Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
QuerqusRubra
Hou Yi
Level 129
God Stats
22W - 27L
1,635 SR
Queue Stats
287W - 294L
1,594 Elo+
Solo
Nemesis
Nemesis
Sanctifying
Nemesis
Level 160
God Stats
7W - 5L
1,505 SR
Queue Stats
875W - 743L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Texan Jake Park
Cthulhu
Level 139
God Stats
6W - 6L
1,689 SR
Queue Stats
61W - 69L
1,554 Elo+
Solo
Janus
Janus
XxKaOS_TaLEnTxX
Janus
Level 157
God Stats
17W - 11L
1,500 SR
Queue Stats
320W - 337L
1,675 Elo+
Solo
Team Averages
Level 145
1,566 SR
1,570 Elo+

VS

Team Averages
Level 147
1,510 SR
1,637 Elo+
Mulan
Mulan
Puggie-Smallz
Mulan
Level 156
God Stats
9W - 8L
1,399 SR
Queue Stats
375W - 412L
1,734 Elo+
Solo
Tsukuyomi
Tsukuyomi
TitaniaAbuser
Tsukuyomi
Level 160
God Stats
19W - 10L
1,719 SR
Queue Stats
873W - 828L
1,647 Elo+
Solo
Ymir
Ymir
amposte503
Ymir
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 108L
1,581 Elo+
Solo
Apollo
Apollo
brandon390724
Apollo
Level 148
God Stats
1W - 2L
1,553 SR
Queue Stats
10W - 11L
1,634 Elo+
Solo
The Morrigan
The Morrigan
untd_untd_wmbo_
The Morrigan
Level 129
God Stats
31W - 29L
1,377 SR
Queue Stats
434W - 380L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
0 / 3 / 0
3,574
511
809
3,680
1,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
8
1 / 1 / 3
4,714
673
3,139
3,698
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Sanctifying
Nemesis
8
1 / 1 / 2
4,545
649
2,882
5,084
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 2 / 3
5,388
770
2,721
5,221
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 3 / 3
5,065
724
2,211
3,741
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 4
4,514
645
2,508
5,646
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
TitaniaAbuser
Tsukuyomi
10
6 / 1 / 0
6,350
907
5,815
6,109
1,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 3
4,521
646
2,461
4,899
2,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 2
5,066
724
2,071
4,167
928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
untd_untd_wmbo_
The Morrigan
9
2 / 1 / 1
5,120
731
1,401
2,598
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
6
Kills
10
10
Deaths
6
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
0
2
4
1
L
Hou Yi
1
1
3
2.5
L
Nemesis
Sanctifying
Nemesis
1
1
2
2
L
2
2
3
1.75
W
Tsukuyomi
TitaniaAbuser
Tsukuyomi
6
1
0
6
L
2
3
3
1.17
W
1
1
3
2.5
W
1
1
2
2
W
The Morrigan
untd_untd_wmbo_
The Morrigan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,762
Damage
14,256
21,424
Taken
23,419
7,206
Mitigated
6,936
5,880
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
809
134
0
704
3,680
1,822
0
0
3,680
0
9,908
W
2,508
711
0
1,120
5,646
1,651
0
1,449
4,141
0
20,749
L
Hou Yi
3,139
1,305
0
2,070
3,698
754
0
557
3,141
0
26,665
L
Nemesis
Sanctifying
Nemesis
2,882
824
0
2,034
5,084
1,042
0
269
4,815
0
19,956
L
2,721
507
84
789
5,221
2,659
0
1,617
3,604
15,289
0
W
Tsukuyomi
TitaniaAbuser
Tsukuyomi
5,815
1,828
0
1,687
6,109
1,640
27
657
5,332
0
34,721
L
2,211
192
0
199
3,741
929
0
1,407
2,322
24,970
0
W
2,461
1,359
626
1,866
4,899
2,044
0
1,720
3,139
9,970
0
W
2,071
1,325
0
1,383
4,167
928
65
695
3,472
0
22,354
W
The Morrigan
untd_untd_wmbo_
The Morrigan
1,401
490
0
830
2,598
673
0
267
2,251
30,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,286
Gold Earned
25,571
206
Minions Killed
248
0
Camps Cleared
0
725,563
Distance Traveled
758,415
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,574
511
24
3
0
108,514
1
W
Mulan
4,514
645
49
7
0
168,396
1
L
Hou Yi
4,714
673
53
8
0
136,363
5
L
Nemesis
4,545
649
48
7
0
170,337
1
L
Cthulhu
5,388
770
27
4
0
157,194
3
W
Tsukuyomi
6,350
907
71
10
0
154,235
3
L
Janus
5,065
724
54
8
0
153,155
2
W
Ymir
4,521
646
19
3
0
141,485
1
W
Apollo
5,066
724
59
8
0
137,114
2
W
The Morrigan
5,120
731
50
7
0
157,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role