Player Matchup

Sylvanus
Sylvanus
Bronze III
BigBoyRigby
Sylvanus
Bronze III
Level 124
God Stats
3W - 0L
1,864 SR
Queue Stats
11W - 11L
1,546 MMR
Solo
Chaac
Chaac
Gold III
David12219
Chaac
Gold III
Level 104
God Stats
22W - 31L
1,572 SR
Queue Stats
527W - 560L
1,526 MMR
Solo
Hou Yi
Hou Yi
Gold V
Edwin Dklaas
Hou Yi
Gold V
Level 154
God Stats
13W - 12L
1,368 SR
Queue Stats
89W - 90L
1,488 MMR
Solo
Mercury
Mercury
Silver II
HotTopicBoy321
Mercury
Silver II
Level 89
God Stats
2W - 2L
1,719 SR
Queue Stats
52W - 43L
1,544 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
xNeromx
Morgan Le Fay
Silver I
Level 60
God Stats
2W - 1L
1,693 SR
Queue Stats
15W - 23L
1,548 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,643 SR
1,531 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,523 SR
1,529 MMR
Anhur
Anhur
Bronze III
Lmao69420
Anhur
Bronze III
Level 88
God Stats
0W - 2L
1,505 SR
Queue Stats
144W - 158L
1,556 MMR
Solo
Atlas
Atlas
Silver III
RamJet1
Atlas
Silver III
Level 160
God Stats
14W - 21L
1,500 SR
Queue Stats
222W - 246L
1,465 MMR
Solo
Poseidon
Poseidon
Silver I
TheMRaptor_77
Poseidon
Silver I
Level 84
God Stats
13W - 15L
1,672 SR
Queue Stats
109W - 109L
1,550 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
sephiwhait
Sun Wukong
Gold III
Level 145
God Stats
37W - 35L
1,438 SR
Queue Stats
354W - 376L
1,575 MMR
Solo
Camazotz
Camazotz
Bronze III
shades9000
Camazotz
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigBoyRigby
Sylvanus
15
3 / 2 / 13
11,706
509
11,838
23,323
30,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
18
1 / 2 / 8
11,252
489
8,472
17,454
19,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
19
10 / 2 / 6
12,947
563
15,496
17,831
7,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 5 / 11
13,194
574
17,455
16,410
5,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
xNeromx
Morgan Le Fay
18
6 / 4 / 3
12,177
529
9,037
14,246
6,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MulanAthenaBastetKing Arthur

VS

Bans
LokiZeusArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lmao69420
Anhur
16
3 / 9 / 3
10,644
463
10,865
19,383
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
RamJet1
Atlas
14
0 / 5 / 3
9,522
414
10,127
18,914
19,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
TheMRaptor_77
Poseidon
19
7 / 4 / 2
12,578
547
12,648
13,479
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
sephiwhait
Sun Wukong
16
2 / 4 / 2
10,810
470
12,271
20,006
17,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
shades9000
Camazotz
18
3 / 7 / 6
10,945
476
8,647
22,049
7,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
28
Kills
15
15
Deaths
29
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BigBoyRigby
Sylvanus
3
2
13
4.75
W
Chaac
1
2
8
2.5
W
Hou Yi
10
2
6
6.5
W
8
5
11
2.7
L
Anhur
Lmao69420
Anhur
3
9
3
0.5
L
Atlas
RamJet1
Atlas
0
5
3
0.3
L
Poseidon
TheMRaptor_77
Poseidon
7
4
2
2
L
Sun Wukong
sephiwhait
Sun Wukong
2
4
2
0.75
L
Camazotz
shades9000
Camazotz
3
7
6
0.86
W
Morgan Le Fay
xNeromx
Morgan Le Fay
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,298
Damage
54,558
89,264
Taken
93,831
69,759
Mitigated
55,238
32,313
Healing
22,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BigBoyRigby
Sylvanus
11,838
1,376
3,682
8,242
23,323
30,371
274
5,721
17,602
37,616
0
W
Chaac
8,472
3,031
94
7,867
17,454
19,930
2,475
1,838
14,845
0
66,357
W
Hou Yi
15,496
8,767
0
7,933
17,831
7,295
2,866
4,232
13,599
0
99,909
W
17,455
11,735
0
1,167
16,410
5,905
4,891
5,063
11,347
0
98,718
L
Anhur
Lmao69420
Anhur
10,865
5,553
0
4,548
19,383
5,362
843
5,782
13,543
0
70,584
L
Atlas
RamJet1
Atlas
10,127
3,540
167
1,605
18,914
19,659
175
3,362
15,376
46,085
0
L
Poseidon
TheMRaptor_77
Poseidon
12,648
1,669
0
2,904
13,479
5,064
468
4,243
9,046
90,007
0
L
Sun Wukong
sephiwhait
Sun Wukong
12,271
2,702
0
3,736
20,006
17,156
0
2,620
17,276
0
66,102
L
Camazotz
shades9000
Camazotz
8,647
1,656
146
9,605
22,049
7,997
0
4,213
17,715
0
76,829
W
Morgan Le Fay
xNeromx
Morgan Le Fay
9,037
225
296
3,032
14,246
6,258
1,182
5,921
8,325
69,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,276
Gold Earned
54,499
538
Minions Killed
562
0
Camps Cleared
0
2,200,480
Distance Traveled
2,085,483
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,706
509
34
1
0
399,612
3
W
Chaac
11,252
489
113
5
0
486,272
6
W
Hou Yi
12,947
563
124
5
0
414,516
5
W
Mercury
13,194
574
121
5
0
505,963
3
L
Anhur
10,644
463
98
4
0
366,594
6
L
Atlas
9,522
414
49
2
0
404,805
1
L
Poseidon
12,578
547
160
7
0
458,022
3
L
Sun Wukong
10,810
470
128
6
0
405,611
1
L
Camazotz
10,945
476
127
6
0
450,451
7
W
Morgan Le Fay
12,177
529
146
6
0
394,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role