo+
Solo
Hera
Hera
TrapAttack84
Hera
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
143W - 153L
1,517 Elo+
Solo
Merlin
Merlin
cjsur1
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,376 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,437 Elo+

VS

Team Averages
Level 66
1,502 SR
1,429 Elo+
Heimdallr
Heimdallr
DarknessKing760
Heimdallr
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
249W - 241L
1,557 Elo+
Solo
Osiris
Osiris
Kingof1tap
Osiris
Level 52
God Stats
9W - 7L
1,799 SR
Queue Stats
341W - 352L
1,497 Elo+
Solo
Ravana
Ravana
SCREAMMO
Ravana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 67L
1,208 Elo+
Solo
Achilles
Achilles
YouCanCallMeGr8
Achilles
Level 64
God Stats
7W - 9L
1,625 SR
Queue Stats
213W - 222L
1,430 Elo+
Party 2
Bakasura
Bakasura
gamburrin
Bakasura
Level 103
God Stats
3W - 8L
1,086 SR
Queue Stats
133W - 124L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 4 / 7
10,548
753
10,146
9,793
3,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
19
7 / 4 / 12
12,112
865
12,436
15,896
14,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Famyens
Gilgamesh
18
4 / 5 / 15
11,641
832
18,087
19,818
9,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 5 / 12
11,327
809
11,459
10,262
3,923
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
cjsur1
Merlin
18
4 / 5 / 11
10,900
779
12,358
10,245
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarknessKing760
Heimdallr
18
5 / 4 / 12
11,252
804
17,791
12,470
6,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Kingof1tap
Osiris
16
0 / 7 / 16
9,695
693
9,086
19,851
19,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
SCREAMMO
Ravana
15
2 / 6 / 11
9,329
666
4,056
12,782
8,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
17
8 / 3 / 6
10,415
744
16,809
16,196
22,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
gamburrin
Bakasura
18
7 / 3 / 10
10,819
773
6,808
15,232
7,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
77
22
Kills
22
23
Deaths
23
57
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
4
7
1.88
W
Vamana
7
4
12
3.25
L
Heimdallr
DarknessKing760
Heimdallr
5
4
12
2.75
W
Gilgamesh
Famyens
Gilgamesh
4
5
15
2.3
L
Osiris
Kingof1tap
Osiris
0
7
16
1.14
L
Ravana
SCREAMMO
Ravana
2
6
11
1.25
W
3
5
12
1.8
L
Achilles
8
3
6
3.67
W
Merlin
cjsur1
Merlin
4
5
11
1.9
L
Bakasura
gamburrin
Bakasura
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,486
Damage
54,550
66,014
Taken
76,531
35,974
Mitigated
63,993
23,458
Healing
26,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,146
202
540
3,038
9,793
3,937
323
354
8,982
19,710
0
W
Vamana
12,436
6,472
1,971
3,910
15,896
14,803
1,113
798
14,686
61
30,806
L
Heimdallr
DarknessKing760
Heimdallr
17,791
6,930
1,637
2,056
12,470
6,294
488
6,726
5,744
0
46,356
W
Gilgamesh
Famyens
Gilgamesh
18,087
4,637
1,481
7,148
19,818
9,261
1,131
1,442
17,554
0
40,805
L
Osiris
Kingof1tap
Osiris
9,086
2,466
1,643
3,381
19,851
19,043
0
6,508
13,343
251
19,473
L
Ravana
SCREAMMO
Ravana
4,056
757
1,099
1,591
12,782
8,888
287
5,018
7,764
0
8,194
W
11,459
2,038
721
2,318
10,262
3,923
1,809
155
9,599
28,005
0
L
Achilles
16,809
1,121
937
3,522
16,196
22,089
125
7,643
8,553
5,405
19,506
W
Merlin
cjsur1
Merlin
12,358
947
773
1,558
10,245
4,050
594
337
9,793
26,859
0
L
Bakasura
gamburrin
Bakasura
6,808
4,314
3,009
7,292
15,232
7,679
766
8,129
7,103
0
12,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,528
Gold Earned
51,510
174
Minions Killed
157
0
Camps Cleared
0
1,332,517
Distance Traveled
1,367,272
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,548
753
25
2
0
284,757
1
W
Vamana
12,112
865
44
3
0
300,797
0
L
Heimdallr
11,252
804
68
5
0
242,815
1
W
Gilgamesh
11,641
832
45
3
0
250,527
4
L
Osiris
9,695
693
17
1
0
247,010
1
L
Ravana
9,329
666
11
1
0
268,416
1
W
Hera
11,327
809
34
2
0
249,513
0
L
Achilles
10,415
744
12
1
0
296,591
1
W
Merlin
10,900
779
26
2
0
246,923
1
L
Bakasura
10,819
773
49
4
0
312,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role