Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
AyoCross
Cabrakan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,335 Elo+
Party 2
Neith
Neith
AyooDeerbra
Neith
Level 48
God Stats
9W - 8L
1,531 SR
Queue Stats
39W - 46L
1,596 Elo+
Party 2
Tyr
Tyr
Pleeyer
Tyr
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
511W - 545L
1,408 Elo+
Solo
Cliodhna
Cliodhna
awfrick
Cliodhna
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 102L
1,476 Elo+
Solo
Team Averages
Level 81
1,506 SR
1,463 Elo+

VS

Team Averages
Level 50
1,479 SR
1,488 Elo+
Thoth
Thoth
DFs_Spartaco391
Thoth
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,454 Elo+
Party 1
Hou Yi
Hou Yi
PeptobismalStan
Hou Yi
Level 14
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 3L
1,507 Elo+
Party 3
Hun Batz
Hun Batz
TheyCallMeRool
Hun Batz
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,539 Elo+
Party 3
Osiris
Osiris
joorgevgl
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,478 Elo+
Party 1
Fenrir
Fenrir
naitsirh391
Fenrir
Level 16
God Stats
3W - 6L
1,182 SR
Queue Stats
18W - 18L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
3 / 0 / 1
4,094
819
2,398
2,343
736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
AyoCross
Cabrakan
2
0 / 0 / 1
2,918
584
366
254
93
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 1 / 0
3,659
732
1,614
2,455
613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
7
1 / 0 / 0
3,882
776
247
702
202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
awfrick
Cliodhna
6
0 / 2 / 1
3,441
688
1,490
3,377
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,426
685
586
2,199
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 1 / 0
3,429
686
1,298
2,809
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
6
1 / 0 / 1
3,671
734
1,591
2,632
679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
joorgevgl
Osiris
1
0 / 0 / 0
2,520
504
0
135
77
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
5
1 / 2 / 0
3,294
659
1,021
3,024
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
1
3.5
W
Cabrakan
AyoCross
Cabrakan
0
0
1
0.5
W
1
1
0
1
L
0
2
1
0.25
L
1
1
0
1
W
Tyr
1
0
0
1
L
Hun Batz
1
0
1
1.5
W
Cliodhna
awfrick
Cliodhna
0
2
1
0.25
L
Osiris
joorgevgl
Osiris
0
0
0
0
L
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,115
Damage
4,496
9,131
Taken
10,799
2,439
Mitigated
3,687
3,646
Healing
2,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,398
1,166
0
1,357
2,343
736
0
331
2,012
17,130
2,385
W
Cabrakan
AyoCross
Cabrakan
366
232
0
48
254
93
0
0
254
1,752
0
W
1,614
540
0
540
2,455
613
243
0
2,455
0
11,895
L
586
0
0
263
2,199
559
0
866
1,333
17,224
0
L
1,298
847
0
996
2,809
584
0
638
2,171
0
12,145
W
Tyr
247
0
0
528
702
202
0
0
702
0
13,044
L
Hun Batz
1,591
819
0
460
2,632
679
0
567
2,065
0
16,191
W
Cliodhna
awfrick
Cliodhna
1,490
715
0
1,173
3,377
795
0
255
3,122
0
11,231
L
Osiris
joorgevgl
Osiris
0
0
0
0
135
77
0
0
135
0
565
L
Fenrir
1,021
216
0
346
3,024
1,788
0
407
2,617
0
5,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,994
Gold Earned
16,340
132
Minions Killed
124
0
Camps Cleared
0
435,168
Distance Traveled
468,420
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,094
819
38
8
0
107,653
2
W
Cabrakan
2,918
584
5
1
0
24,721
0
W
Neith
3,659
732
20
4
0
98,236
2
L
Thoth
3,426
685
39
8
0
113,402
1
L
Hou Yi
3,429
686
32
6
0
97,442
1
W
Tyr
3,882
776
38
8
0
97,019
0
L
Hun Batz
3,671
734
40
8
0
128,335
0
W
Cliodhna
3,441
688
31
6
0
107,539
0
L
Osiris
2,520
504
2
0
0
14,421
0
L
Fenrir
3,294
659
11
2
0
114,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role