Player Matchup

Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Merlin
Merlin
Gold IV
Daииi
Merlin
Gold IV
Level 88
God Stats
3W - 3L
1,511 SR
Queue Stats
16W - 25L
1,406 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Funnyx9898
Gilgamesh
Gold IV
Level 134
God Stats
10W - 5L
1,613 SR
Queue Stats
224W - 223L
1,400 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
Krishnafro
Hou Yi
Gold IV
Level 160
God Stats
36W - 47L
1,492 SR
Queue Stats
891W - 881L
1,443 MMR
Party 3
Ganesha
Ganesha
Gold IV
TheRealChaos
Ganesha
Gold IV
Level 131
God Stats
4W - 1L
1,246 SR
Queue Stats
224W - 223L
1,400 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,472 SR
1,430 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,581 SR
1,504 MMR
Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold I
NoNuu
Thanatos
Gold I
Level 68
God Stats
65W - 53L
1,736 SR
Queue Stats
117W - 106L
1,617 MMR
Party 4
Hercules
Hercules
Bronze III
Vargmær
Hercules
Bronze III
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 53L
1,408 MMR
Solo
Tiamat
Tiamat
Silver I
péterbá
Tiamat
Silver I
Level 126
God Stats
1W - 3L
1,670 SR
Queue Stats
23W - 24L
1,494 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 1 / 6
8,722
581
4,509
9,841
7,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Daииi
Merlin
17
8 / 1 / 3
10,392
693
11,041
6,317
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Funnyx9898
Gilgamesh
15
5 / 1 / 5
8,982
599
4,846
10,766
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Krishnafro
Hou Yi
14
4 / 5 / 1
8,902
593
7,287
12,318
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
TheRealChaos
Ganesha
13
0 / 5 / 12
8,339
556
3,922
13,208
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
BastetLokiIzanami

VS

Bans
GebAtlasTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 5 / 0
8,756
584
9,144
12,929
4,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
10
1 / 4 / 3
6,976
465
6,013
12,437
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
NoNuu
Thanatos
13
5 / 3 / 2
7,775
518
7,954
10,246
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Vargmær
Hercules
8
0 / 1 / 0
5,129
342
371
2,428
1,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
péterbá
Tiamat
12
1 / 5 / 2
6,951
463
4,464
9,158
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
18
Kills
12
13
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
6
4
L
Danzaburou
 
Danzaburou
5
5
0
1
L
Ymir
 
Ymir
1
4
3
0.63
W
Merlin
Daииi
Merlin
8
1
3
9.5
W
Gilgamesh
Funnyx9898
Gilgamesh
5
1
5
7.5
W
Hou Yi
Krishnafro
Hou Yi
4
5
1
0.9
L
Thanatos
NoNuu
Thanatos
5
3
2
2
W
Ganesha
TheRealChaos
Ganesha
0
5
12
1.2
L
Hercules
Vargmær
Hercules
0
1
0
0
L
Tiamat
péterbá
Tiamat
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,605
Damage
27,946
52,450
Taken
47,198
28,384
Mitigated
19,397
13,803
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,509
645
0
3,413
9,841
7,664
153
889
8,936
0
51,537
L
Danzaburou
 
Danzaburou
9,144
4,310
0
3,779
12,929
4,411
23
644
12,245
0
57,411
L
Ymir
 
Ymir
6,013
1,193
0
1,643
12,437
6,939
0
6,920
5,442
25,101
0
W
Merlin
Daииi
Merlin
11,041
748
0
1,057
6,317
2,412
474
3,201
2,944
89,801
0
W
Gilgamesh
Funnyx9898
Gilgamesh
4,846
1,673
0
2,098
10,766
4,784
0
2,710
7,948
0
61,286
W
Hou Yi
Krishnafro
Hou Yi
7,287
3,423
0
3,033
12,318
3,785
0
332
11,986
0
52,755
L
Thanatos
NoNuu
Thanatos
7,954
2,313
0
7,633
10,246
3,025
15
2,671
7,499
0
45,711
W
Ganesha
TheRealChaos
Ganesha
3,922
515
446
3,756
13,208
9,739
0
2,909
10,159
22,830
0
L
Hercules
Vargmær
Hercules
371
191
0
197
2,428
1,194
0
0
2,307
0
2,269
L
Tiamat
péterbá
Tiamat
4,464
544
0
1,955
9,158
3,828
9
4,728
4,394
42,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,337
Gold Earned
35,587
498
Minions Killed
308
0
Camps Cleared
0
1,519,409
Distance Traveled
1,181,434
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,722
581
97
6
0
301,271
2
L
Danzaburou
8,756
584
107
7
0
257,472
0
L
Ymir
6,976
465
30
2
0
271,684
4
W
Merlin
10,392
693
181
12
0
295,296
4
W
Gilgamesh
8,982
599
102
7
0
366,612
5
W
Hou Yi
8,902
593
115
8
0
257,087
7
L
Thanatos
7,775
518
73
5
0
313,706
3
W
Ganesha
8,339
556
3
0
0
299,143
6
L
Hercules
5,129
342
2
0
0
52,984
0
L
Tiamat
6,951
463
96
6
0
285,588
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role