Player Matchup

Merlin
Merlin
Twitch_Colladet
Merlin
Level 8
God Stats
1W - 2L
1,309 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 1
Geb
Geb
XxDulxFactorxX
Geb
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 26L
1,500 Elo+
Party 1
Ullr
Ullr
notmaxiii
Ullr
Level 109
God Stats
1W - 2L
1,658 SR
Queue Stats
20W - 8L
1,500 Elo+
Party 1
Team Averages
Level 89
1,489 SR
1,417 Elo+

VS

Team Averages
Level 45
1,477 SR
1,350 Elo+
Thanatos
Thanatos
Coru1735
Thanatos
Level 39
God Stats
1W - 2L
1,738 SR
Queue Stats
139W - 167L
1,468 Elo+
Solo
Nu Wa
Nu Wa
GeorgiaRicho
Nu Wa
Level 33
God Stats
4W - 8L
1,194 SR
Queue Stats
6W - 14L
1,191 Elo+
Solo
Cthulhu
Cthulhu
mr_Napier88
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,374
737
3,339
3,996
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 10
8,356
836
5,944
8,784
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
14 / 2 / 1
9,596
960
16,763
8,936
3,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Coru1735
Thanatos
10
1 / 8 / 1
6,483
648
2,818
9,522
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 7 / 1
6,850
685
5,589
9,625
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
mr_Napier88
Cthulhu
9
2 / 3 / 2
6,928
693
7,493
12,624
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
18
Kills
4
4
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Coru1735
Thanatos
1
8
1
0.19
L
1
7
1
0.21
W
2
1
7
5.5
W
2
1
10
7
L
Cthulhu
mr_Napier88
Cthulhu
2
3
2
1
W
Ullr
14
2
1
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,046
Damage
15,900
21,716
Taken
31,771
10,114
Mitigated
11,459
3,791
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Coru1735
Thanatos
2,818
0
0
2,972
9,522
3,007
0
2,573
6,949
0
11,204
L
5,589
1,685
564
1,736
9,625
2,200
320
1,768
7,857
17,781
0
W
3,339
235
0
0
3,996
1,202
0
2,308
1,416
20,067
0
W
5,944
1,128
172
2,892
8,784
5,865
0
5,292
2,817
18,136
0
L
Cthulhu
mr_Napier88
Cthulhu
7,493
1,082
0
4,160
12,624
6,252
0
5,376
7,248
17,197
0
W
Ullr
16,763
6,968
0
727
8,936
3,047
311
4,499
4,099
0
33,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,326
Gold Earned
20,261
98
Minions Killed
81
5
Camps Cleared
3
569,061
Distance Traveled
500,205
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,483
648
26
3
1
177,316
1
L
Nu Wa
6,850
685
36
4
2
149,662
2
W
Merlin
7,374
737
31
3
2
176,151
0
W
Geb
8,356
836
18
2
1
195,448
0
L
Cthulhu
6,928
693
19
2
0
173,227
1
W
Ullr
9,596
960
49
5
2
197,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role