Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Nessram
Hercules
Level 129
God Stats
34W - 12L
1,695 SR
Queue Stats
815W - 227L
1,946 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wеeny
Morgan Le Fay
Level 104
God Stats
14W - 4L
1,756 SR
Queue Stats
313W - 59L
2,037 Elo+
Party 1
Team Averages
Level 131
1,651 SR
1,828 Elo+

VS

Team Averages
Level 133
1,586 SR
1,494 Elo+
He Bo
He Bo
Donacheti
He Bo
Level 129
God Stats
19W - 22L
1,448 SR
Queue Stats
287W - 323L
1,503 Elo+
Solo
Athena
Athena
Dwarfakien
Athena
Level 143
God Stats
2W - 4L
1,810 SR
Queue Stats
342W - 256L
1,675 Elo+
Party 2
Mercury
Mercury
Marckboby
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
8 / 2 / 10
8,350
1,044
10,565
6,187
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Nessram
Hercules
12
5 / 1 / 15
8,273
1,034
8,215
11,618
7,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Wеeny
Morgan Le Fay
13
9 / 0 / 10
8,465
1,058
10,602
5,966
2,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Donacheti
He Bo
8
0 / 8 / 0
5,213
652
4,203
8,636
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Dwarfakien
Athena
9
0 / 5 / 2
5,630
704
2,995
14,048
7,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Marckboby
Mercury
10
3 / 9 / 0
6,729
841
3,785
9,967
2,756
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
22
Kills
3
3
Deaths
22
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
2
10
6.5
L
He Bo
Donacheti
He Bo
0
8
0
0
L
Athena
Dwarfakien
Athena
0
5
2
0.2
L
Mercury
Marckboby
Mercury
3
9
0
0.33
W
Hercules
Nessram
Hercules
5
1
15
12.5
W
Morgan Le Fay
Wеeny
Morgan Le Fay
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,382
Damage
10,983
23,771
Taken
32,651
12,951
Mitigated
12,147
10,236
Healing
2,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,565
5,307
0
2,212
6,187
2,556
1,042
1,322
4,812
0
30,618
L
He Bo
Donacheti
He Bo
4,203
169
0
585
8,636
1,675
0
2,541
5,908
10,925
0
L
Athena
Dwarfakien
Athena
2,995
716
0
1,039
14,048
7,716
0
4,338
9,437
10,945
0
L
Mercury
Marckboby
Mercury
3,785
1,435
0
488
9,967
2,756
0
3,221
6,576
0
14,818
W
Hercules
Nessram
Hercules
8,215
3,628
0
5,028
11,618
7,560
226
3,593
7,790
0
15,470
W
Morgan Le Fay
Wеeny
Morgan Le Fay
10,602
1,775
0
2,996
5,966
2,835
965
2,266
3,617
35,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,088
Gold Earned
17,572
106
Minions Killed
68
4
Camps Cleared
3
508,075
Distance Traveled
451,063
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,350
1,044
36
5
1
142,119
0
L
He Bo
5,213
652
24
3
1
149,934
4
L
Athena
5,630
704
18
2
1
151,168
0
L
Mercury
6,729
841
26
3
1
149,961
2
W
Hercules
8,273
1,034
24
3
1
189,372
1
W
Morgan Le Fay
8,465
1,058
46
6
2
176,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role